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541. perhaps the ban is a little too much? - in General Discussions [original thread]
Zekain K wrote: Instead of vanning a team killer from the game, suspend him for 15-30 minutes instead. Also decrease their standings. Locking someone out of fw for the whole day is stupid, and will likely cost you quite a few players. Wouldn...
- by Toby Flenderson - at 2013.12.04 04:12:00
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542. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: Toby Flenderson wrote: Haha I assure you I can read. What I can't seem to do is understand how this relates to Dust then. well at this point i wont even bother reading what you typed. its called an analogy for a prev...
- by Toby Flenderson - at 2013.12.04 04:06:00
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543. To CCP Wolfman: Triple Shotgun Damage - in General Discussions [original thread]
RECON BY FIRE wrote: DEFENDEROF theknight wrote: RECON BY FIRE wrote: Shotty GoBang wrote: RECON BY FIRE wrote: TEARS LOL! Plus 1 for you, good sir! We don't even have Racial Variants after 6 months! We won't have Cloaks for year...
- by Toby Flenderson - at 2013.12.04 04:03:00
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544. To CCP Wolfman: Triple Shotgun Damage - in General Discussions [original thread]
RECON BY FIRE wrote: Shotty GoBang wrote: RECON BY FIRE wrote: Shotty GoBang wrote: RECON BY FIRE wrote: TEARS LOL! Plus 1 for you, good sir! We don't even have Racial Variants after 6 months! We won't have Cloaks for years!! Wha...
- by Toby Flenderson - at 2013.12.04 03:59:00
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545. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: Toby Flenderson wrote: Lurchasaurus wrote: Toby Flenderson wrote: Lurchasaurus wrote: I run proto because my tank dies in one shot if i dont. I run proto because i cant fit a second weapon with my 100 cpu plas...
- by Toby Flenderson - at 2013.12.04 03:56:00
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546. To CCP Wolfman: Triple Shotgun Damage - in General Discussions [original thread]
RECON BY FIRE wrote: No, invulnerable decloaking shotgunners is bullshit enough as it is without yall doing more damage. You already 2 hit me before I can react, so kiss my ass. You motherfuckers are just skill-less pussies who cry because you ...
- by Toby Flenderson - at 2013.12.04 03:45:00
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547. To CCP Wolfman: Triple Shotgun Damage - in General Discussions [original thread]
Dexter307 wrote: This is like making the AR do 100 damage a bullet or the HMG 60 a bullet No It's not though. The whole point is that it could only be done at 4-5 meters. This would force people to be much more aware of their surroundings an...
- by Toby Flenderson - at 2013.12.04 03:41:00
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548. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: Toby Flenderson wrote: Lurchasaurus wrote: I run proto because my tank dies in one shot if i dont. I run proto because i cant fit a second weapon with my 100 cpu plasma cannon if i dont. i run proto because i earne...
- by Toby Flenderson - at 2013.12.04 03:32:00
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549. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: Toby Flenderson wrote: I understand it's the same amount of ISK, but you're missing my point. I'm saying there's a difference in risk that the player actually feels. This is what I don't believe will ever be considered in...
- by Toby Flenderson - at 2013.12.04 03:22:00
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550. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: DUST Fiend wrote: I don't see how people do nothing but proto squad. I've run around with a squad full of protos, using my proto gear, and it's just boring. I mean, PC would be a different story since everyone's got it, b...
- by Toby Flenderson - at 2013.12.04 03:14:00
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551. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: Toby Flenderson wrote: Lurchasaurus wrote: This game operates on Risk vs. Reward. If one team pulls out 5 tanks and rolls the other team, tanks aren't op, they simply invested way more into winning and risked a lot mo...
- by Toby Flenderson - at 2013.12.04 03:11:00
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552. Protostomping - in General Discussions [original thread]
You can't blame a blueberry for giving up. It's the temporary "I'll just sit in the redline sniping" or "hang out in the MCC" solutions that make finishing a match bearable for most new players. I would much rather them AFK then try for 15 minutes...
- by Toby Flenderson - at 2013.12.04 02:56:00
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553. Protostomping - in General Discussions [original thread]
Lurchasaurus wrote: This game operates on Risk vs. Reward. If one team pulls out 5 tanks and rolls the other team, tanks aren't op, they simply invested way more into winning and risked a lot more in the process. If the other team does not ri...
- by Toby Flenderson - at 2013.12.04 02:40:00
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554. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Spkr4theDead wrote: MINA Longstrike wrote: Why do you feel the need to antagonize and troll? Is being obnoxious really so rewarding? Because that's basically what it comes down to. This is no troll post. Everywhere I look, infantry want...
- by Toby Flenderson - at 2013.12.02 17:15:00
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555. i think the minmitar proto assaults should get an extra equipment slot. - in General Discussions [original thread]
Jadd Hatchen wrote: Zekain K wrote: Because they are the worst assault suits currently so they need it. No! Try maxing out your SMG skill, equip two SMGs, put on two complex sidearm damage mod with 3 complex shield extenders, and the have...
- by Toby Flenderson - at 2013.12.02 17:03:00
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556. i think the minmitar proto assaults should get an extra equipment slot. - in General Discussions [original thread]
Zekain K wrote: Toby Flenderson wrote: Zekain K wrote: Because they are the worst assault suits currently so they need it. They are the fastest assaults and have a 1hp/second natural armor repair. They can also destroy heavies with a 1...
- by Toby Flenderson - at 2013.12.02 17:02:00
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557. how about a tanker truce in 1.7 :-) - in General Discussions [original thread]
SGT NOVA STAR wrote: Anyone who wants to troll infantry will love this. If I see an enemy tank on the field, I won't shoot unless shot appon. If you don't shoot i'll just keep on rolling and killing red dots. This was actually done in chromosom...
- by Toby Flenderson - at 2013.12.02 16:05:00
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558. i think the minmitar proto assaults should get an extra equipment slot. - in General Discussions [original thread]
Zekain K wrote: Because they are the worst assault suits currently so they need it. They are the fastest assaults and have a 1hp/second natural armor repair. They can also destroy heavies with a 100 round smg. They're fine if you ask me.
- by Toby Flenderson - at 2013.12.02 16:03:00
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559. Swarm Launcher Respec? - in General Discussions [original thread]
abarkrishna wrote: I very much support the lock on range. As it is now swarms can lock on to me across the map and almost kill my tanks without me even knowing where they are coming from. This is because of the draw distance mechanic they have....
- by Toby Flenderson - at 2013.12.01 22:40:00
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560. So a heavy chased me down and melee'd me - in General Discussions [original thread]
ROMULUS H3X wrote: Can't tell you how flattering this is to have a whole thread on me going Rambo on this poor guy, now that my spot has been blown up i really hope we don't get copycats stealing my idea of the perfect Bio-Beast Hahaha did...
- by Toby Flenderson - at 2013.11.30 15:52:00
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