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681. Operation Shinobi, A message to all Bounty hunters - in General Discussions [original thread]
CRYPT3C W0LF wrote: For those that seek the bounty of the scouts, and annihilate them with your proto Rail rifle as they try to knife you, remember this as they die in vain: when you look into your soul, you too feel a small part of you die.....
- by Thurak1 - at 2014.01.15 03:05:00
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682. Stealth Suit FOTM bandwagon - in General Discussions [original thread]
I-Shayz-I wrote: I will find a way to make the cloaking work on my logistics suit. It shall be done. I will find a way to fit one on my heavy and nobody shall ever see it coming. Especially if i could charge up y forge while cloaked and sneak...
- by Thurak1 - at 2014.01.15 01:51:00
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683. remove rail turrets - in General Discussions [original thread]
steadyhand amarr wrote: My god verc drivers are the most selfish group iv ever seen in any game. Heven forbid there is somthing out their designed to kill you. Nope rail turrents working as intented i hope they kill many more stuiped drivers ...
- by Thurak1 - at 2014.01.14 11:03:00
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684. RPMs - Should Semi Automatcs be able to shoot faster than Automatics? - in General Discussions [original thread]
Tch Tch wrote: Kharga Lum wrote: Tch Tch wrote: Should a semi automatic be able to shoot more rounds per minute than an auto? Why are the clips so small? I'd sacrifice turn speed for a larger clip. When is more ammo types coming out. I'...
- by Thurak1 - at 2014.01.14 10:58:00
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685. RPMs - Should Semi Automatcs be able to shoot faster than Automatics? - in General Discussions [original thread]
Leonid Tybalt wrote: Have you ever fired a real semi-automatic weapon? It is very much possible to fire them faster than their full-auto function. I've seen instances of cowboy action shooters who can even fire a Winchester rifle (not a semi-a...
- by Thurak1 - at 2014.01.14 10:55:00
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686. remove rail turrets - in General Discussions [original thread]
Alpha 443-6732 wrote: Eurydice Itzhak wrote: Nobody enjoys these turrets. I hate that i have to rail tank on every single map besides line harvest and that one tiny circular map with lots of cover. Nobody enjoys playing against these turrets...
- by Thurak1 - at 2014.01.14 10:48:00
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687. For 1.8 what do we as a community want most?? - in General Discussions [original thread]
Here is the thing I dont think CCP honestly gives a dam what we say on these forums. I have seen some darn near brilliant idea's in the past here that never get any notice from CCP at all. CCP clearly has their own vision in mind and CCP needs to...
- by Thurak1 - at 2014.01.14 10:44:00
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688. remove rail turrets - in General Discussions [original thread]
I use rail tanks all the time. Mostly to take out all these bloody blaster tanks that are spamming the battlefield. Rails have to stay in the game they are one of very few viable anti vehicle options left. Forge guns dont take tanks out (they make...
- by Thurak1 - at 2014.01.14 10:40:00
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689. [VOTE] LAVs!! - in General Discussions [original thread]
Lets do both! Thats the CCP way! Must buff AV AND decrease vehicle hps! Then just for fun CCP will also decrease acceleration on LAV's also but accidently give a module that gives 100% speed boost. Because they CLEARLY can't be bothered with deta...
- by Thurak1 - at 2014.01.14 08:33:00
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690. Sticky:Server issues 2014-01-13 - in General Discussions [original thread]
KING CHECKMATE wrote: CCP Logibro wrote: Hey guys We're aware of an internal error message people are getting after selecting a character, preventing players from logging in. Ops are working to fix the issue, and we will give more details a...
- by Thurak1 - at 2014.01.14 08:30:00
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691. Melee? - in General Discussions [original thread]
Ludvig Enraga wrote: What's it for? I run Minnie scout with native bonus to melee and I cant figure out what it's good for. Its pretty useful as a heavy when you sneak up on someone that is hacking rather than shooting and spending ammo melee...
- by Thurak1 - at 2014.01.14 08:26:00
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692. RPMs - Should Semi Automatcs be able to shoot faster than Automatics? - in General Discussions [original thread]
Semi autos should not be able to out pace full auto's This used to be part of the problem with the tak ar and modded controllers that have rapid fire.
- by Thurak1 - at 2014.01.14 06:43:00
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693. racial heavies - in General Discussions [original thread]
Atiim wrote: Caldari Heavies will be a tough nut to crack. Imagine 1k shields with Complex Shield Energizers. That, and no need to get repaired by a logi. shields are over rated. 1 flux = 0 shields.
- by Thurak1 - at 2014.01.14 04:21:00
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694. So you want to destroy a Tank? - in General Discussions [original thread]
Blake Kingston wrote: Beld Errmon wrote: Want to kill a tank or ads? get an Assault forge gun, want to kill them quicker? get your mate to get one as well. Do they have a better zoom function that a regular forge gun? No forge guns have...
- by Thurak1 - at 2014.01.14 02:04:00
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695. What personal code do you live by? - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Anything goes, as long as we win? Continue attacking with an aggressive onslaught? Defend a target at all costs? My personal DUST principle is "all protos must die". This is the only reason I play, and it has kept me goi...
- by Thurak1 - at 2014.01.14 01:58:00
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696. CCP Dev, I have a question! - in General Discussions [original thread]
Fire of Prometheus wrote: CCP Saberwing wrote: Sir Dukey wrote: Do you guys have unlimited AUR, Isk and Sp on your CCP accounts? How does it feel to be specially targeted when you enter a pub match. If you do have unlimited stuff, do you ...
- by Thurak1 - at 2014.01.13 04:32:00
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697. So you want to destroy a Tank? - in General Discussions [original thread]
Necandi Brasil wrote: It's easy ! 1. Use AV 2. Die... 3. Stop playing the game Lol yes AV = anti vehicle. Right now it is more like TV tickle vehicle.
- by Thurak1 - at 2014.01.13 01:50:00
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698. So you want to destroy a Tank? - in General Discussions [original thread]
So it is going to take 3 people a co-ordinated effort to take out 1 player in a tank. So when the opposition is fielding 3 tanks then it will take 9 players using a concentrated effort to take out those tanks. So With this formula if the oppositio...
- by Thurak1 - at 2014.01.13 01:45:00
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699. who here thinks forge guns need a buff vs ground vehicles? (exept breach) - in General Discussions [original thread]
Rusty Shallows wrote: Forge Guns need to be redesigned. Devs need to completely delete them all. Then take a long hard look at Large Rails and release a new set of them without an Assault or Breach variant. I would like to see 2 versions of f...
- by Thurak1 - at 2014.01.11 07:00:00
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700. who here thinks forge guns need a buff vs ground vehicles? (exept breach) - in General Discussions [original thread]
Honestly i am not sure if forge guns need a boost or if vehicles need a nerf. Something needs to be done though this is not a happy medium. We went from tanks being very expensive and somewhat easy to pop to tanks being cheap and very hard to kill...
- by Thurak1 - at 2014.01.11 06:06:00
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