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2701. Heavy Attack Vehicle corp? - in General Discussions [original thread]
That is mercenary work. I will roll anytime you want.
- by The Robot Devil - at 2013.08.26 03:59:00
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2702. Should armor plates really take up CPU and PG? - in General Discussions [original thread]
Thor Odinson42 wrote: Grenades take PG, but standard Flaylocks do not. It's easier if you don't try to make sense of it. The truth will out.
- by The Robot Devil - at 2013.08.24 14:42:00
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2703. Heavy Attack Vehicle corp? - in General Discussions [original thread]
I play after DT, does ML have some players on that tz?
- by The Robot Devil - at 2013.08.24 14:40:00
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2704. To all turret users - in General Discussions [original thread]
I would like turret skills broken down into groups like ROF, cool down and damage output. We need more SP sinks to give more roles to specialize in. Turret skills would be a great way to give new players easier SP. After a few million points it is...
- by The Robot Devil - at 2013.08.24 14:38:00
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2705. Heavy Attack Vehicle corp? - in General Discussions [original thread]
Sounds fun, I am going to look around and try and join something soon. My kids go back to school soon and I can play.
- by The Robot Devil - at 2013.08.24 14:23:00
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2706. Should armor plates really take up CPU and PG? - in General Discussions [original thread]
I love nerds.
- by The Robot Devil - at 2013.08.24 14:20:00
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2707. Heavy Attack Vehicle corp? - in General Discussions [original thread]
If I can't find a good armor corp then I will start recruiting. I am ready to do something different.
- by The Robot Devil - at 2013.08.24 12:40:00
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2708. Should armor plates really take up CPU and PG? - in General Discussions [original thread]
My nerd answer is that it takes more computing power for the suit to calculate movements because of added weight and more power grid to run the joints of the suit to keep it at decent speed. My real answer is that they would be op if they didn't ...
- by The Robot Devil - at 2013.08.24 12:34:00
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2709. Heavy Attack Vehicle corp? - in General Discussions [original thread]
I am looking to get into a group who specializes in vehicles and their support. I am a decent logi and I am looking to help out some HAV pilots. Coleman, what kind of support does your corp use for HAVs?
- by The Robot Devil - at 2013.08.24 12:27:00
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2710. For all you Ass hole tankers - in General Discussions [original thread]
pegasis prime wrote: The Robot Devil wrote: If a corp ever develops a HAV doctrine based around heavy support for a glass cannon this forum will explode. HAVs are meant to have support not one man wrecking crews, when we start putting that i...
- by The Robot Devil - at 2013.08.24 10:58:00
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2711. Why Players Should Be Able To Sell Gear -Now- - in General Discussions [original thread]
What Saint said.
- by The Robot Devil - at 2013.08.24 10:56:00
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2712. Heavy Attack Vehicle corp? - in General Discussions [original thread]
Is there a corp that specializes in only armored warfare? If not I would like to start that corp right now. Any HAV pilots whom want to get together and develop an HAV doctrine let me know. If there is enough of us then we can start a small group ...
- by The Robot Devil - at 2013.08.24 10:53:00
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2713. For all you Ass hole tankers - in General Discussions [original thread]
If a corp ever develops a HAV doctrine based around heavy support for a glass cannon this forum will explode. HAVs are meant to have support not one man wrecking crews, when we start putting that into practice I will start listening to AV/HAV QQ t...
- by The Robot Devil - at 2013.08.24 10:35:00
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2714. The AFK Fix - Clarification - in General Discussions [original thread]
I have played many games and never fired a shot and still was high on the leader board. The algorithm will be more complicated than shots fired. Active PvP can mean a lot of things. Number of times the player manual reloads, damage taken, damage g...
- by The Robot Devil - at 2013.08.24 09:52:00
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2715. The AFK Fix - Clarification - in General Discussions [original thread]
2100 Angels wrote: 1.4 Patchnotes wrote: * Implemented idle timer to prevent AFK farming in battle ground or MCC. Players not performing any PVP action in a certain period of time will be kicked out of the game What does this mean? What c...
- by The Robot Devil - at 2013.08.24 09:45:00
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2716. Why Players Should Be Able To Sell Gear -Now- - in General Discussions [original thread]
Iron Wolf Saber wrote: Well selling items in Dust has its complications. first being where is your 'inventory' in the universe and the sorts. For as far as the game universe is concerned we're middle of nowhere which also just happens to not ha...
- by The Robot Devil - at 2013.08.24 09:41:00
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2717. Dear fellows AFKers, lets gather up! - in General Discussions [original thread]
Friendly fire after 35 seconds in the MCC and 2 minutes in the red.
- by The Robot Devil - at 2013.08.24 09:21:00
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2718. What's your favorite weapon? - in General Discussions [original thread]
I-Shayz-I wrote: Top weapons: -Mass Driver (It's so perfect right now ^^) -1.4 Scrambler Rifle (25% cooldown speed reduction means I now can fire off many more charged shots, and more shots in general without overheating) -Forge Gun (Earns me ...
- by The Robot Devil - at 2013.08.24 09:13:00
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2719. What's your favorite weapon? - in General Discussions [original thread]
CCP Rattati wrote: Favorite weapon hands down, Plasma Cannon! If you haven't killed someone at long range with that beautiful slow moving arc of OHK, you haven't lived. It's guaranteed to get a "hahah, I can't believe that I hit him" exasperat...
- by The Robot Devil - at 2013.08.24 09:09:00
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2720. Is it me or ... - in General Discussions [original thread]
Battle clones should be sexless. Why does a clone made for war need any reproduction organs? They should remove male and female avatars and replace them with non gendered clones.
- by The Robot Devil - at 2013.08.23 11:10:00
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