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941. A Quick Message To The AV Community - in General Discussions [original thread]
By name and by nature we are the same. Wife tells me I am one all the time and so do my friends, they love me and think I am a pimp or a genius but they all call me a **** and it is because I am, you think I'm mouthy on this forum? You should me...
- by The Robot Devil - at 2014.03.08 02:02:00
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942. Plasma Cannon - The new shield AV - in General Discussions [original thread]
Sgt Kirk wrote: The only thing that kept my plasma cannon somewhat viable was the damage mods, that's gone now and so is my yearning for the plasma cannon That only adds like 210 damage to each shot for a prototype using stats we have now a...
- by The Robot Devil - at 2014.03.08 01:52:00
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943. Plasma Cannon - The new shield AV - in General Discussions [original thread]
Zirzo Valcyn wrote: The Robot Devil wrote: I use an advanced PLC all the time and it is very effective against shields. Even on shield tanked armor it makes a good dent, enough usually to make the at least run. A dedicated AV squad using AV ...
- by The Robot Devil - at 2014.03.08 01:48:00
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944. Plasma Cannon - The new shield AV - in General Discussions [original thread]
Auris Lionesse wrote: The Robot Devil wrote: bamboo x wrote: Auris Lionesse wrote: If they want to keep tiers I think they should start at militia level and work up. Make it so a militia swarm can kill a militia tank with militia plate...
- by The Robot Devil - at 2014.03.08 01:42:00
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945. Plasma Cannon - The new shield AV - in General Discussions [original thread]
bamboo x wrote: Auris Lionesse wrote: If they want to keep tiers I think they should start at militia level and work up. Make it so a militia swarm can kill a militia tank with militia plates, then go up tier by tier, and do it for all av. ...
- by The Robot Devil - at 2014.03.08 01:20:00
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946. I think I'll just take a break. - in General Discussions [original thread]
If you aren't taking breaks and playing other games then you are doing it wrong. DUST is supposed to feel like a second job, haven't you heard? EvE is REAL! A full time love affair with this game will burn you our fast and if you don't have a good...
- by The Robot Devil - at 2014.03.07 23:58:00
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947. The highest fidelity review of DUST 514 ever written. - in General Discussions [original thread]
Tebu Gan wrote: Ignoring the nay sayers among this topic, I think it paints a fairly good picture of what dust 514 is to a new player. It's not about getting "GOOD", it's all about getting proto. That's a HUGE contributing factor to winning a...
- by The Robot Devil - at 2014.03.07 23:51:00
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948. The highest fidelity review of DUST 514 ever written. - in General Discussions [original thread]
I-Shayz-I wrote: I only started enjoying this game after I had found people to play the game with, and that's what really needs to be addressed with NPE. Good job, this is a big part of the problem, people don't know or understand that to g...
- by The Robot Devil - at 2014.03.07 23:42:00
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949. Plasma Cannon - The new shield AV - in General Discussions [original thread]
Toby Flenderson wrote: bamboo x wrote: Delta 749 wrote: It being a one shot wonder makes it a joke for practical AV purposes, its great for splatting heavies though Skill into reload speed and shield proficiency a little, and I can see...
- by The Robot Devil - at 2014.03.07 23:23:00
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950. Plasma Cannon - The new shield AV - in General Discussions [original thread]
Auris Lionesse wrote: The Robot Devil wrote: I use an advanced PLC all the time and it is very effective against shields. Even on shield tanked armor it makes a good dent, enough usually to make the at least run. A dedicated AV squad using A...
- by The Robot Devil - at 2014.03.07 23:17:00
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951. 1.8 new proficiency skill could mean commandos gain HUGE advantage. - in General Discussions [original thread]
Marston VC wrote: Jack Boost wrote: Commando bonuses .. means only that they will apply to ONE weapon that you carry (in this example - you carry two weapons for diferent shield/armor engagments) Still getting calculator at fight time.. not...
- by The Robot Devil - at 2014.03.07 23:13:00
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952. Okay, terrible NPE is one thing - in General Discussions [original thread]
Arkena Wyrnspire wrote: Delta 749 wrote: Sounds like EVE players not used to such high speed gameplay I've seen you posting a lot about this lately, and I'm curious. What do you have against EVE players? He is mad and wants to blame so...
- by The Robot Devil - at 2014.03.07 22:57:00
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953. What does your clone look like? - in General Discussions [original thread]
Derpty Derp wrote: Some people say, when we take off our dropsuits, we look a bit like the stig... "@stigquotes: Some say he is terrified of scouts" Pulled it off Twitter, it must be true!
- by The Robot Devil - at 2014.03.07 22:26:00
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954. Okay, terrible NPE is one thing - in General Discussions [original thread]
Delta 749 wrote: Sounds like EVE players not used to such high speed gameplay Yeah, that's it. Sounds like COD kids not used to using their brains enough, how much more do we need to dumb it down for you?
- by The Robot Devil - at 2014.03.07 22:20:00
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955. seeking a kind director - in General Discussions [original thread]
L0RD CALVERT wrote: is there not a good samaritan here who will direct my core? if you would like a director seat please apply with a brief explanation of why you would make a good director. thank you. that is all. Danger! Danger! Danger!
- by The Robot Devil - at 2014.03.07 22:11:00
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956. I dont get it.... - in General Discussions [original thread]
The reason I do it is because they got the bonus system and ship progression just about perfect with those two things. But other than those two areas ships and suits don't have much in common to me. The bonuses are tied to the ship, not the skill....
- by The Robot Devil - at 2014.03.06 21:39:00
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957. Grenades - in General Discussions [original thread]
TheD1CK wrote: The Robot Devil wrote: Add a low slot a mod that adds one and another that increases the damage. That would allow for a grenader fit. Almost a good idea, but the fitting for contact grenades needs lowering before a module t...
- by The Robot Devil - at 2014.03.06 12:50:00
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958. CPM White Paper for anyone still planning to run. - in General Discussions [original thread]
Seems fair enough. I am glad to see that they have a way. I just wish that I noticed the first time, not sleeping sucks.
- by The Robot Devil - at 2014.03.06 12:45:00
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959. CPM White Paper for anyone still planning to run. - in General Discussions [original thread]
jenza aranda wrote: The Robot Devil wrote: I am interested in how the actual elections are going to take place. Is there any information that describes how players will get to vote for CPM? Any thoughts or information would be nice. Good luc...
- by The Robot Devil - at 2014.03.06 12:39:00
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960. Grenades - in General Discussions [original thread]
Add a low slot a mod that adds one and another that increases the damage. That would allow for a grenader fit.
- by The Robot Devil - at 2014.03.06 12:36:00
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