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201. Could we get team deploy for FW/PC? - in General Discussions [original thread]
I know that we have the option to q-sync but that is alot of effort to pull off. Its much easier if we would have a team leader who deploys the full team into FW/PC. Makes it much easier to organise and build your team composition as just waiting ...
- by The Dark Cloud - at 2015.04.09 17:38:00
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202. [Module Idea] Grapple module in grenade slot. - in Feedback/Requests [original thread]
You mean something that this game here has? https://www.youtube.com/watch?v=4uDzF9kJy08
- by The Dark Cloud - at 2015.04.09 00:38:00
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203. What is the scrubbiest thing that someone can do ? - in General Discussions [original thread]
Drive by HMG heavys.
- by The Dark Cloud - at 2015.04.09 00:24:00
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204. Reinforcements for ongoing matches HAS to be reactivated! - in General Discussions [original thread]
Yeah im aswell getting tired of playing matches where full squads just leave cause they cant stomp. In my opinion there should be a penalty for quitters who leave matches imbalanced.
- by The Dark Cloud - at 2015.04.08 23:31:00
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205. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
Regis Blackbird wrote: CommanderBolt wrote: CCP Rattati wrote: I don't see why, i like it more than a whole new minnie AV weapon for sure. Since it can do suppression damage, it can hurt Armor a little less than swarms, but certainly out ...
- by The Dark Cloud - at 2015.04.08 03:09:00
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206. Make LAV's : Light Assault Vehicles - in General Discussions [original thread]
Knightshade Belladonna wrote: eh? I got a shitfit ishukone saga , militia modules... and it does not blow up with one swarm hit unless it's head on from a proto with dmg mods or something.. I even managed to get a roadkill the other day , surpr...
- by The Dark Cloud - at 2015.04.08 03:05:00
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207. 10yEVE=125MSP, 2.5yDUST=62M - in General Discussions [original thread]
Knightshade Belladonna wrote: The Dark Cloud wrote: Dont forget that you can stack 3 omega boosters and 3 omega passive boosters to rocket accelerate your SP gain trough the roof. We are talking here 6X active SP and 6X passive SP. If you ma...
- by The Dark Cloud - at 2015.04.08 02:58:00
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208. Rebalance the LAV's - in Feedback/Requests [original thread]
Currently it doesnt matter if we fit LAV's or not cause they cannot make useage of the huge amount of PG+CPU that they got. Ratatti you cut the HP from the LAV's in half, buffed PG+CPU but you didnt gave them proper slot layouts. If only the unfit...
- by The Dark Cloud - at 2015.04.08 02:55:00
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209. Make LAV's : Light Assault Vehicles - in General Discussions [original thread]
They just have to add more module slots and maybe a bit more PG+CPU to the LAV's. Cause according to Ratatti only the unfitted LAV's where a problem. But he nerfbatted them so hard that even a well fitted LAV dies way to quickly. And with well fit...
- by The dark cloud - at 2015.04.08 02:39:00
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210. 10yEVE=125MSP, 2.5yDUST=62M - in General Discussions [original thread]
Dont forget that you can stack 3 omega boosters and 3 omega passive boosters to rocket accelerate your SP gain trough the roof. We are talking here 6X active SP and 6X passive SP. If you manage to cap out in a single week with omegas on you can ge...
- by The Dark Cloud - at 2015.04.08 02:31:00
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211. You'll like this Rattati - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Godin Thekiller wrote: So yea, I just deleted ALL of my mail (so like 2 years worth of messages between me and at least a hundred people), and my game instantly got a FPS boost of about 5-10 FPS. Yea, that happened. BLUB...
- by The Dark Cloud - at 2015.04.08 02:25:00
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212. Cal Logis - in General Discussions [original thread]
Aramis Madrigal wrote: With myofibs, it's actually a good uplink suit for someone willing to invest the time to find good spots. Yeah until Ratatti goes over there and puts a max of 3 myo's on fittings and then the suit is screwed again. And ...
- by The Dark Cloud - at 2015.04.07 21:37:00
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213. Cal Logis - in General Discussions [original thread]
LUGMOS wrote: Nanohives, shield tank, core locus grenades. Find a nice spot and boom boom boom! And why do you need the cal logi for that? Last time ive checked advanced nanohives allow you to carry 6 of them which is more then enough to thr...
- by The Dark Cloud - at 2015.04.07 04:07:00
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214. ****ing excited! - in General Discussions [original thread]
So you only just figured it out that there are BPO's in the faction store? man you are a slow poke.
- by The Dark Cloud - at 2015.04.07 04:06:00
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215. Cal Logis - in General Discussions [original thread]
They are just as useless like a fork for eating soup.
- by The Dark Cloud - at 2015.04.07 04:04:00
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216. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
The DPS that gets trough with your math is 166,03. The rest of the damage gets negated and you have to keep in mind that you will need to reload your swarm launcher after 3 volleys fired. The double rep/hardener setup is extremely risky to run cau...
- by The dark cloud - at 2015.04.06 03:47:00
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217. Commando's are the best tank crew suit - in General Discussions [original thread]
Cloak Dog wrote: Reign Omega wrote: Now if we can just get pilot suits... I imagine pilot suits having no shields or something idk They probs have only a sidearm and no equipment. basically a gimped scout suit.
- by The dark cloud - at 2015.04.06 01:40:00
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218. Commando's are the best tank crew suit - in General Discussions [original thread]
When running a tank with 2 gunners ive come to the conclusion that the cammando's are the best suits for beeing inside a tank. Think about it when a enemy tank shows up you jump out with swarms, if you encounter AV you jump out and shot him with y...
- by The Dark Cloud - at 2015.04.06 01:21:00
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219. Name change policy and the lack thereof - in Feedback/Requests [original thread]
Name changes can only be requested if its a cosmetic effect. For example i had my name changed from The dark cloud to The Dark Cloud. If the Change for example is only a change in form of putting small letters to capital letters then you have a go...
- by The Dark Cloud - at 2015.04.05 20:59:00
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220. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
The cost for changing infrastructures should be toned down. 100 mil. ISK is way too much for that. Make it 20 mil to be reasonable cause it shouldnt cost a fortune to adjust a map to your prefered playstyle.
- by The Dark Cloud - at 2015.04.05 14:58:00
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