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401. Can we change the ambush rules? - in General Discussions [original thread]
Medic 1879 wrote: Plus once your dead it would be very annoying if you had like 5min left and the last dude alive was just hiding somewhere if the other team dont find them you have a choice sit for 5min watching a dead man's POV or quit and lo...
- by TheMarkOf22 - at 2013.02.17 20:21:00
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402. Can we change the ambush rules? - in General Discussions [original thread]
Knight SoIaire wrote: TheMarkOf22 wrote: When you run out of clone's everybody left alive is on their last life (team without clones) and the game doesnt end until timer runs out or everyone on one team dies... would add some challenge to th...
- by TheMarkOf22 - at 2013.02.17 20:20:00
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403. Can we change the ambush rules? - in General Discussions [original thread]
When you run out of clone's everybody left alive is on their last life (team without clones) and the game doesnt end until timer runs out or everyone on one team dies... would add some challenge to the mode...
- by TheMarkOf22 - at 2013.02.17 20:08:00
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404. Shoulder those Mass Drivers Noobs!! Friendly Fire coming soon! - in General Discussions [original thread]
good Idea for explosive weapons, bad idea for gun fire. I can't wait to lose my suits to trolls, already bad enough I get sniped from 400 meters away by the weakest sniper or get spawned infront of a heavy suit....
- by TheMarkOf22 - at 2013.02.17 19:16:00
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405. If you are going to add spin up time to HMG, mass drivers normally has a rotatio... - in General Discussions [original thread]
Jotun Hiem wrote: The HMG is fine. The MD is fine. Move along. So why were remote explosives nerfed? They did the same thing as MD's are doing now, yet one is acceptable? Plus MD's have range that remotes never did....
- by TheMarkOf22 - at 2013.02.17 19:12:00
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406. Warpoints per death vs kill / death ratio - in General Discussions [original thread]
war points per death is just as irrelevant as vehicle users will naturally get more by doing less. Once they change the sp and make tankers have to do the same level of work then it might matter....
- by TheMarkOf22 - at 2013.02.17 18:28:00
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407. If you are going to add spin up time to HMG, mass drivers normally has a rotatio... - in General Discussions [original thread]
Evil-Stuffed-Animal wrote: You people who are looking for realism are f***ing annoying. You are the ones whom game developers believe that they should augment parts of the game (parts that should be left alone) for because you whine in the foru...
- by TheMarkOf22 - at 2013.02.17 18:25:00
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408. 4 hits to the body with a low level sniper in mag when full spec'd for it - in General Discussions [original thread]
Also MAG is an MMO fps and so is dust, they will forever be compared just like every fps will be compared to COD, simple logic.
- by TheMarkOf22 - at 2013.02.17 08:03:00
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409. 4 hits to the body with a low level sniper in mag when full spec'd for it - in General Discussions [original thread]
but never have i had lag or experienced any problems with dust '[/quote] You clearly don't know what it is or how it's affecting your gameplay, or your bad enough that it never becomes a factor. I've seen players be invincible for periods of...
- by TheMarkOf22 - at 2013.02.17 08:02:00
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410. If you are going to add spin up time to HMG, mass drivers normally has a rotatio... - in General Discussions [original thread]
Arbor Viridanus wrote: Adding delay to the firing of a close range weapon is a good way to make it useless. The problem with the HMG is its range. Nerf that. not really, you spec into it to make it have no fire delay. More concerned about ...
- by TheMarkOf22 - at 2013.02.17 06:40:00
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411. If you are going to add spin up time to HMG, mass drivers normally has a rotatio... - in General Discussions [original thread]
in most games that have gl's/203s
- by TheMarkOf22 - at 2013.02.17 06:17:00
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412. 4 hits to the body with a low level sniper in mag when full spec'd for it - in General Discussions [original thread]
Daddrobit wrote: TheMarkOf22 wrote: Daddrobit wrote: TheMarkOf22 wrote: Plus mag had flawless hit detection BWAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAAHAAAHAHAHAHA *sniff sniff* ahhhhhhhh that was a good one. Emphasis on Had - Pre 2....
- by TheMarkOf22 - at 2013.02.17 06:15:00
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413. 4 hits to the body with a low level sniper in mag when full spec'd for it - in General Discussions [original thread]
Daddrobit wrote: TheMarkOf22 wrote: Plus mag had flawless hit detection BWAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAAHAAAHAHAHAHA *sniff sniff* ahhhhhhhh that was a good one. Emphasis on Had - Pre 2.0
- by TheMarkOf22 - at 2013.02.17 06:06:00
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414. 4 hits to the body with a low level sniper in mag when full spec'd for it - in General Discussions [original thread]
Take notes... You cut the player movement speed in half and kept sniper damage the same. Plus mag had flawless hit detection, this game, not even close. and I've never seen a sniper bullet not register in this game yet.
- by TheMarkOf22 - at 2013.02.17 05:56:00
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415. Wouldn't a monthly skill cap be better/more fair? - in General Discussions [original thread]
You underestimate people's willingness to farm, which is what they will do, they will farm, not play.[/quote] Or, I don't care at all about their ability to farm, because guess what? when they max out their characters completely they probably ...
- by TheMarkOf22 - at 2013.02.16 08:07:00
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416. Wouldn't a monthly skill cap be better/more fair? - in General Discussions [original thread]
Chibi Andy wrote: so what happens to people who are too busy to play at all during the month? does that make it justifiable to make it a 2 month cap? no it doesnt, if you miss one week thats your problem, and i agree with centurion, no one want...
- by TheMarkOf22 - at 2013.02.16 08:03:00
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417. Wouldn't a monthly skill cap be better/more fair? - in General Discussions [original thread]
Centurion mkII wrote: I don't like it at all heres why. People will hit cap in a week and a half. The game will be dead for the other 2 and a half weeks. If people don't play if for 2 and half weeks there going to think about it less and be les...
- by TheMarkOf22 - at 2013.02.16 07:29:00
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418. Instead of nerfing - in General Discussions [original thread]
Simple damage output math if you can't comprehend HMG nerfs, but snipers, shottys and mass drivers are all OP as well. Only truly balanced weapons imo are AR's, SMG's, Pistols, Forge Guns, and laser rifles.
- by TheMarkOf22 - at 2013.02.16 07:26:00
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419. Wouldn't a monthly skill cap be better/more fair? - in General Discussions [original thread]
Obviously the best scenario is roll over but it's not possible at the moment, why isn't a monthly skill cap an option? If I miss a week of playing time, i'm down 200k+ sp with no chance of ever making it up. And it makes the game less of a grind.
- by TheMarkOf22 - at 2013.02.16 07:24:00
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420. Some balancing idea's - in General Discussions [original thread]
Bojo The Mighty wrote: SoTa PoP wrote: Barnabas Wrex wrote: TheMarkOf22 wrote: - Make players that are out of bounds(in their safe zone) and firing appear on the map at all times and at all ranges - Remove the ability to crouch with a...
- by TheMarkOf22 - at 2013.02.15 07:30:00
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