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Second Cerberus
Villore Sec Ops Gallente Federation
38
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Posted - 2013.02.17 16:18:00 -
[1] - Quote
I know there have been many previous threads on this subject, but from what I've seen they inevitably fall into a "k/d is for COD babies" or "only k/d matters in an FPS" flame war.
Putting the insults aside, wouldn't WP/D be a better metric to evaluate a player? I don't even belong to a DUST clan and I can see that WP/D would do a better job measuring overall player efficiency. That is, who is doing the most damage and the most good per battle. It's not hard to calculate this info for yourself, but unless it's added as a stat like k/d, that will still be the number that is emphasized for newcomers.
I don't see any downside for k/d fans either. If you are running a 5 to 1 K/D ratio you would have at least a 250 WP/D ratio which sounds pretty decent. If you are a support player, you may only be running a 1.5-2 K/D ratio, but putting up a 200-250 WP/D ratio. Both players are very effective in their role and necessary for a strong team.
If people want, keep K/D and add WP/D as a second metric. Realistically, crazy good K/D players would still be at the top of the WP/D list. If you are running 10 to 1 K/D you would have at least a 500 WP/D ratio which would be very hard to match thru +10 resupply and +25 spawn rewards.
At least WP/D indicates to new players this is a little different than previous games you have played, in that teamwork is recognized at least equally with lone wolf play. |
Schazla
WarRavens
159
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Posted - 2013.02.17 16:19:00 -
[2] - Quote
TLDR, but I know what you mean. Let's make a WR only scoreboard like in TF2. Where you can only see your friends points.
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ImperfectFan514
IMPSwarm Negative-Feedback
51
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Posted - 2013.02.17 16:20:00 -
[3] - Quote
stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints. |
General John Ripper
Baltar Research
22
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Posted - 2013.02.17 16:31:00 -
[4] - Quote
ImperfectFan514 wrote:stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints.
I dont agree.
In my personal experience, I gain way more points much faster when I am running around fighting for, or defending objectives. I usually just get in the tank when I am feeling lazy or reach my 1000 w/p after reaching cap. Abusing tanks would only lower my wp/d ratio because I can do much better on my own. I kinda like this idea better than k/d because there are many people who just run and gun and NEVER do anything for the objective and I have to die trying to hack objectives while my team refuses to help me to speed things up. There are still way to many lone wolves who obsess over k/d. |
kiarbanor
S.e.V.e.N.
11
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Posted - 2013.02.17 16:37:00 -
[5] - Quote
+1
Good idea. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.02.17 16:39:00 -
[6] - Quote
General John Ripper wrote:ImperfectFan514 wrote:stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints. I dont agree. In my personal experience, I gain way more points much faster when I am running around fighting for, or defending objectives. I usually just get in the tank when I am feeling lazy or reach my 1000 w/p after reaching cap. Abusing tanks would only lower my wp/d ratio because I can do much better on my own. I kinda like this idea better than k/d because there are many people who just run and gun and NEVER do anything for the objective and I have to die trying to hack objectives while my team refuses to help me to speed things up. There are still way to many lone wolves who obsess over k/d.
When you can consistently get 2000 WP per 5 minute ambush, then we can you can outdo a tank. |
Second Cerberus
Villore Sec Ops Gallente Federation
38
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Posted - 2013.02.17 16:51:00 -
[7] - Quote
ImperfectFan514 wrote:stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints.
I think the exact same could be said of kills as well, don't you agree? Someone going 15-0 in a turret would also be at the top of the K/D ranking. Your post is your point of view on turret balancing (which may be valid), but it really has little to do with a K/D vs WP discussion.
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Ermahgerd Ermahgerd
OSG Planetary Operations Covert Intervention
7
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Posted - 2013.02.17 17:02:00 -
[8] - Quote
so, something like the combo ratio they do on duststats.com? |
General John Ripper
Baltar Research
22
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Posted - 2013.02.17 17:05:00 -
[9] - Quote
Noc Tempre wrote:General John Ripper wrote:ImperfectFan514 wrote:stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints. I dont agree. In my personal experience, I gain way more points much faster when I am running around fighting for, or defending objectives. I usually just get in the tank when I am feeling lazy or reach my 1000 w/p after reaching cap. Abusing tanks would only lower my wp/d ratio because I can do much better on my own. I kinda like this idea better than k/d because there are many people who just run and gun and NEVER do anything for the objective and I have to die trying to hack objectives while my team refuses to help me to speed things up. There are still way to many lone wolves who obsess over k/d. When you can consistently get 2000 WP per 5 minute ambush, then we can you can outdo a tank.
I have never gotten even close to 2000 wp in a tank or seen anyone else get close to 2000 wp in a tank in an ambush match. |
ImperfectFan514
IMPSwarm Negative-Feedback
51
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Posted - 2013.02.17 17:11:00 -
[10] - Quote
General John Ripper wrote:Noc Tempre wrote:General John Ripper wrote:ImperfectFan514 wrote:stupid stat considering it's easy to ride passenger in a tank and do nothing to acquire warpoints. I dont agree. In my personal experience, I gain way more points much faster when I am running around fighting for, or defending objectives. I usually just get in the tank when I am feeling lazy or reach my 1000 w/p after reaching cap. Abusing tanks would only lower my wp/d ratio because I can do much better on my own. I kinda like this idea better than k/d because there are many people who just run and gun and NEVER do anything for the objective and I have to die trying to hack objectives while my team refuses to help me to speed things up. There are still way to many lone wolves who obsess over k/d. When you can consistently get 2000 WP per 5 minute ambush, then we can you can outdo a tank. I have never gotten even close to 2000 wp in a tank or seen anyone else get close to 2000 wp in a tank in an ambush match.
you must be new. |
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Morathi III
Rebelles A Quebec
57
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Posted - 2013.02.17 17:17:00 -
[11] - Quote
All the class as different role , play your role effectively and its a game based on teamwork, i guess CB is better to see who are better or not by winning that game. Its a team game never forget |
GoD-NoVa
Imperfects Negative-Feedback
174
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Posted - 2013.02.17 17:18:00 -
[12] - Quote
lol |
zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.17 17:24:00 -
[13] - Quote
The only way to measure a player is to play with them. Were they usefull? Did they contribute to the win? Being usefully in other ways than kills and hacks is possible I had a friend glitches up and got stuck in the map screen didn't get a single kill that match however he gave us Intel over the mic And to be honest our squad kicked ass so the point is don't judge someones usefullness based on stats |
kiarbanor
S.e.V.e.N.
11
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Posted - 2013.02.17 17:24:00 -
[14] - Quote
The top corps that have a lot unlocked can get a ton of WP in a tank on Ambush. But, in my opinion, that will level out as people get more experience, unlock their own tanks, or upgrade their anti-vehicle stuff.
WP/D is still more accurate, in my opinion. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
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Posted - 2013.02.17 17:29:00 -
[15] - Quote
Actually something is better than all of this its known as combo rating and support ratio. You can gets yours calculated today here
http://www.dust514stats.com/ |
xXl DeathDealer lXx
Intara Direct Action Caldari State
2
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Posted - 2013.02.17 17:50:00 -
[16] - Quote
I agree that war points should be higher than k/d, but don't think that k/d is not important. You need players that are good at killing other player to clear the way for the people that a want to hack and get the war points. Have hopped in to a lot of games where we get owned NOT because my team was not playing the objective, but because they opposite team was better at killing our guys.I mean, the game is a FPS first, right. Easy to got to a objective and press the circle button ( or E for keybaord). It is not easy to clear the enemies out before doing so. |
TheMarkOf22
Internal Error. Negative-Feedback
41
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Posted - 2013.02.17 18:28:00 -
[17] - Quote
war points per death is just as irrelevant as vehicle users will naturally get more by doing less.
Once they change the sp and make tankers have to do the same level of work then it might matter.... |
Krynn 007
ZionTCD Legacy Rising
14
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Posted - 2013.02.17 18:39:00 -
[18] - Quote
I've always hated the K/D ratio argument.
You get players who that is all they care about.
In a team base game that requires coordination and teamwork with one another, K/D ratio is pointless.
I like to heal players, and get objectives, and be in the front lines. I can get lots of kills, but I can die just as much trying to revive players/heal/resupply.
I get tons of points, and in some Skirmish games I finish with over 10-13k SP which for me is pretty good, I could care less if I die.
A truly great player does not brag about their K/D ratio IMO (Unless your a CoD junky but they don't count cause that game requires no skill don't mean to offend anyone but I hate that game lol)
A K/D ratio is a way some players seem to think they can brag about, and prove to their friends how awsome they are. Really though, who cares. I like to have fun, and don't mind getting my hand dirty if it is to help out the team. I play to win. That is all. If I have to die 10 times, but keep my teammates alive and pushing forward, then I'll die another 10 times keeping them going |
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