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941. Stop the 1.8 QQ - in General Discussions [original thread]
Adapt, is the main thing we all need to focus on But until we field test some of the 1.8 changes There is no need to flood the forum with posts
- by TheD1CK - at 2014.03.07 14:21:00
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942. Newly released speeder images - in General Discussions [original thread]
+1 No wonder CCP are so busy, working on these designs
- by TheD1CK - at 2014.03.07 11:30:00
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943. Stop the 1.8 QQ - in General Discussions [original thread]
The Dust player-base has brought this on themselves Every Protosuit in-game has being stacking DMG mods While running prof.5 in weapon of choice..... So they were killing in the blink of an eye, These same guys call out others on lack of gun-game...
- by TheD1CK - at 2014.03.07 11:25:00
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944. Combat rifle still insanely OP - in General Discussions [original thread]
All four rifle variants have been OP Hopefully 1.8 will change some of this. Can you all save up the QQ for after We get to field test the weaponry Complaining that the CR has higher DPS is pointless It is a rifle variant of SMG, high DPS is w...
- by TheD1CK - at 2014.03.07 11:18:00
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945. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
We have not seen how the weapons function... and considering the CR does half the DMG of other rifles There is no way to make a call on how they will work The CR is a rifle variant of the SMG I think it's safe to say a weapon based on SMG should ...
- by TheD1CK - at 2014.03.07 11:12:00
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946. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
The DPS on CR is still good, as that is what is is intended for The bullets are weak, but the RoF is high to make up for that So yes the CR will be badass But that is assuming you hit every shot CR lacks the range of RR it lacks the OHK of ScR...
- by TheD1CK - at 2014.03.07 11:02:00
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947. A Quick Message To The AV Community - in General Discussions [original thread]
AV is not as bad as lazy Dust bunnies make it out to be 'oh I need a Wirikomi Swram or Ishukone AFG w/complex mods' The above statement is only applied to guys wanting to 1v1 HAV's Any tier of AV gear will work if you Co-ordinate it well.... - ...
- by TheD1CK - at 2014.03.07 10:09:00
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948. Logis can't be allowed so much CPU and PG with their new skill b... - in General Discussions [original thread]
Django Quik wrote: CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. There have been 2 problems with logis up to...
- by TheD1CK - at 2014.03.07 09:55:00
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949. Whelp, just as I expected - in General Discussions [original thread]
Cat Merc wrote: Jacques Cayton II wrote: You are high as hell. The assaults will still be used for their mobility and ability to tank. This is how I view 1.8. Heavies cqc av, med frames medium to long range. Scout everything, but killed easi...
- by TheD1CK - at 2014.03.06 15:54:00
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950. Grenades - in General Discussions [original thread]
The Robot Devil wrote: TheD1CK wrote: The Robot Devil wrote: Add a low slot a mod that adds one and another that increases the damage. That would allow for a grenader fit. Almost a good idea, but the fitting for contact grenades needs ...
- by TheD1CK - at 2014.03.06 15:48:00
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951. Grenades - in General Discussions [original thread]
The Robot Devil wrote: Add a low slot a mod that adds one and another that increases the damage. That would allow for a grenader fit. Almost a good idea, but the fitting for contact grenades needs lowering before a module to increase their a...
- by TheD1CK - at 2014.03.06 12:37:00
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952. Grenades - in General Discussions [original thread]
bumped, i'd rather this is seen before 1.8 release
- by TheD1CK - at 2014.03.06 12:28:00
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953. let's talk dust: Flaylocks' radius - in General Discussions [original thread]
Indeed, it's a sad sight seeing mercs skip through my flaylock rounds Considering that a Scrambler Pistol can fry my brain in one shot, the flaylock does need some love from CCP
- by TheD1CK - at 2014.03.06 10:25:00
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954. Grenades - in General Discussions [original thread]
The update is a healthy fix to grenades, even though that lost nade will be missed Carrying 2 is fine in terms of using Locus/Flux but AV grenades suffer from this quite a bit So I posted this to get a few points out there that CCP should look a...
- by TheD1CK - at 2014.03.06 10:23:00
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955. let's talk dust: Flaylocks' radius - in General Discussions [original thread]
Awry Barux wrote: Flaylocks are a perfect example of why balancing before all content is on the field, and balancing based on poor core mechanics, is doomed to failure. At this point, IMO, flaylocks could be returned to their old stats in both...
- by TheD1CK - at 2014.03.06 10:11:00
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956. How long will this game last? - in General Discussions [original thread]
I'm not arguing it out with you..... Your corp and others have gotten ahead via exploits Yes atm there is not much that ISK can do for you But this 'may or may not' stay the case once new content is released You are trying to make the fact that y...
- by TheD1CK - at 2014.03.04 12:31:00
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957. How long will this game last? - in General Discussions [original thread]
Leadfoot10 wrote: The problem with this game has nothing to do with farming PC. The problem is with the perception by some that that's the problem. Let's use an example. Me. I run proto virtually all the time. I've not received a dime from my...
- by TheD1CK - at 2014.03.03 23:44:00
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958. So I specced into scrambler rifles - in General Discussions [original thread]
I occasionally run a basic ScR w/1 Complex mod It's OP as hell, it's not like head-shots are impossible As for suit, I scout now yes everything kills me but even a Tanked Matari Logi all for 4 low slots using armour plating armour L5 does not...
- by TheD1CK - at 2014.03.03 21:34:00
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959. How long will this game last? - in General Discussions [original thread]
Well i'll have to stay broke, I'll work my way through Dust as I have since beginning I like taking the learn as you go approach rather than tutorials, earning as I go Just testing things out and adapting to other roles has kept me interested so f...
- by TheD1CK - at 2014.03.03 18:42:00
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960. How long will this game last? - in General Discussions [original thread]
I'm not looking to make enemies, I don't care what people think If others won't ask CCP to sort this out, ill QQ if need be The issues with PC need addressing asap, before it goes any further You can all criticize me if you like but I am addressi...
- by TheD1CK - at 2014.03.03 17:00:00
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