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1061. Dust will go the way of MAG if we dont have people on comms. - in General Discussions [original thread]
Raynor Ragna wrote: Does anyone know if a usb dongle works on the PS3? Now with a KBM, I can't use the headset. If by dongle you mean a USB hub,yes it does.I have a four port hub and have all four ports in use.
- by Th3rdSun - at 2012.08.18 19:02:00
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1062. REMOVE AMBUSH from battlefinder, The PLAYERS DECIDE !! - in General Discussions [original thread]
Ambush sucked from day one,and if it went the way of the dodo,I wouldn't shed one tear.
- by Th3rdSun - at 2012.08.18 18:59:00
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1063. Is getting knife skill worth it? - in General Discussions [original thread]
Save you point and put them into the pistols.More damage and more reliable. The knife is pure trash,imo.
- by Th3rdSun - at 2012.08.17 00:10:00
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1064. What To do For the next 24 Hours???? - in General Discussions [original thread]
I just bought Darksiders 2,so I'm gonna be playing that,and maybe watching some Netflix.
- by Th3rdSun - at 2012.08.17 00:00:00
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1065. 1 Step Forward 5 Steps Back - in General Discussions [original thread]
Arborius Veredus wrote: Simon Havoc wrote: Th3rdSun wrote: I have to agree about hit detection.It's worse that the last build at the moment for me. Again, you just had all skills wiped. Your "hit detection" is probably back to square 1...
- by Th3rdSun - at 2012.08.16 02:43:00
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1066. I just thought of a workaround for the P2T - in General Discussions [original thread]
Lurchasaurus wrote: some people like it or may not want everything they say or background noises to transfer. I don't know,I have a Turtle Beach P11 headset,and it has an inline volume control,just like the last crappy headset that I had,and ...
- by Th3rdSun - at 2012.08.16 02:39:00
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1067. I just thought of a workaround for the P2T - in General Discussions [original thread]
Benjamin Hellios wrote: Th3rdSun wrote: Ok,I think I'm confused.If I turn it off,will the chat work automatically like in the last build? Yup. Wow,that's interesting.I guess the only thing I really don't understand now is what's the po...
- by Th3rdSun - at 2012.08.16 02:23:00
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1068. I just thought of a workaround for the P2T - in General Discussions [original thread]
Ok,I think I'm confused.If I turn it off,will the chat work automatically like in the last build?
- by Th3rdSun - at 2012.08.16 02:15:00
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1069. I just thought of a workaround for the P2T - in General Discussions [original thread]
If you position a rubberband just right,you can have the L on the D pad pressed down until you take it off. I'm going to try it in the next match to see how well it works.
- by Th3rdSun - at 2012.08.16 01:43:00
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1070. 1 Step Forward 5 Steps Back - in General Discussions [original thread]
I have to agree about hit detection.It's worse that the last build at the moment for me.
- by Th3rdSun - at 2012.08.16 01:36:00
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1071. nobody likes ambush - in General Discussions [original thread]
Lurchasaurus wrote: Dalton Smithe wrote: Th3rdSun wrote: I'm with the OP on this one.Ambush has no intrinsic value and I want it completely gone as well,or at least have limited servers dedicated to it. It has the same value as skirm...
- by Th3rdSun - at 2012.08.16 01:24:00
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1072. Salvage - in General Discussions [original thread]
Rhadiem wrote: Does anyone know precisely how Salvage is working, who gets what, etc? I've heard of dropships, proto suits and stuff as salvage, but as primarily an AV / Pilot, even when I shoot down many vehicles in a game, I'm getting simple...
- by Th3rdSun - at 2012.08.15 21:48:00
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1073. nobody likes ambush - in General Discussions [original thread]
I'm with the OP on this one.Ambush has no intrinsic value and I want it completely gone as well,or at least have limited servers dedicated to it.
- by Th3rdSun - at 2012.08.15 21:46:00
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1074. Lack of Logisticians... - in General Discussions [original thread]
Waruiko DUST wrote: it doesn't help that everything gets tinted red when you are bleeding out If it looks like you're running full rep/nano/injecters I've found that people take notice and wait a bit longer It also doesn't help that you can'...
- by Th3rdSun - at 2012.08.15 21:44:00
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1075. SP's - nerfed ? - in General Discussions [original thread]
Stile451 wrote: Passive SP gain is on again though, so it should more than make up for it. I was always on,it just didn't have a running tally in the last build like it did in the previous one,but it did work. And never mind about there bein...
- by Th3rdSun - at 2012.08.15 21:41:00
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1076. Voice chat... Grrrrr - in General Discussions [original thread]
I honestly think that PTT is garbage.There's no way that when in the middle of a fire fight that you'll be able to use it effectively. I think at the very least,they need to remap the button that is used for it.I think that R2 could work,and I wo...
- by Th3rdSun - at 2012.08.15 21:37:00
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1077. Unable to move once leaving a battle - in Technical Support/Bugs [original thread]
I backed out of a battle queue before I joined it,and the only thing that worked was the chat function.Couldn't move or open the Neocom.
- by Th3rdSun - at 2012.08.15 02:51:00
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1078. Precursor Patch Notes - in General Discussions [original thread]
So I read that they reduced the excessive aim assist.Does that mean that there's still aim assist? What it should have said is "eliminated aim assist".
- by Th3rdSun - at 2012.08.15 02:04:00
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1079. we really need more players. - in General Discussions [original thread]
Pezz IsDank wrote: Need more variation in the beta. I understand that they need to test specific things and all but after a few weekends of playing Dust actively I dropped out of it, haven't played in a couple weeks now and have no will to play...
- by Th3rdSun - at 2012.08.06 03:03:00
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1080. Vehicle spawn request - in Feedback/Requests [original thread]
Can we please get some sort of indication on the ground,like a cross hair or just a glowing dot,to let us know exactly where vehicles are being dropped in,to prevent them from landing on our heads,especially in the spawn? Also,there needs to be a...
- by Th3rdSun - at 2012.08.05 23:50:00
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