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1021. Oh men i love my keyboard and mouse.!!!! - in General Discussions [original thread]
I hate the KB of the KB/M setup,so the thing that I've been doing on occasion is to use the Dual Shock in my left hand to walk and use the mouse to aim and shoot.You have to set the DS3 to Classic control scheme if you want to use the L1 for jump,...
- by Th3rdSun - at 2012.09.08 22:12:00
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1022. About People Who Hate Dust - in General Discussions [original thread]
I'll explain my problems with the gunplay.My experiences are primarily with the assault rifles and turrets. ARs (I have operation at lvl 3,and sharpshooter at 4) Hit detection still seems to be a little bit off,especially when trying to hit a r...
- by Th3rdSun - at 2012.09.08 22:06:00
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1023. Killzone Trilogy - in General Discussions [original thread]
At first I liked KZ3's MP,but the more I played it,the more I despised it. Never understood why the stealth loadout gave you a weapon without a suppressor. The balance of that game was just stupid.They should've let you set your own loadouts.
- by Th3rdSun - at 2012.09.08 19:40:00
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1024. New build will have another character reset ? - in General Discussions [original thread]
So since the next build is moving to TQ,does that also mean that we will be moving to an open beta stage of testing?
- by Th3rdSun - at 2012.09.08 19:21:00
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1025. Missiles need to be nerfed - in General Discussions [original thread]
The missiles are pretty terrible at the moment.I don't know if it's the hit detection,or what,but I know that they are a hell of a lot worse than they were in the previous build.
- by Th3rdSun - at 2012.09.06 23:05:00
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1026. Which do you like more about Dust,what it is now,or what it will be in the future? - in General Discussions [original thread]
I have to say that I'm not that big of a fan of this build as opposed to the last one, because of the instability mostly,but also,I still think that some of the gameplay mechanics and game connectivity needs to be sorted out.For that reason,I'm li...
- by Th3rdSun - at 2012.09.04 03:24:00
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1027. New build will have another character reset ? - in General Discussions [original thread]
Mavado V Noriega wrote: CCP Nothin wrote: There will be one more reset when we deploy the next release. We are doing some backend changes as well as moving to TQ, so there's unfortunately no way around it. On the bright side, there shouldn't...
- by Th3rdSun - at 2012.09.04 03:17:00
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1028. dust 514 is against the casual gamer - in General Discussions [original thread]
Gynomancer wrote: The leet get leeter and the weak stay weak. You get no points for participation. This game has 0 appeal for the guy who doesn't play fps games all day every day, and that's the bottom line. You can't get sp because you can't g...
- by Th3rdSun - at 2012.09.04 03:13:00
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1029. New build will have another character reset ? - in General Discussions [original thread]
Skytt Syysch wrote: They want to minimize resets, so I wouldn't really listen to anyone saying yes or no until it comes from a dev. The last one happened largely because of us changing over to Singularity, I believe. CCP has directly said on ...
- by Th3rdSun - at 2012.09.03 21:11:00
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1030. Dancing Shotgun Fairies - in General Discussions [original thread]
Patches The Hyena wrote: The speed is fine. I just wish CCP didn't let Dust become another fps where bunny hopping is a viable means of dodging bullets. But you only have a limited amount of times that you can hop around,considering the jumpi...
- by Th3rdSun - at 2012.09.02 21:12:00
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1031. Just a few things to clean up - in Feedback/Requests [original thread]
Rasatsu wrote: Th3rdSun wrote: Rasatsu wrote: If by fluid you mean instant action on spawn then no this is not that kind of game, if you mean something else then I'm just drunk and didn't read your boast. Don't know what others mean whe...
- by Th3rdSun - at 2012.09.01 23:21:00
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1032. Just a few things to clean up - in Feedback/Requests [original thread]
Rasatsu wrote: If by fluid you mean instant action on spawn then no this is not that kind of game, if you mean something else then I'm just drunk and didn't read your boast. Don't know what others mean when they say "smooth",but what I mean i...
- by Th3rdSun - at 2012.09.01 18:10:00
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1033. Spawn Kills - in Feedback/Requests [original thread]
Noc Tempre wrote: Pick a safer spawn? I know that doesn't help in ambush, but everyone knows ambush sucks Sure does,and it doesn't help that we can't manually pick skirmish matches to be launched into anymore,and have to rely on the random...
- by Th3rdSun - at 2012.09.01 18:07:00
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1034. So, is anyone actually ENJOYING the beta? - in General Discussions [original thread]
I've enjoyed the beta,but this build has really tested my patience more than I've been testing the beta. The only good thing that I can honestly say that they improved on in this build is that they added a grouping system,and it's pretty janky it...
- by Th3rdSun - at 2012.09.01 18:04:00
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1035. Just a few things to clean up - in Feedback/Requests [original thread]
Benjamin Hellios wrote: My post will be less well thought out. Right now it just feels like they're trying to cram a bunch of new shiny things into a soggy old cardboard box. When the thing falls apart, and you can't join games, servers are 'fu...
- by Th3rdSun - at 2012.09.01 17:52:00
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1036. Spawn Kills - in Feedback/Requests [original thread]
Aile Striker wrote: Anyone die lately by a spawn kill from another beta tester? Is there anyway that the developers can adjust the code to allow for 5-10 seconds of life on the battlefield after a respawn? I have played other multiplayer fps' a...
- by Th3rdSun - at 2012.09.01 17:44:00
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1037. should add prone, reload while sprinting , parcore and destruction like bf3. - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: For example......try holding a smartphone in your hands and send someone a text message with correct spelling while trying to sprint and tell me if that works. I totally understand what you are saying,but that's ...
- by Th3rdSun - at 2012.09.01 17:41:00
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1038. Just a few things to clean up - in Feedback/Requests [original thread]
iDieALotx wrote: DUST has tremendously improved after the last update but there are still some vital parts of gameplay that need to be addressed. It seems like corp battles have been thrown out there to "satisfy" the player base but p...
- by Th3rdSun - at 2012.09.01 17:35:00
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1039. should add prone, reload while sprinting , parcore and destruction like bf3. - in Feedback/Requests [original thread]
Ecshon Autorez wrote: Definitely no prone, it would just feel wrong in this game. Sprinting while reloading might work, but the rest I dont like, just look at Brink for the reasoning for no parkour. That game was an fps with different body type...
- by Th3rdSun - at 2012.09.01 05:33:00
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1040. Chicago Tribune article and Mabrick's Mumblings - in General Discussions [original thread]
This article reads like someone that sat and watched someone play for a couple of hours,rather that play himself.
- by Th3rdSun - at 2012.09.01 05:26:00
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