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721. Give new players a handful of Boosters. - in Feedback/Requests [original thread]
CCP has got to make money from somwhere. It hard to see why this isnt a way to boost alts for free.
- by Tesfa Alem - at 2015.02.09 04:40:00
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722. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Don't worry too much about the skills, I was theorycrafting and making sure the formulas worked. I do still want it to be difficult, and more difficult than a single proto dropsuit, for sure. 10x for the destroyers and UH...
- by Tesfa Alem - at 2015.02.09 04:36:00
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723. Finally a strong box delivers - in General Discussions [original thread]
Added to my shopping list on Tuesday.
- by Tesfa Alem - at 2015.02.09 04:03:00
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724. Really starting to hate the WP minimum... - in General Discussions [original thread]
Juno Tristan wrote: CCP Rattati wrote: I think you just hate ambush? We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible. The current mechanic tries...
- by Tesfa Alem - at 2015.02.09 03:30:00
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725. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
@ Aeon "becuase I want 50 WP" is not a valid argument. I would love if the eject timer we have for dropships applied to tanks and LAVs as well. Give every crew a chance to bail out. Otherwise, what your saying makes as much sense to me as the ...
- by Tesfa Alem - at 2015.02.09 03:22:00
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726. Good pc ads setup? - in General Discussions [original thread]
Beast gameplay1 jr wrote: Dreis Shadowweaver wrote: You already left 3rd rock? Didn't have Monthly kd of 2.00 What is it a corp of snipers ?
- by Tesfa Alem - at 2015.02.08 16:30:00
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727. Punish the non-revivers -.- - in General Discussions [original thread]
As bad as the premise for the Logi didn't save OP, I don't understand why people dont cary proto needles. 90 WP per revive, pick up 10 guys 900 wp. Six kin rep tool, and you're easily breaking 1000 WP for the match.
- by Tesfa Alem - at 2015.02.08 14:31:00
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728. The new map - in General Discussions [original thread]
Saw it yesterday in a Min Factional. Its pretty kickass, lots of low hanging buldings/sockets terrain is pretty nice and flat, preventing redline snipers. Took off in my incubus, especially from the sky it looked cool. That map should be more in ...
- by Tesfa Alem - at 2015.02.08 14:26:00
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729. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
To clarify, DUST 514 isn't a kickstarter project or an indie mobile game. It is CCP who pay their devs salary. What players put into via aurum goes into paying off CCP investment in dust and justifying current work on it, but thats about it. Obvio...
- by Tesfa Alem - at 2015.02.08 14:18:00
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730. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
If the biweekly spkr vs the world derail has gotten out of our system I'd like to focus back on the skill tree and the spreadsheet @ Rattati I believe the general player consensus is that HAV skill point investment should reflect the infantry ski...
- by Tesfa Alem - at 2015.02.08 13:35:00
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731. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Tesfa Alem wrote: Take into consideration the Hull bonuses, Missiles will do 25% more damaga on a Proto Caldari Destroyer HAV. Once you have the destroyer maxed you will have roughly the same damage output as current. Until t...
- by Tesfa Alem - at 2015.02.07 17:06:00
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732. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
@ Sorry to double post, but i also noticed that you have current small rails listed as 12 shots to overheat. Its only 12 shots to over heat on a double pilot stacked Rail incubus. On a Tank its 7 - 8 shots to over heat. Will log in to double ch...
- by Tesfa Alem - at 2015.02.07 17:04:00
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733. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Take into consideration the Hull bonuses, Missiles will do 25% more damaga on a Proto Caldari Destroyer HAV. Once you have the destroyer maxed you will have roughly the same damage output as current. Until then, its hard to envion the future tank...
- by Tesfa Alem - at 2015.02.07 16:54:00
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734. [Player Suggested Event] Nirwanda Vaughns March Militia Madness - in General Discussions [original thread]
- Make a EVE channel for this call and call Militia March Madness. - Run March madness from a certain period of time on a certain day (e.g. 8pm - 10pm wensdays) - Everybody that squads there uses Comms in channel - Everyone that joins a squad ...
- by Tesfa Alem - at 2015.02.07 16:35:00
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735. ATTENTION KNOVA KNIFERS - in General Discussions [original thread]
- be Logi - see quafe nova knives - cry manly tears
- by Tesfa Alem - at 2015.02.07 10:28:00
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736. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
The-Errorist wrote: Tesfa Alem wrote: The-Errorist wrote: Trello card to vote on. LAVs need to lose around 1k HP, gain 2 slots, and some more PG/CPU to fill those slots. This would make cheap through-away LAVs killable by AV grenades a...
- by Tesfa Alem - at 2015.02.07 10:23:00
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737. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Don't forget about passive SP Tesfa. That's separate from the 750,000. This needs to be accounted for in your math. Also frames are a x6 skill. Specialist dropsuits are x10. The HAV skill at x2 provides a similar SP paywal...
- by Tesfa Alem - at 2015.02.07 10:10:00
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738. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The UHAV skill books has got to change in SP requirement. To unlock the skill book for racial UHAVs you need to spec into Level 3 HAV operation, Level 3 UHAV, and then spec into UHAV HAV x 2 skill Level 1: 24,880 Level 2: 74,640 Level 3: 174,...
- by Tesfa Alem - at 2015.02.07 09:32:00
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739. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
The-Errorist wrote: Trello card to vote on. LAVs need to lose around 1k HP, gain 2 slots, and some more PG/CPU to fill those slots. This would make cheap through-away LAVs killable by AV grenades and give legitimate LAV drivers a bit more po...
- by Tesfa Alem - at 2015.02.07 08:42:00
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740. Why Proto fittings aren't the reason people get stomped - in General Discussions [original thread]
Edau Skir2 wrote: So I have two fits I mostly use these days, one which is proto, one which isn't. Here they are; Non-Proto Fit 'Dragonfly' Scout Rail Rifle Breach Scrambler Pistol Nanite Injector Stable Drop Uplink Enhanced Shield Exten...
- by Tesfa Alem - at 2015.02.06 20:50:00
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