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1861. Idea for Heavies/ mobile shield system - in Feedback/Requests [original thread]
While I haven't tried out the Heavy dropsuit, I support this idea. If this is added, I would like it to use shield energy so the Heavy that's using it would be vulnerable from behind and severely limit it's movement.
- by Terry Webber - at 2013.01.22 05:44:00
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1862. (Feedback) Incoming Missile Lock Notifications - in Feedback/Requests [original thread]
I agree with iceyburnz. If you have time to dodge the missiles, the visual que would be useful.
- by Terry Webber - at 2013.01.22 05:19:00
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1863. [BUG] No mic icon in squad - in Technical Support/Bugs [original thread]
I don't think CCP added a mic icon yet but I think it's likely that they will.
- by Terry Webber - at 2013.01.22 05:03:00
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1864. Sprint Not Working Properly - in Technical Support/Bugs [original thread]
This happened to me once in a battle and again in a another. My character would move like I haven't pressed the sprint button but would still use stamina and remove the aiming reticule. Please fix this when you can.
- by Terry Webber - at 2013.01.22 04:45:00
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1865. Comparison tool - in Feedback/Requests [original thread]
I think this is already implemented but I might be mistaken. Thanks for mentioning this anyway.
- by Terry Webber - at 2013.01.21 21:06:00
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1866. How should CCP handle cloaking? - in Feedback/Requests [original thread]
There are a lot of good ideas on this topic. In my opinion, I agree that the cloak should be an equipment module and only scouts should use it. I also agree that using shield energy, making them inoperable, should be a drawback and shouldn't last ...
- by Terry Webber - at 2013.01.21 20:07:00
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1867. [Idea] A Trailer Concept(s) - in Feedback/Requests [original thread]
Awesome trailer concepts! I will definitely check back to read more of your masterpieces.
- by Terry Webber - at 2013.01.21 03:45:00
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1868. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
How about the ability to temporarily listen in on communications if players are using mics (has a cool-down)?
- by Terry Webber - at 2013.01.21 02:54:00
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1869. [REQUEST]-Bleed out time indicator. - in Feedback/Requests [original thread]
Patoman OfallColors wrote: Color coded, yellow -> orange -> red -> blinking red -> dead Literal triage in games, someone too far away and or blinking red focus on someone who has a chance. Bullshit lore is that suits know and moni...
- by Terry Webber - at 2013.01.21 02:29:00
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1870. Explosive Damage Resistance Skill/Mods are an IMPERATIVE now!!!! - in Feedback/Requests [original thread]
I'm not sure if people are spamming grenades but I would like skills for damage resistance from them. Just don't make the percentage too high.
- by Terry Webber - at 2013.01.21 02:14:00
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1871. [Request] Target systems/districts I want - in Feedback/Requests [original thread]
I'm in a corporation too, so I don't want this to happen to me. Maybe CCP can add a Corporation Mission Requests tab. +1 for suggesting this.
- by Terry Webber - at 2013.01.21 02:01:00
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1872. [Request] New Equipment "Codebreaker" - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: How about, instead of auto hacking, it would just allow you to hack from a remote location, after placing it? A scout could sneak in, place the codebreaker, sneak out, and hack with less of a chance for people to kill ...
- by Terry Webber - at 2013.01.21 01:51:00
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1873. Eve integration - Feedback for FW pilots - in Feedback/Requests [original thread]
I agree with you. But I think the notification should only be for those who are actually participating in the battle.
- by Terry Webber - at 2013.01.21 01:42:00
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1874. {Request} Team warnings/request - in Feedback/Requests [original thread]
I'd like this feature. I don't have a usable mic so this is a really good alternative.
- by Terry Webber - at 2013.01.21 01:32:00
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1875. [Request] Put Starmap on for open beta - in Feedback/Requests [original thread]
We could use the starmap to travel to other star systems. I've heard that we could use the cloning tech as one method. I think it's called "clone-jumping". Riding a transport is another.
- by Terry Webber - at 2013.01.21 01:28:00
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1876. MCC defence turrets - in Feedback/Requests [original thread]
There is a forum that might solve this problem. Here's the link: https://forums.dust514.com/default.aspx?g=posts&t=50015&find=unread
- by Terry Webber - at 2013.01.21 00:51:00
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1877. Add Transport Shields to other Drop Suites - in Feedback/Requests [original thread]
I thought the repair gun could already do this.
- by Terry Webber - at 2013.01.21 00:35:00
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1878. Suggestions for New Rewards - in Feedback/Requests [original thread]
Here are some more rewards: Repairing vehicles Reviving allies Kill an enemy hacking an objective If anyone has anymore ideas for rewards, put them down in this forum.
- by Terry Webber - at 2013.01.21 00:30:00
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1879. [REQUEST]-Bleed out time indicator. - in Feedback/Requests [original thread]
This would make revives SOOO much more efficient.
- by Terry Webber - at 2013.01.21 00:10:00
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1880. [REQUEST] Display the distance to a fallen teammate. - in Feedback/Requests [original thread]
I'd like to see this happen too. +1 from me!
- by Terry Webber - at 2013.01.21 00:06:00
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