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701. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
Breakin Stuff wrote: 1. Swarm changed to 4 per volley - Higher alpha damage less impact time We're sorry, this waaahmbulance ride was unwarranted. Base damage of the four shot proto swarm is now 75 less than the six missile vomiting monster....
- by TechMechMeds - at 2014.09.23 21:51:00
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702. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
JUST A REMINDER THAT WE NEED MECHANIC POINTS FOR REPAIRING VEHICLES, CRUS, SUPPLY DEPOTS AND TURRETS. COPY & PASTE TRIAGE AND RENAME IT. THANK YOU.
- by TechMechMeds - at 2014.09.23 21:35:00
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703. Prototype suit bpos - in Feedback/Requests [original thread]
Atiim wrote: It removes the risks and consequences of using and loosing a high-end dropsuit. All bpos remove risk. If they priced it right, then it wouldn't be half as common as you think.
- by TechMechMeds - at 2014.09.23 21:22:00
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704. Prototype suit bpos - in Feedback/Requests [original thread]
Breakin Stuff wrote: because this totally wouldn't remove any impetus to actually play the game. That is completely subjective. Try again.
- by TechMechMeds - at 2014.09.23 21:16:00
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705. So, what happend to Kain Spero? - in The War Room [original thread]
Void, you are grad A fked up and I don't blame you after what you have been through. If it was a hallucination, then a chemical imbalance or possible brain damage could be identified. The fact its a dream makes you delusional. Also its not a ca...
- by TechMechMeds - at 2014.09.23 20:47:00
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706. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: TechMechMeds wrote: Well that was pretty light, I'm not fully coherent at the main and just brainfarted loads lol. You disagree?, likewise, I don't think proto bpos would be pay to win either. I disagree with the statem...
- by TechMechMeds - at 2014.09.23 20:03:00
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707. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: TechMechMeds wrote: Oh I thought it was an actual vote. I guess not. It is a vote... I state in the OP what we are voting on. Vehicle BPO's have a whole different set of constraints on their usage than infantry gear. T...
- by TechMechMeds - at 2014.09.23 19:42:00
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708. Kalente Schiffer gets scammed out of 250 million - in The War Room [original thread]
Hakyou Brutor wrote: 250 mil... pocket change. Send me 250 million then.
- by TechMechMeds - at 2014.09.23 19:35:00
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709. Prototype suit bpos - in Feedback/Requests [original thread]
Can we have these. I'm am ready lol. Just don't mention the imaginary economy that we never had.
- by TechMechMeds - at 2014.09.23 19:33:00
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710. BPO you would like to see - in General Discussions [original thread]
Hold on, it was 3 when I voted but I'm counting 3 altogether for hmg. Never mind lol.
- by TechMechMeds - at 2014.09.23 19:26:00
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711. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: RendonaSix wrote: TechMechMeds wrote: Ah if I could add some, a full line of proto suit bpos. They'd cost over 24k aurum, this would force people to have to fork out extra and generates more income. This. Too P2...
- by TechMechMeds - at 2014.09.23 19:23:00
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712. BPO you would like to see - in General Discussions [original thread]
Breakin Stuff wrote: Ripley Riley wrote: No vehicles, vehicle turrets, or vehicle module BPOs are discussed in this thread . I disagree with this statement. I want more vehicles on the field for me to butcher without mercy or remorse...
- by TechMechMeds - at 2014.09.23 19:22:00
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713. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: RendonaSix wrote: TechMechMeds wrote: Ah if I could add some, a full line of proto suit bpos. They'd cost over 24k aurum, this would force people to have to fork out extra and generates more income. This. Too P2...
- by TechMechMeds - at 2014.09.23 19:20:00
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714. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: TechMechMeds wrote: It is 5 for hmg now by the way. If someone says two BPO's I only count the first BPO. Remember, I said 1 BPO. And I said hmg to be in with, so that's at least 4.
- by TechMechMeds - at 2014.09.23 19:20:00
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715. Do militia weapons get bonus from the skills too? - in General Discussions [original thread]
And yes on removing mlt gear bonuses.
- by TechMechMeds - at 2014.09.23 19:18:00
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716. Do militia weapons get bonus from the skills too? - in General Discussions [original thread]
Iron Wolf Saber wrote: Currently yes they benefit from skills. Were the skills to be removed they should be buffed slightly better than skill less basic modules to make up for the lack of bonus. Goal is to preview the role ultimately. Being...
- by TechMechMeds - at 2014.09.23 19:17:00
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717. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: Xocoyol Zaraoul wrote: Proximity Explosives BPO Haerr wrote: Proxies? Yes please. +1 I'm beginning to sense a pattern... It 5 for hmg now by the way.
- by TechMechMeds - at 2014.09.23 19:13:00
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718. BPO you would like to see - in General Discussions [original thread]
Ah if I could add some, a full line of proto suit bpos. They'd cost over 24k aurum, this would force people to have to fork out extra and generates more income.
- by TechMechMeds - at 2014.09.23 18:15:00
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719. BPO you would like to see - in General Discussions [original thread]
Hmg.
- by TechMechMeds - at 2014.09.23 18:12:00
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720. question for swarm users - in General Discussions [original thread]
I used the assault variant once in beta, I think it is crap and pointless unless you are THE lav hunter lol.
- by TechMechMeds - at 2014.09.23 17:56:00
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