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5921. **** off Dust - in General Discussions [original thread]
dmitri soroka wrote: TechMechMeds wrote: -ª-¦-+ -ÿ -à-¦-¦-¦ -Ä-Ç -ü-é-â-ä-ä? Kretin zatknis... :) uchi ruskei a ne pezdi. I used Google translate lol. What does kretin mean in Russian?
- by TechMechMeds - at 2013.11.17 11:32:00
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5922. Could this be the sadest sight in dust? - in General Discussions [original thread]
George Moros wrote: TechMechMeds wrote: That is also some gimp level sadness yes lol. No. We just watched the "Fight your own war" video and thought the idea was cool. Hahahaaha oh no, forgot about that video
- by TechMechMeds - at 2013.11.17 11:30:00
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5923. Could this be the sadest sight in dust? - in General Discussions [original thread]
George Moros wrote: Sgt Buttscratch wrote: Tonight I was playing on my alt, get put up aginst 2 stacked squads, one of which is Fussion Commander's EPIC scout shotty squad. After recieving many fast scout deaths, I though F this I'm gunna go...
- by TechMechMeds - at 2013.11.17 11:00:00
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5924. Could this be the sadest sight in dust? - in General Discussions [original thread]
Sgt Buttscratch wrote: Tonight I was playing on my alt, get put up aginst 2 stacked squads, one of which is Fussion Commander's EPIC scout shotty squad. After recieving many fast scout deaths, I though F this I'm gunna go find that Thale's guy....
- by TechMechMeds - at 2013.11.17 10:58:00
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5925. Oi CCP, Idea for future drop suit active mods. - in Feedback/Requests [original thread]
Imagine an active shield regulator, 80% reduction to shield recharge delay for 30 seconds, armour repair, +45 hp/s for 30 seconds, active shield extender, +120 shield hp for 60 seconds or shield recharger, +50% shield hp/s recharge rate for 30 sec...
- by TechMechMeds - at 2013.11.17 10:52:00
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5926. Oi CCP, Idea for future drop suit active mods. - in Feedback/Requests [original thread]
Patrick57 wrote: I like it, it could create a more tactical approach to the game, and there could also be a new suit, "Grenadier" if you will, that has 2 grenade slots. It would have to be a heavy suit to prevent someone running around spamming...
- by TechMechMeds - at 2013.11.17 10:46:00
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5927. (Request) Light machine gun - in Feedback/Requests [original thread]
Text Grant wrote: TechMechMeds wrote: Sounds ok but scrap the spool up, just keep the basic idea and stats and think a bit simpler like maybe a wide dispersion hip firing, like SMG without any skills and a large recoil rate, like ar with no ...
- by TechMechMeds - at 2013.11.16 22:57:00
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5928. Jove Empire On Starmap? - in General Discussions [original thread]
Scheneighnay McBob wrote: TechMechMeds wrote: Pve being massacred by Jove on the ground and in space? Fixed that for you Lol
- by TechMechMeds - at 2013.11.16 22:31:00
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5929. DUST 514 Factional Warfare Ranks - in Feedback/Requests [original thread]
Minmatar ranks- Parcel tape Sello tape Duct tape
- by TechMechMeds - at 2013.11.16 21:01:00
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5930. Jove Empire On Starmap? - in General Discussions [original thread]
Pve massacring Jove on the ground and in space?
- by TechMechMeds - at 2013.11.16 20:44:00
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5931. Oi CCP, Idea for future drop suit active mods. - in Feedback/Requests [original thread]
Bump.
- by TechMechMeds - at 2013.11.16 20:32:00
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5932. Locking Districts - in General Discussions [original thread]
Zatara Rought wrote: Thor Odinson42 wrote: It's easy to talk tough, there is one active corp capable of beating AE (a 60ish man corp) and that corp (OH) joined forces with AE to devastate Molden Heath. Red Star is now out of PC leaving ZER...
- by TechMechMeds - at 2013.11.16 20:27:00
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5933. **** off Dust - in General Discussions [original thread]
-ª-¦-+ -ÿ -à-¦-¦-¦ -Ä-Ç -ü-é-â-ä-ä?
- by TechMechMeds - at 2013.11.16 20:20:00
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5934. **** off Dust - in General Discussions [original thread]
LHughes wrote: TechMechMeds wrote: LHughes wrote: TechMechMeds wrote: Rogue Saint wrote: Can I haz ur stuffz? You should be ashamed at the lahck ov spehling meestaykes u poot lol. Kahn iye has yoor tings lol He's Russian, wh...
- by TechMechMeds - at 2013.11.16 20:16:00
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5935. Locking Districts - in General Discussions [original thread]
If Eve pilots controlled the pc territories and surface infrastructure of their choosing for their own gain and hired us to do things it would be a lot better I believe and a step in the right direction.
- by TechMechMeds - at 2013.11.16 20:01:00
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5936. I Was Lying When I Said I Was Skilled Into Everything - in General Discussions [original thread]
Atiim wrote: Yes I was lying. It was all a hoax to get people to believe me and agree with my opinoins. The real truth is.... I have not skilled into one thing. I feel awful about it.... UNTIL NOW! I finally skilled into Forum Warrior Oper...
- by TechMechMeds - at 2013.11.16 19:04:00
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5937. Grapist - in The War Room [original thread]
Heimdallr69 wrote: TechMechMeds wrote: Either that's wrong or I'm wrong, either way I wished I'd never watched it lol. Did you not find it funny? Lmao I did Yeah defo, but I got some sick images of a grape doing nasty things to...... I...
- by TechMechMeds - at 2013.11.16 19:01:00
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5938. Grapist - in The War Room [original thread]
Either that's wrong or I'm wrong, either way I wished I'd never watched it lol.
- by TechMechMeds - at 2013.11.16 18:35:00
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5939. Oi CCP, Idea for future drop suit active mods. - in Feedback/Requests [original thread]
This would help with ttk, give more of an mmo feel and create versatility. You could even make logi aoe healing mods etc. Loads of opportunity for fun with this idea, totally win in my opinion.
- by TechMechMeds - at 2013.11.16 18:10:00
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5940. Oi CCP, Idea for future drop suit active mods. - in Feedback/Requests [original thread]
Its pretty simple really, copy most of the current mods, change their function to active mods and buff the stats. Sounds possibly op but just like tanks if you choose active you give up persistent passive gains.
- by TechMechMeds - at 2013.11.16 18:04:00
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