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3961. Getting Rid of One Hit Kills - Double Tapping L1 - in General Discussions [original thread]
Can we add buffing the cr, RR and shots before overheat on the scr?
- by TechMechMeds - at 2014.02.03 11:21:00
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3962. There's Only 1 Person I Truly Fear In This Game... - in General Discussions [original thread]
Lag spikes are pretty scary lol.
- by TechMechMeds - at 2014.02.03 11:07:00
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3963. (Satire) Nerf the Combat Rifle - in General Discussions [original thread]
Aeon Amadi wrote: TechMechMeds wrote: Remove the burst gallente ar, sorted Remove LAVs. Remove PC. Remove HAVs. Remove AV. Remove FW. Remove Academy. Remove game. Yes sounds good.
- by TechMechMeds - at 2014.02.03 10:39:00
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3964. (Satire) Nerf the Combat Rifle - in General Discussions [original thread]
Remove the burst gallente ar, sorted
- by TechMechMeds - at 2014.02.03 10:33:00
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3965. There's Only 1 Person I Truly Fear In This Game... - in General Discussions [original thread]
Much like arkena, I fear myself. I can rarely be bothered to play well so my own incompetence is my real enemy.
- by TechMechMeds - at 2014.02.03 10:24:00
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3966. Not very new player friendly.... - in General Discussions [original thread]
Gunner sclor wrote: H1sen Burg wrote: Bojo The Mighty wrote: Really the only way around this is finding a corp as fast as you can. Squads are pretty necessary unless scout. actually been with one earlier but I quickly disbanded because...
- by TechMechMeds - at 2014.02.03 06:34:00
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3967. Getting Rid of One Hit Kills - Double Tapping L1 - in General Discussions [original thread]
This is the most reasonable and balanced idea to date, +1
- by TechMechMeds - at 2014.02.03 05:54:00
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3968. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
Theres many logis that find it hilarious to inject someone like a rabid animal knowing that you will be dying with them. Tends to be after getting high. Its not about the points, it cannot be described. o7 I really like the accept revive idea ...
- by TechMechMeds - at 2014.02.01 08:29:00
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3969. Death Firm, Obedience for the majority vote, without question... - in Corporation Recruitment [original thread]
Asya Belentine wrote: I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant. Take heed of your signature.
- by TechMechMeds - at 2014.02.01 07:38:00
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3970. Swamp Marines is recruiting - in Corporation Recruitment [original thread]
CYRAX SERVIUS wrote: That's cool, we got necromongers Fri night, friendly attack, should be good. You are up early today fellow forum warrior, "The scrub is strong within you" LOL. May the scrub be with you... Hahaha yeah
- by TechMechMeds - at 2014.01.31 23:00:00
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3971. The respawnables - in The Locker Room [original thread]
Down loading now, you'll know me when you see me Gÿ¦
- by TechMechMeds - at 2014.01.31 22:56:00
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3972. I'd Like to Be Your Candidate for CPM1 - in The Council's Chamber [original thread]
Ah yeah iv read it, you need to be in the CPM with your expertise.
- by TechMechMeds - at 2014.01.31 22:22:00
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3973. me for CPM - in The Council's Chamber [original thread]
Soraya Xel wrote: TechMechMeds wrote: Where is your thread? Link is in my forum signature. Look down from these words right here. :) Hahaha, long day.
- by TechMechMeds - at 2014.01.31 22:20:00
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3974. Killed Again - in The War Room [original thread]
843-BANE wrote: Fusion Commander wrote: Killed Agian has sent me about 6 mails to me just raging or having some horrible excuse for his bad scores or an excuse for how I killed him using some kind of glitch, recently he sent me one saying I ...
- by TechMechMeds - at 2014.01.31 22:19:00
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3975. me for CPM - in The Council's Chamber [original thread]
Where is your thread?
- by TechMechMeds - at 2014.01.31 22:11:00
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3976. me for CPM - in The Council's Chamber [original thread]
Soraya Xel wrote: TechMechMeds wrote: No not at all, I just want more eve interaction. Right now eve has no part to play other than dropping obs. I don't understand why dust has such a grip on land when nothing can be done with it anyway. ...
- by TechMechMeds - at 2014.01.31 22:09:00
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3977. me for CPM - in The Council's Chamber [original thread]
I'd like timers replaced with transport times, not magic.
- by TechMechMeds - at 2014.01.31 22:02:00
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3978. me for CPM - in The Council's Chamber [original thread]
Soraya Xel wrote: First of all, ensure that attacking a district always costs money, to ensure there's no good way to permalock a district without it being expensive. Next, move the primary profit from PC from passive ISK generation to active. ...
- by TechMechMeds - at 2014.01.31 22:00:00
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3979. me for CPM - in The Council's Chamber [original thread]
Soraya Xel wrote: No. The game is never "always at least" anywhere roughly near 4,000. In most cases, the game population is in the mid-3000s or below. And most alliances are largely based in specific time zones. Particularly, with the incredi...
- by TechMechMeds - at 2014.01.31 21:48:00
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3980. me for CPM - in The Council's Chamber [original thread]
Soraya Xel wrote: TechMechMeds wrote: Theres always at least 4000 people playing roughly, it'd be easy to get mercs to protect districts and easy to get work as a merc at any time around the clock. Completely false. On a really good day, ...
- by TechMechMeds - at 2014.01.31 21:42:00
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