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2881. Tanks falling through map - in General Discussions [original thread]
Andy Waffle wrote: After checking the overview map,while in my tank, i find myself falling into oblivion. Working as intended.
- by TechMechMeds - at 2014.01.20 06:19:00
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2882. so what is the advantage of using nova knives over any weapon? - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Getting to teabag their corpse afterwards Yeah you can do it before they black out lol.
- by TechMechMeds - at 2014.01.20 06:08:00
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2883. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
Borne Velvalor wrote: TechMechMeds wrote: Borne Velvalor wrote: Aero Yassavi wrote: Borne Velvalor wrote: This is the future. The lamp posts are made out of an impact resistant material that can withstand the weight of the whole MCC...
- by TechMechMeds - at 2014.01.20 06:04:00
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2884. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
*David Attenborough voice* Here we see the lamp post in its natural environment, it has no predators to worry about and feeds on the scuffed paintwork off its most common prey. The lesser std tank.
- by TechMechMeds - at 2014.01.20 06:03:00
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2885. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
Borne Velvalor wrote: Aero Yassavi wrote: Borne Velvalor wrote: This is the future. The lamp posts are made out of an impact resistant material that can withstand the weight of the whole MCC. Sadly, all efforts to weaponize this material ...
- by TechMechMeds - at 2014.01.20 06:00:00
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2886. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
True Adamance wrote: Aero Yassavi wrote: Borne Velvalor wrote: This is the future. The lamp posts are made out of an impact resistant material that can withstand the weight of the whole MCC. Sadly, all efforts to weaponize this material h...
- by TechMechMeds - at 2014.01.20 05:59:00
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2887. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
PEW JACKSON wrote: Rather they stop my tank instead of blowing it up. I'd rather we squashed them like a 60+ tonne tank would.
- by TechMechMeds - at 2014.01.20 05:39:00
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2888. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
Lucrezia LeGrand wrote: Maybe they're from Narnia. ^__^ This, thread ends here. Case closed.
- by TechMechMeds - at 2014.01.20 05:28:00
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2889. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
Patrick57 wrote: It depends. Unless the lamp posts have armour hardeners, no it doesn't lol.
- by TechMechMeds - at 2014.01.20 05:27:00
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2890. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
At least they don't blow you up anymore lol. But seriously wtf.
- by TechMechMeds - at 2014.01.20 05:10:00
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2891. It's getting really annoying.... - in General Discussions [original thread]
I'm just an a$$.
- by TechMechMeds - at 2014.01.20 04:33:00
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2892. bring back vehicle fire damage - in General Discussions [original thread]
Reav Hannari wrote: Sure. When they add Dropsuit burning too. Until then my damage control systems will keep those fires from causing more damage. This an no
- by TechMechMeds - at 2014.01.20 03:27:00
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2893. i worry for the new logi - in General Discussions [original thread]
KING CHECKMATE wrote: ADAM-OF-EVE wrote: with all the survivability and damage buffs every class seems to be getting i feel the new logi buffs are going to render the logi useless. i cant see any use for logis aside from an initial spam of t...
- by TechMechMeds - at 2014.01.20 02:02:00
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2894. Is it just me or... - in General Discussions [original thread]
DeadlyAztec11 wrote: Is Dust running deliciously smooth today. My melee is connecting my shots are registering. Oh God!- I think I'm gonna cream - Cream on Coffee is always awesome To hype! I like cream on gash mate, I'm not a fan of ...
- by TechMechMeds - at 2014.01.19 23:20:00
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2895. how do I beat an adv combat rifle? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Shield tank and take them at range. Ssshh, shield tanking is still up remember
- by TechMechMeds - at 2014.01.19 23:18:00
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2896. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
KING CHECKMATE wrote: Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. QQ more. Your obviously doing it wrong since i cant 1HKO a DS with my Breach Fg , Proto level, Prof 5 and 2 complex dam mods. Ha, it w...
- by TechMechMeds - at 2014.01.19 23:14:00
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2897. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
KING CHECKMATE wrote: Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. QQ more. Your obviously doing it wrong since i cant 1HKO a DS with my Breach Fg , Proto level, Prof 5 and 2 complex dam mods. Let them...
- by TechMechMeds - at 2014.01.19 22:58:00
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2898. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. What is your fitting and is this during hardener cool down?
- by TechMechMeds - at 2014.01.19 22:55:00
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2899. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Zirzo Valcyn wrote: add bullet drop to rail projectile. hire a person who's actually played past FPS's to design the maps- nearly every map is a crater/turkey shoot set up for redline only players. it doesn't take a masters degree in gaming to...
- by TechMechMeds - at 2014.01.19 22:44:00
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2900. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
And they fire metal slugs fyi, a solid metal slug. So now you can swivel on your dumb a$$ confused face lol.
- by TechMechMeds - at 2014.01.19 22:24:00
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