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1. Plasma Cannon blast radius doesn't feel like a "cannon" - in Feedback/Requests [original thread]
honestly i dont think of this weapon as a AV weapon its more of an AP weapon with AV capabilities, its essentially a LV grenade launcher but with your proposed changes it would literally become a locus grenade launcher i think that would be alittl...
- by Tankin Tarkus - at 2013.07.26 23:04:00
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2. signatures - in Feedback/Requests [original thread]
id like sigs but nothing like ^ that just a couple lines
- by Tankin Tarkus - at 2013.06.19 15:27:00
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3. Supporting Tanks - in Feedback/Requests [original thread]
shaman oga wrote: Tankin Tarkus wrote: \o/ lol what were the other names uve seen? and too light in what way? i havent tanked since i got my respec when they had the ISK issue so i cant really remember i've seen a certain "knight solai...
- by Tankin Tarkus - at 2013.06.17 21:24:00
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4. Supporting Tanks - in Feedback/Requests [original thread]
shaman oga wrote: Tankin Tarkus wrote: i dont think ive seen any other DkS named players other than the 3 ive got Praise the sun my friend , idk you were the other 2. Another thing to fix in tanks is the mass they have, they seem too li...
- by Tankin Tarkus - at 2013.06.17 19:25:00
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5. Supporting Tanks - in Feedback/Requests [original thread]
shaman oga wrote: People love cycled missiles, i had a guy on my turret who entered and never stopped shoot, at least he had a good aim. OT: there is lot of people with names from dark souls XD i loved them on everything... then i put them o...
- by Tankin Tarkus - at 2013.06.17 16:44:00
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6. Supporting Tanks - in Feedback/Requests [original thread]
Void Echo wrote: Tankin Tarkus wrote: what about instead of giving players less of a reason to get in a tank adding something to tell them what to shoot at like point your turret at something and pressing x to mark it for your gunners to sho...
- by Tankin Tarkus - at 2013.06.17 07:17:00
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7. Supporting Tanks - in Feedback/Requests [original thread]
what about instead of giving players less of a reason to get in a tank adding something to tell them what to shoot at like point your turret at something and pressing x to mark it for your gunners to shoot at?
- by Tankin Tarkus - at 2013.06.17 07:07:00
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8. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
that would lower their survivability its only the caldari logi that outdoes its assault counterpart in hp
- by Tankin Tarkus - at 2013.06.17 02:17:00
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9. create browser based neocom access - in Feedback/Requests [original thread]
my laptop is always near my ps3 anyways... +1
- by Tankin Tarkus - at 2013.06.16 23:42:00
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10. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
someone camping a CRU/uplink? use the cloaking to spot your targets then go with a cheap shotgun suit and give them a reason to move on..... even the all mighty CalLogi dies within 3 clean shots of the militia shotgun 2 if u dont mind spending a p...
- by Tankin Tarkus - at 2013.06.16 23:38:00
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11. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Tankin Tarkus wrote: what about changing CalLogi bonus from buffing extenders to buffing regulaters? that would buff their survivability between gunfights instead of during gunfights no one has a comment on this idea?
- by Tankin Tarkus - at 2013.06.16 23:26:00
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12. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
what about changing CalLogi bonus from buffing extenders to buffing regulaters? that would buff their survivability between gunfights instead of during gunfights
- by Tankin Tarkus - at 2013.06.16 17:37:00
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13. AI turrets for dropships - in Feedback/Requests [original thread]
i like the idea but they should easily be thrown off by jerky movements and general bad flying
- by Tankin Tarkus - at 2013.06.16 06:48:00
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14. Extend HMG range - in Feedback/Requests [original thread]
extended range in general would be a step in the right direction.....
- by Tankin Tarkus - at 2013.06.16 04:47:00
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15. shield tanks need a big buff - in Feedback/Requests [original thread]
LADY MYATO wrote: Shield Tank need more PowerGrid. It would fixe the Issue. We cant even equip proto blaster / railgun without having to remove our Shield Extender or Shield booster wich suck Considering the armor tank can fit all proto Gun eas...
- by Tankin Tarkus - at 2013.06.16 03:44:00
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16. shield tanks need a big buff - in Feedback/Requests [original thread]
the only time my armor tank outrepped AV was when they had horrible aim while using low end AV.... and i had the best repper on my tank too
- by Tankin Tarkus - at 2013.06.15 19:38:00
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17. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
what is that?
- by Tankin Tarkus - at 2013.06.15 03:39:00
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18. Missing Advanced Accelerated Missile Launcher - in Feedback/Requests [original thread]
can u get it in fittings instead of directly from the market? and ive noticed that issue as well i just never cared enough since i only used STD grade large missiles
- by Tankin Tarkus - at 2013.06.14 22:54:00
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19. shield tanks need a big buff - in Feedback/Requests [original thread]
well if armor tanks actually could put on that kinda buffer than maybe itd be an option but about the best that i think i coulda pulled off without a repper is maybe a 60mm and 2 120mm with just a standard scatter blaster and 2 pg expansions it mi...
- by Tankin Tarkus - at 2013.06.14 22:39:00
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20. shield tanks need a big buff - in Feedback/Requests [original thread]
i thought gallente focused more on repping instead of buffer to maintain any sort speed(coulda swore thats why they got the higher base speed) but i dont play eve(would like to) so idk as far as my suggestion on the small delay before the booster...
- by Tankin Tarkus - at 2013.06.14 22:18:00
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