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61. Question on Turret gun - in Feedback/Requests [original thread]
Bones1182 wrote: Honestly I would not mind if it had a 270 degree arc that was primarily rearward facing so as to divide the firepower a bit. Also it makes sense from gunners point of view. See now i could live with that but restricting it to...
- by TabbieKat - at 2012.07.14 23:31:00
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62. [BUG] Nomadic Respawners - in Technical Support/Bugs [original thread]
I have been playing around with the Respawners and as of the new Comms map I have noticed when I go to respawn on my point either my respawner decides to take a little trip will will move great distances on the map or I am able to relocate it. I h...
- by TabbieKat - at 2012.07.14 23:28:00
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63. For this BETA ONLY - in Feedback/Requests [original thread]
I like the idea, and if everyone goes to the OMG proto gear quicker then the testing will be more balanced and new tactics will be developed and more bugs will be found.
- by TabbieKat - at 2012.07.14 23:19:00
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64. Question on Turret gun - in Feedback/Requests [original thread]
Pokey Dravon wrote: Its a recent change, and one that needs to be reworked.. So the top defensive turret that is there to protect the tank was being abused like umm i do not know like one on a real tank. I mean come on. I appreciate you telli...
- by TabbieKat - at 2012.07.14 23:15:00
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65. Australian/ New Zealand Players - in Feedback/Requests [original thread]
I think at the moment they just have the US/EU servers for testing purposes, when the game goes live it will be linked to EVE and will be one server.
- by TabbieKat - at 2012.07.14 09:43:00
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66. Question on Turret gun - in Feedback/Requests [original thread]
I have played in the tanks and like the Main gun and the nose gun, but i have a serious problem with the turret gun. My problem is you are restricted to only firing to the right of where the main gun is firing and if you are lining up a shot and t...
- by TabbieKat - at 2012.07.14 09:29:00
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67. Can we have just one map with less emphasis on vehicles? - in Feedback/Requests [original thread]
Really simple to satisfy both Tanks/Dropships and Infantry. Make a base with an underground level. Have one or two capture points on the surface and a one or two in the facility underground. If there are tanks and Dropships spamming the top stay i...
- by TabbieKat - at 2012.07.14 09:10:00
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68. Tank nerfin - in Feedback/Requests [original thread]
gangsta nachos wrote: LOL no tanks are fine just need to have an ammo limit imo.
- by TabbieKat - at 2012.07.14 08:43:00
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69. Artillery turrets??? - in Feedback/Requests [original thread]
I have no idea on how these are shaping up, and I have not searched the forums for a post on it... laziness on my part. But I would still like to give my ideas and fears on them. As we all know Artillery is an indirect fire weapon, meaning that yo...
- by TabbieKat - at 2012.07.14 08:41:00
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70. No Fat Chicks Please - in Feedback/Requests [original thread]
I agree with you La Gris Feu. Logically the clones (both male and female) would be athletic in build. Think of more like the people that compete in the Olympics. That should be the basic body type for the clones. But i will say this is also a fant...
- by TabbieKat - at 2012.07.14 08:12:00
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71. No Fat Chicks Please - in Feedback/Requests [original thread]
Well I really do not know how it would be abused, there is no sex appeal to the armor. i mean it is not like an MMORPG were you have Female characters in bikinis killing giant dragons and taking almost no damage..... OMG can you image a chick in ...
- by TabbieKat - at 2012.07.14 05:36:00
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72. No Fat Chicks Please - in Feedback/Requests [original thread]
I know they will be adding new suits of armor to the game for the female avatars, but I have one request. Please, OMG PLEASE do not put boobs on the Heavy Dropsuits. That would look totally dumb, maybe a slimmer design but for all intents and purp...
- by TabbieKat - at 2012.07.14 02:49:00
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73. [Request] Vehicle driver/pilots bonus increase - in Feedback/Requests [original thread]
I suggested on another post I made for people that place a remote spawner down. The idea was for one minute after a person spawns on your spawner you get a kill assist for every kill that person gets. A similar idea could me used on Dropships and ...
- by TabbieKat - at 2012.07.13 22:10:00
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74. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Grit Breather wrote: Oh! I know! Maybe a multiplayer weapon similar to Angry Birds! Everyone will stand in line to be catapulted into the battlefield! Sign me up :D
- by TabbieKat - at 2012.07.13 22:02:00
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75. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
A four man HMG sounds like a tank to me and an easy target. And we have 3 man HMG's right now they are tanks with Blaster turrets As for the 4 Sagaris forming up to become one sounds like a bad anime. The MMO part of it is you are in a group or...
- by TabbieKat - at 2012.07.13 21:57:00
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76. Grenades and Remote Explosive OP - in Feedback/Requests [original thread]
Sorry for the post heading but i knew people would come in an either say there were OP or just fine. I just wanted to draw attention to Contribution points and seeing how well people support the team and not who has the most kills.
- by TabbieKat - at 2012.07.13 21:37:00
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77. Minimum SP for battle - in Feedback/Requests [original thread]
I think there should be a minimum SP for particispateing in a battle. Yes I know get better stop qqing, you suck but come on I only recived 957 SP in a fight. I mean come on, at that rate I will be able to upgarade something in oh about 1000 battl...
- by TabbieKat - at 2012.07.13 02:42:00
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78. Swarm Launcher - R1 is SUPER buggy - in Technical Support/Bugs [original thread]
yea having the same problems with my Swarms. Also every once and a while I am locking a ghost set of missiles will fire. I am not sure if they do any damage but at least I am not losing ammo.
- by TabbieKat - at 2012.07.13 02:27:00
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79. Grenades and Remote Explosive OP - in Feedback/Requests [original thread]
OK now that I have your attention ;D. Sorry for the rouse but people go to posts that say something is OP more often than not. For the record I have no problem with Grenades or RE's. I wanted to make a suggestion about support type classes. I am n...
- by TabbieKat - at 2012.07.13 02:02:00
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80. [Request] Finite ammo in vehicles - in Feedback/Requests [original thread]
Why not like infantry they have a set number of ammo. like a Large missile turret comes with 100 rounds while each small missile turret comes with 50 each. Then have a module that is either passive or activated to replenish ammo. The tanks would s...
- by TabbieKat - at 2012.07.13 01:49:00
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