Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
4041. Sniper rifle range in show info - in Feedback/Requests [original thread]
I forgot which sniper rifle types have what range so... pls?
- by TooMany Names AlreadyTaken - at 2014.10.26 19:53:00
|
4042. Could you delete that noisy sound on victory/lose battle report - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: We have this for over a year and nobody have fixed it(if someone will leave match while this sound is played http://youtu.be/OBuyNAhEWzA?t=15m51s it is continually played in Mercenary Quarter until another loading...
- by TooMany Names AlreadyTaken - at 2014.10.26 19:51:00
|
4043. Do you actually name your fittings? - in General Discussions [original thread]
Got a fit called KAMIKAZE for use on bomb-covered LAV's
- by TooMany Names AlreadyTaken - at 2014.10.26 19:48:00
|
4044. i feel dirty - in General Discussions [original thread]
Tanked shottie... -.- what a noobish way to win.
- by TooMany Names AlreadyTaken - at 2014.10.25 19:39:00
|
4045. inertia dampener should inflcit damage - in Feedback/Requests [original thread]
Oh man, you can do that in inFAMOUS Second Son with the smoke power, you know? It would need more range though, 3 meters is nothing, I say 5-6 meters. And maybe be activated by the melee button so you can use the regular inertia dampener for whe...
- by TooMany Names AlreadyTaken - at 2014.10.25 13:09:00
|
4046. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
The Assault Rifles of ALL types have become extremely overpowered, just look at the DPS!
- by TooMany Names AlreadyTaken - at 2014.10.25 11:42:00
|
4047. Orbital Strike - in Feedback/Requests [original thread]
Fleen Costell'o wrote: add random warbage strike in pub. game mode. Laser/EMP/Gibrid No. I wish we could choose what kind of warbarge strike we could deploy on the battlefield, like there are different strikes in FW.
- by TooMany Names AlreadyTaken - at 2014.10.25 11:36:00
|
4048. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Denchlad 7 wrote: TooMany Names AlreadyTaken wrote: When will these changes be implemented? Or is it still a maybe? Tuesday 28th October, as Rattati said earlier in the thread. Oh, thanks, must've missed it lol
- by TooMany Names AlreadyTaken - at 2014.10.25 11:32:00
|
4049. "Framerate Improvements"? - in General Discussions [original thread]
Moochie Cricket wrote: From the dev blog: "Frame rate has now been stabilized at a consistent 15fps." YOU LIE!
- by TooMany Names AlreadyTaken - at 2014.10.24 23:53:00
|
4050. Suicide in public areas... - in General Discussions [original thread]
"Really not helping"
- by TooMany Names AlreadyTaken - at 2014.10.24 23:47:00
|
4051. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
When will these changes be implemented? Or is it still a maybe?
- by TooMany Names AlreadyTaken - at 2014.10.24 22:32:00
|
4052. doors. super simple stuff. - in Feedback/Requests [original thread]
I kinda get the feeling that adding doors would slow down gameplay too much... and possibly get you killed.
- by TooMany Names AlreadyTaken - at 2014.10.24 22:30:00
|
4053. So i saw a yellow line today... - in General Discussions [original thread]
Denchlad 7 wrote: Nah, its where the Clones dump their, um, toilet waste. after their trip down from space on the MCC. Yup, and staying in that area for too long results in a smelly death.
- by TooMany Names AlreadyTaken - at 2014.10.24 22:28:00
|
4054. Suicide in public areas... - in General Discussions [original thread]
How about: "This Dead Fool" commited suicide
- by TooMany Names AlreadyTaken - at 2014.10.24 22:25:00
|
4055. XL grenades - in Feedback/Requests [original thread]
Uhh... what? By the topic name i thought you would say something about larger grenades, like the Holy Hand Grenade from Worms lol.
- by TooMany Names AlreadyTaken - at 2014.10.24 18:49:00
|
4056. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Scrambler Rifle Heat cost reduced All Scramblers Seize time reduced Dropsuits All dropsuits now have native armor reps, including basic frames Those are the best changes so far, thank you!
- by TooMany Names AlreadyTaken - at 2014.10.24 09:08:00
|
4057. Remove vehicle lock for PC - in Feedback/Requests [original thread]
bump
- by TooMany Names AlreadyTaken - at 2014.10.23 23:00:00
|
4058. Heavy Aircrafts - in Feedback/Requests [original thread]
That thing should have 6 turrets, 3 on each side, and carry 9 people. Or 4 turrets, 2 on each side, and carry 7 people.
- by TooMany Names AlreadyTaken - at 2014.10.23 22:58:00
|
4059. Remove vehicle lock for PC - in Feedback/Requests [original thread]
:BEST IDEA: The vehicle will only be locked for 5 seconds since deployment OR until the owner of said vehicle jumps into the driver seat, once he does, all other teammates can enter.
- by TooMany Names AlreadyTaken - at 2014.10.23 20:15:00
|
4060. LOL moments in DUST - in General Discussions [original thread]
Yes, some guy with a mass driver hit my shotgun fit at point-blank range and commited suicide (I lived), I couldn't stop laughing until the end of the match.
- by TooMany Names AlreadyTaken - at 2014.10.23 20:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |