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121. An Idea for Planetary Conquest - in General Discussions [original thread]
RESERVED
- by Syeven Reed - at 2014.05.10 23:06:00
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122. [Idea] Loot - in General Discussions [original thread]
Forlorn Destrier wrote: These could be used in the manufacture of equipment, similar to how salvage in Eve is used to create rigs. Normally I would agree, but it's already been confirmed that Legion won't be shipping with any manufacturing, t...
- by Syeven Reed - at 2014.05.10 23:05:00
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123. [Feedback] Legion HUD - in General Discussions [original thread]
Hecarim Van Hohen wrote: CCP MC Peanut wrote: Hey Everybody, CCP MC Peanut here--new to the forums (and this is my first post). Well here's your first +1 Have another! +1
- by Syeven Reed - at 2014.05.10 09:35:00
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124. [Suggestion] Destructible Trees - in General Discussions [original thread]
Grimmiers wrote: If we're going to have destructible trees then I want to be able to replant them. Yeah but watch out for those zombies!
- by Syeven Reed - at 2014.05.10 09:31:00
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125. [Important Question]Project Legion - in General Discussions [original thread]
Joseph Tasun wrote: Is Project Legion a DUST 514 development line or a different game which will replace DUST? - Looking for Dev answers, not player answers. Looked through lots of those already and still can't tell Please post the answer some...
- by Syeven Reed - at 2014.05.10 09:27:00
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126. The Real Question We're All Asking. - in General Discussions [original thread]
If were getting dinosaurs I want a woolly mammoth.
- by Syeven Reed - at 2014.05.10 07:20:00
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127. FOr Legion - in General Discussions [original thread]
Damage amps, something that has never been balanced, learn from DUST Mr Dev people!
- by Syeven Reed - at 2014.05.09 22:31:00
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128. DX9 and/or SteamOS/Linux/MAC support plox! - in General Discussions [original thread]
Phoenix 85 wrote: Rage Racer wrote: It would reduce the money many would have to spend on a new PC and an overpriced Windows licence. It would be really annoying if I had to buy a new rig + windows licence just because my current one does n...
- by Syeven Reed - at 2014.05.09 19:25:00
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129. [Idea] Loot - in General Discussions [original thread]
137H4RGIC wrote: Syeven Reed wrote: Loot!!! Arrr matey! Arrrrr Arrr *cough* Arr... *cough* What sort of loot do you want to see? Personally apart from the basics like suits, weapons and modules, I love the idea of looting garbage! Garba...
- by Syeven Reed - at 2014.05.09 19:20:00
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130. [Idea] Loot - in General Discussions [original thread]
Loot!!! Arrr matey! Arrrrr Arrr *cough* Arr... *cough* What sort of loot do you want to see? Personally apart from the basics like suits, weapons and modules, I love the idea of looting garbage! Garbage that has a small ISK value, but gives y...
- by Syeven Reed - at 2014.05.09 18:04:00
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131. Technology support under Unreal Engine 3 - in General Discussions [original thread]
Mobius Wyvern wrote: CCP has mentioned before that the heavily modified version of UE3 that they're using now can pretty much be adapted to fit whatever you want to put in it at this point, but would that include Tesselation or Adaptive Tessela...
- by Syeven Reed - at 2014.05.09 16:20:00
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132. Why not the unreal4 engine? - in General Discussions [original thread]
Because, DID YOU SEE THAT ORBITAL!!??
- by Syeven Reed - at 2014.05.09 10:09:00
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133. You might want to release the full skill tree ASAP - in General Discussions [original thread]
Cat Merc wrote: Syeven Reed wrote: Wouldn't releasing a skill tree to pick out problems without any form of context be a bit silly? Of course, they should explain why they chose to do this and that in this and that way. It's not just a ma...
- by Syeven Reed - at 2014.05.09 10:08:00
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134. A Quick Community Survey - in General Discussions [original thread]
Gaelon Thrace wrote: I won't be playing Legion = 36% Not interested in the beta = 0% hmmmm lol that would be because anyone who chooses, "I don't want to play Legion" doesn't get access to the rest of the questions and the survey is cut short...
- by Syeven Reed - at 2014.05.09 10:05:00
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135. A Quick Community Survey - in General Discussions [original thread]
Jonny D Buelle wrote: Syeven Reed wrote: *Shameless bump* You lie! There was some shame in it! Also... I hate how I can only select a max of 3 with the questions: What I would like to see.... Also as for ingame scamming all I have to sa...
- by Syeven Reed - at 2014.05.09 09:47:00
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136. A Quick Community Survey - in General Discussions [original thread]
*Shameless bump*
- by Syeven Reed - at 2014.05.09 09:42:00
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137. You might want to release the full skill tree ASAP - in General Discussions [original thread]
Wouldn't releasing a skill tree to pick out problems without any form of context be a bit silly?
- by Syeven Reed - at 2014.05.09 09:40:00
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138. An Idea for Planetary Conquest - in General Discussions [original thread]
Everyone knows there are a lot of issues with planetary conquest, the one I want to address primarily is the lockout timers, the ability for a district to be locked for an extensive period of time and remain immune to attacks. Why are districtGÇÖ...
- by Syeven Reed - at 2014.05.09 09:26:00
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139. An Idea for Planetary Conquest - in General Discussions [original thread]
RESERVED
- by Syeven Reed - at 2014.05.09 09:26:00
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140. [Ideas] Brainstorming Weather Conditions - in General Discussions [original thread]
- Large planet mass (high gravity) Slowing down sprint speed (not walking), stamina points /stamina regeneration, jump hight, grenade throw distance and keeping the relatives the same for vehicles too. Also a lighter planet mass, everything abov...
- by Syeven Reed - at 2014.05.08 12:49:00
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