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21. Falchions vs Vayus, and tanks in general - in General Discussions [original thread]
Your best fit and why, no missile fits welcome
- by Starscream 12 - at 2013.08.06 11:04:00
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22. Im a little disappointed - in General Discussions [original thread]
i went into academy on a new alt, went like 200/1 (because **** terrain) just get a sica go 4k shield and fit blaster, people dont know how to deal with good sica in academy and those who do dont want to invest SP just to get rid of a militia tank
- by Starscream 12 - at 2013.08.06 10:33:00
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23. Borderline Pay to Win? - in General Discussions [original thread]
remove all aurum items except boosters and standard - med lvl aur variants, none of this run aur proto **** because you can just fund it with real money - that in itself will just make P2W from the long run
- by Starscream 12 - at 2013.08.05 08:45:00
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24. Borderline Pay to Win? - in General Discussions [original thread]
KEROSIINI-TERO wrote: Harpyja wrote: Every prototype weapon has an Aurum version which only requires level three in the correct skill. Yes Aurum items are supposed to be sneak peeks for weapons but this is just silly. For example, the 'Gri...
- by Starscream 12 - at 2013.08.05 08:35:00
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25. Borderline Pay to Win? - in General Discussions [original thread]
Harpyja wrote: Every prototype weapon has an Aurum version which only requires level three in the correct skill. Yes Aurum items are supposed to be sneak peeks for weapons but this is just silly. For example, the 'Grimlock' Guristas Assault F...
- by Starscream 12 - at 2013.08.05 08:02:00
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26. Heavy thread continued - in Rookie Training Grounds [original thread]
Rogatien Merc wrote: Starscream 12 wrote: i already run only reppers on basic suit, whats wrong with 4? ambush master race would prefer at least a kincat in one of the lows. or a shield regulator. half ur HP is in shields which regen at wh...
- by Starscream 12 - at 2013.08.05 07:08:00
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27. Heavy thread continued - in Rookie Training Grounds [original thread]
i already run only reppers on basic suit, whats wrong with 4? ambush master race
- by Starscream 12 - at 2013.08.05 06:16:00
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28. Heavy thread continued - in Rookie Training Grounds [original thread]
tldr, why dont heavies use 4 complex reppers
- by Starscream 12 - at 2013.08.05 01:53:00
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29. Heavy thread continued - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: Why is this in Rookie Training Grounds? because more attention
- by Starscream 12 - at 2013.08.05 01:39:00
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30. In need of tank fitting advice. - in Rookie Training Grounds [original thread]
Alvor Jeskannen wrote: missile well now theres your problem, rail or blaster, there is no OTHER choice
- by Starscream 12 - at 2013.08.04 13:42:00
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31. Heavy thread continued - in Rookie Training Grounds [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1139234#post1139234
- by Starscream 12 - at 2013.08.04 13:26:00
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32. heavies - in General Discussions [original thread]
54pg 270cpu+ 30% (someone math this) 11pg 45x4 so 44pg and 180cpu gone from armor reppers
- by Starscream 12 - at 2013.08.04 12:38:00
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33. heavies - in General Discussions [original thread]
Azura Sakura wrote: How much PG is each complex reppers? in game atm, ill check after
- by Starscream 12 - at 2013.08.04 12:29:00
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34. heavies - in General Discussions [original thread]
just brain storming some HMG fits 4x complex armor reppers, do people do this? 25hp rep per second seems amazing to me and i dont think ive seen any other heavies do it - why not?
- by Starscream 12 - at 2013.08.04 12:27:00
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35. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: What's the difference between a sniper rifle and a forge gun?... several thousand damage and a OHK anywhere on the body
- by Starscream 12 - at 2013.08.04 11:32:00
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36. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
I-Shayz-I wrote: and you're weak as hell when players are above you. i think its much easier when i am engaged from above, i know they have a limited area to pop out and shoot along so that makes it 90% easier to kill them
- by Starscream 12 - at 2013.08.04 11:30:00
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37. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
Rogatien Merc wrote: All that said, take the instance where a forge on a tower on a certain map can rule the battlefield and completely deny the objective to the enemy. But it takes significant coordination to keep that going: Logi to drop ups/...
- by Starscream 12 - at 2013.08.04 11:24:00
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38. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
RA Drahcir wrote: the spamming of forge gunners is only going to get it nerfed, and vehicles are going to reign supreme. it is the circle of QQ. nerf them all you want, im still going to 1 hit you because i go for direct damage over spray an...
- by Starscream 12 - at 2013.08.04 11:20:00
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39. LAV`s and murder taxis making you mad? ATTACK THEM THEN! - in General Discussions [original thread]
Michael Arck wrote: Remote explosives + LAVS = Hilarious probably wont kill most LLAVs i see them just keep on driving with 30%shield after 5+ have blown up under them
- by Starscream 12 - at 2013.08.04 11:17:00
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40. LAV`s and murder taxis making you mad? ATTACK THEM THEN! - in General Discussions [original thread]
CommanderBolt wrote: Seriously, as the title states. YES logistic taxis move too fast, either that or they need to lose a small % of there hit points but bare in mind they need to be able to stick around to heal and fight , that's their role. ...
- by Starscream 12 - at 2013.08.04 11:14:00
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