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61. [BUG] Map not canceling - in Technical Support/Bugs [original thread]
If I die when in map view I get stuck in the map view, and am subsequently unable to deploy. Then to pour salt on the wound get harassed and later kicked from the game.
- by St Evilsbitch - at 2012.12.07 08:19:00
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62. Have you named your vehicle yet? - in General Discussions [original thread]
LAV-Weetald Dropship-Martard HAV-Taintmite
- by St Evilsbitch - at 2012.10.17 21:05:00
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63. A suggested reading from Dr.Lannister - in General Discussions [original thread]
Thank god the servers are down, today I will work out.
- by St Evilsbitch - at 2012.08.29 00:56:00
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64. [SCAM] Universal Voice Transmitter - in General Discussions [original thread]
tribal wyvern wrote: St Evilsbitch wrote: Mavado V Noriega wrote: JonnyAugust wrote: Hey CCP, lets talk. I hear you're making a game for Sony's Playstation 3! Maybe you need to rethink the idea behind the Universal Voice transmitter as...
- by St Evilsbitch - at 2012.08.25 18:04:00
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65. [SCAM] Universal Voice Transmitter - in General Discussions [original thread]
Mavado V Noriega wrote: JonnyAugust wrote: Hey CCP, lets talk. I hear you're making a game for Sony's Playstation 3! Maybe you need to rethink the idea behind the Universal Voice transmitter as this is not xbox or ventrillo or teamspeak thre...
- by St Evilsbitch - at 2012.08.25 00:28:00
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66. client dead freezing and ps3 hdd file system crash after - in Technical Support/Bugs [original thread]
Bump. Have had this happen four times in the last three days and am fearing irreversible damage done to my PS3 (YLOD). This is the most dangerous of all bugs and needs addressing IMMEDIATELY. The loss of one PS3 to this beta would be tragic, the l...
- by St Evilsbitch - at 2012.08.24 18:13:00
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67. HIT DETECTION WITH SMALL MISSILE TURRETS - in Technical Support/Bugs [original thread]
Skytt Syysch wrote: Now comes the question of which missile turrets were they? They have varying splash radii now, some of the smaller radii ones being much harder to land splash hits with. I have personally fit ALL of them the all do it.
- by St Evilsbitch - at 2012.08.24 17:51:00
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68. BUG: Tank, Map, damage and freefall - in Technical Support/Bugs [original thread]
This has happened to me twice. Note to self: No more being squad leader if calling in a tank.
- by St Evilsbitch - at 2012.08.22 20:11:00
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69. Vehicle deployment screen pops up when I try to sprint. - in Technical Support/Bugs [original thread]
This has happened numerous times. Try to depress L3 joystick button to sprint and it pops up the vehicle deployment cue screen. Usually means death.
- by St Evilsbitch - at 2012.08.21 20:47:00
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70. What is EV? - in General Discussions [original thread]
Iron Wolf Saber wrote: STB-Quickgloves EV wrote: So heres how it is Saber wolf is not friendly towards EV or STB so he trolls our tthreads EV is not infested with anything other then loyal die hards so ty for the publicity an we shall SHUN...
- by St Evilsbitch - at 2012.08.21 20:11:00
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71. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Tech Ohm Eaven wrote: [quote=Kain Spero] TANK drivers can rejoice that the I win button will not get dented. Tanks were super nerfed as well. All tanks are is a liability in this game now. I have a MILITIA TANK worth 500k. It is paper thin ...
- by St Evilsbitch - at 2012.08.20 15:43:00
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72. Why are Large Blaster Installations one-shotting my double shield extender Saga? - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: It's a militia vehicle and the gun does way more damage then your little tank can handle, in last build my gunlogi was one shot by forge guns in full resist fit. So just get used to idea that your tank might pop any ...
- by St Evilsbitch - at 2012.08.20 15:09:00
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73. [Bug] Invalid fitting, unable to spawn - in Technical Support/Bugs [original thread]
This has happened to me as well at least 5 times.
- by St Evilsbitch - at 2012.08.19 16:35:00
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74. Economy/ISK alterations - in General Discussions [original thread]
Carilito wrote: the market will be player dominated in the future That wont help keep the current beta tester base nor the ps+ new players coming in. What everyone seems to forget is companies used to have to pay for game testers. Instead no...
- by St Evilsbitch - at 2012.08.18 20:02:00
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75. Singularity Population is increasing every hour! - in General Discussions [original thread]
That is if they can get a game. If not they wont be back for a while. First week of the E3 release we saw almost 3000 players, the following week was like 1500, after that 600.
- by St Evilsbitch - at 2012.08.18 19:52:00
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76. Ambush - in General Discussions [original thread]
I honestly don't mind it. Being forced to play it is complete crap.
- by St Evilsbitch - at 2012.08.18 19:50:00
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