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4681. All possible roles (professions) in Dust. - in General Discussions [original thread]
I put a scrambler rifle on a scout and call it a marksman, it works well.
- by Spademan - at 2013.08.29 13:48:00
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4682. I'm confused. - in General Discussions [original thread]
CCP Rattati wrote: Rudy Vandersario wrote: Healers are great, I love 'em. I sometimes turn to face them when I'm being healed, in my own simple way I'm just trying to convey appreciation. I sometimes jump and do a little dance of appreci...
- by Spademan - at 2013.08.29 12:42:00
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4683. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Vulcanus Lightbringer wrote: J-Lewis wrote: Vulcanus Lightbringer wrote: gargantuise aaron wrote: How has this not gotten a dev post? Atleast then saying they've saw and may or may not implement ideas? Not insulting devs just curious ...
- by Spademan - at 2013.08.28 20:18:00
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4684. Am i allowed to use a basic flaylock now? - in General Discussions [original thread]
Cody Sietz wrote: calisk galern wrote: who cares? short of nova knives their isn't a weapon in this game that isn't bitched about. Also, the plasma cannon. You will never hear anybody say "f-ing plasma cannon nub" Nor have I ever seen ...
- by Spademan - at 2013.08.28 12:22:00
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4685. Condor Squad Dropship Squadron - in General Discussions [original thread]
Hey so, this Condor squad channel, might it be a place for an upcoming gunner such as myself to get places to start gunning out of?
- by Spademan - at 2013.08.28 12:14:00
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4686. My first match with a legend - in General Discussions [original thread]
I did remember going up against Maken before, I managed to back step awayfrom him while shooting to get him off me, couldn't kill him though, Gallente scouts are just too slow to catch a Minnie, but I can say I've died to Knives exactly 0 times. ...
- by Spademan - at 2013.08.28 10:47:00
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4687. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Back with an idea for the weapon skill tree, it's modelled off my idea for dropsuits. Same idea: Amarr weaponry Caldari weaponry Gallente weaponry Minmatar weaponry Then from Amarr weaponry you'd go into Scrambler Rifle operation or laser rifl...
- by Spademan - at 2013.08.28 10:27:00
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4688. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
Resistance 2, the splicer. Love being able to shoot razor blades at people. But yeah, we need a weapon like that, and a flamethrower.
- by Spademan - at 2013.08.28 10:11:00
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4689. Finite ammo. It will be fine. - in General Discussions [original thread]
N1ck Comeau wrote: Spademan wrote: Since they will now have limited ammo, wouldn't that mean that it would now be acceptable to up there damage and effectiveness a tad? Just a thought. A scary one for me. But a thought nonetheless. Finite...
- by Spademan - at 2013.08.27 21:58:00
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4690. Finite ammo. It will be fine. - in General Discussions [original thread]
Since they will now have limited ammo, wouldn't that mean that it would now be acceptable to up there damage and effectiveness a tad? Just a thought. A scary one for me. But a thought nonetheless.
- by Spademan - at 2013.08.27 21:03:00
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4691. Question for community - in General Discussions [original thread]
Gallente assault. Using only dampening or speed mods in the low with an smg as a weapon
- by Spademan - at 2013.08.27 13:10:00
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4692. R.I.P. Small Turrets - in General Discussions [original thread]
Can you put one on every now and then? Some of us actually help out.
- by Spademan - at 2013.08.27 12:13:00
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4693. Quick question about damage. - in General Discussions [original thread]
My eye immediately zoomed in on hotdogs.
- by Spademan - at 2013.08.27 11:42:00
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4694. Quick question about damage. - in General Discussions [original thread]
Ah, that makes sense, seems I was overthinking it, cheers.
- by Spademan - at 2013.08.27 11:35:00
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4695. Quick question about damage. - in General Discussions [original thread]
BL4CKST4R wrote: Spademan wrote: So, as we all know damage is affected by many things, my question will only deal with two, head shot and shield efficiency. Say I have a scrambler rifle that does 70 damage (it's somewhere nearish that) It's...
- by Spademan - at 2013.08.27 11:26:00
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4696. Quick question about damage. - in General Discussions [original thread]
So, as we all know damage is affected by many things, my question will only deal with two, head shot and shield efficiency. Say I have a scrambler rifle that does 70 damage (it's somewhere nearish that) It's a laser with 120% efficiency against s...
- by Spademan - at 2013.08.27 10:58:00
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4697. Are ther plans to go..... - in Feedback/Requests [original thread]
I could only imagine what being on the receiving end of a plasma cannon would look like in 3d
- by Spademan - at 2013.08.26 13:56:00
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4698. A totally neccesarry feature guys - in Feedback/Requests [original thread]
Now, first things first, we all know that Dev's (or at least one) have an affinity for honeyed lamb, so *lays down honeyed lamb* At this point you may be wondering "Oh great and wise Spade, what words of wisdom do you have for us?" Well I'll tell...
- by Spademan - at 2013.08.26 13:45:00
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4699. Why I still play dust. - in General Discussions [original thread]
It looks like that was recorded with a potato. Regardless, I play because I enjoy the game.
- by Spademan - at 2013.08.26 12:34:00
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4700. Most anticipated change coming in 1.4? - in General Discussions [original thread]
The old "vacuum" one was nothing, it wasn't enjoyable at all, the current one I personally love, not quite as much as the one befor Uprising but still. The current sound slowed down sounds beastly.
- by Spademan - at 2013.08.26 11:42:00
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