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2181. Scout Registry / Killboard - in General Discussions [original thread]
Hey wait, what happened to the Visual Customisation? It's mentioned in the patch notes but not explained...
- by Spademan - at 2014.10.28 11:52:00
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2182. Scout Registry / Killboard - in General Discussions [original thread]
I' not gonna lie, I'm disappointed that the Gallente and Amarr heavy weapons aren't included. Oh well.
- by Spademan - at 2014.10.28 11:45:00
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2183. Scout Registry / Killboard - in General Discussions [original thread]
Oh my god. **** the rest, this is my favourite thing. Quote: We have increased Infantry awareness of Vehicles by adding a new sensory Vehicle-only radius, much like Passive Scans. Our hope is that this will allow fewer HAVGÇÖs to sneak up on u...
- by Spademan - at 2014.10.28 11:44:00
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2184. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Two people accept pawn store rates; the financially incompetent and those selling stolen goods. So which are the people on Pawn Stars?
- by Spademan - at 2014.10.28 11:36:00
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2185. Scout Registry / Killboard - in General Discussions [original thread]
Oh my giddy aunt.
- by Spademan - at 2014.10.28 01:23:00
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2186. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Loveshovel. I like that. He scoops up the ladies
- by Spademan - at 2014.10.28 01:18:00
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2187. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Something I noticed from the 1.9 blog that I previously overlooked Quote: We also want to add more variety and flavor with new modules and weapon variants. ThatGÇÿs why this is the right moment to bring out more content in...
- by Spademan - at 2014.10.28 00:42:00
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2188. Triple xp events for new players under x SP? - in General Discussions [original thread]
Nirwanda Vaughns wrote: or just all new players get 2x passive and active SP gain for first 30days. no need ot over complicate things A free omega booster of each kind for newbies... I like that.
- by Spademan - at 2014.10.27 20:49:00
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2189. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Finally, a question, opening up the Assault and Breach variants at Standard, plus lowering their prices, is there any reason not to? I would welcome the diversity and maybe prefit the logi (Medic) starter fits with them. ...
- by Spademan - at 2014.10.27 16:17:00
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2190. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Joseph Ridgeson wrote: Spademan wrote: Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot? It is the versatility. Imagine this: You have an Assault guy running about t...
- by Spademan - at 2014.10.27 11:38:00
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2191. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Middas Betancore wrote: Hmmmm I'll take an extra bolt pistol... ... ... In my equipment.... ... Now I have three ..... You wAnt that???!!!!.......I do My answer from above is just as applicable. Quote: I wouldn't really think it to be com...
- by Spademan - at 2014.10.27 01:03:00
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2192. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot?
- by Spademan - at 2014.10.27 00:32:00
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2193. Proximity Mics - in Feedback/Requests [original thread]
Kuruld Sengar wrote: IVIaster LUKE wrote: Now that would be entertaining. A way to talk to raspberries is the holy grail for youtubers, sg scouts and trolls everywhere. Please do this CCP XD And because sounds have no direction in Dust...
- by Spademan - at 2014.10.27 00:24:00
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2194. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: For boats we need water 2.0 contents confirmed.
- by Spademan - at 2014.10.26 23:06:00
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2195. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Hakyou Brutor wrote: What if shotguns were a sidearm? Exactly. I wouldn't really think it to be comparable to be honest. One weapon is only usable against a specific playstyle, the other can kill everything except that specific playstyle. B...
- by Spademan - at 2014.10.26 00:28:00
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2196. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Spademan wrote: One Eyed King wrote: Spademan wrote: See, my biggest problem with Dust is that there are no boats. Battlefield however, has boats a plenty. And Naval Combat is by favourite thing in games ever. I ...
- by Spademan - at 2014.10.26 00:18:00
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2197. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Joseph Ridgeson wrote: Gives a little bit too much versatility to the AV guys. A Minmatar Commando with Swarms and Combat Rifle is already pretty versatile. I cannot imagine how ridiculous it would be to have a Scout with a Rail Rifle/Combat Ri...
- by Spademan - at 2014.10.25 23:57:00
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2198. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Spademan wrote: See, my biggest problem with Dust is that there are no boats. Battlefield however, has boats a plenty. And Naval Combat is by favourite thing in games ever. I would find it really hard to knife people f...
- by Spademan - at 2014.10.25 23:54:00
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2199. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Just a random thought I had.
- by Spademan - at 2014.10.25 23:27:00
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2200. Scout Registry / Killboard - in General Discussions [original thread]
See, my biggest problem with Dust is that there are no boats. Battlefield however, has boats a plenty. And Naval Combat is by favourite thing in games ever.
- by Spademan - at 2014.10.25 23:01:00
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