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2841. Reminder: All other topics in this forum are about irrelevant groups - in The War Room [original thread]
Killar-12 wrote: What about us gents? wait I can't troll allies... well you trolled first... We serve the Space King. That is our place.
- by Soraya Xel - at 2014.04.23 05:27:00
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2842. Tanks/Forges balanced - in General Discussions [original thread]
Charlotte O'Dell wrote: Forger denies 1/2 of map to 2 tanks with intimidating alpha damage "Map denial" isn't AV balance, sorry. "Intimidating" isn't AV balance, sorry. If you can kill me, I can kill you. That's balance. Tankers should die ...
- by Soraya Xel - at 2014.04.23 04:33:00
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2843. limit territory - in Feedback/Requests [original thread]
Limiting the holdings of corps or alliances artificially has never worked in EVE, and it will never work in DUST. What you'll get is: Nyain San, Nyain San 2, Nyain San 3, etc. and they'll just ring in each other as needed.
- by Soraya Xel - at 2014.04.23 04:18:00
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2844. Did I just see what I think I saw? - in General Discussions [original thread]
You just jinxed it. Another three months of suck for us. :(
- by Soraya Xel - at 2014.04.23 03:04:00
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2845. Request: Deserter Penalty - in Feedback/Requests [original thread]
A deserter penalty would make more sense if matchmaking was anywhere close to balanced. People shouldn't be forced into slaughter.
- by Soraya Xel - at 2014.04.23 02:55:00
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2846. I'd Like to Be Your Candidate for CPM1 - in The Council's Chamber [original thread]
Badgerr Rager wrote: I believe CCP has this as their top goals for the game as people have been saying this for about a year now. You need to have creative and unique views and those are just too generic and the most talked about. I wish you lu...
- by Soraya Xel - at 2014.04.22 23:57:00
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2847. Leadership skills, warfare links, and OMS - in General Discussions [original thread]
There's a lot that could come from leadership roles. Platoon leading could be a tree of it's own, for the whole battle commander design in DUST. Spending the entire match from the map screen, seeing intel reporting up from suits on the ground, and...
- by Soraya Xel - at 2014.04.22 22:55:00
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2848. Throwing everything in Dust - in Feedback/Requests [original thread]
Really, we have enough stuff out. Weapons and suits and vehicles wise. I'd rather they focus on expanding the sandbox, the MMO elements, the game modes, the market economy, the maps, etc. rather than continue just pumping out more guns.
- by Soraya Xel - at 2014.04.22 22:51:00
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2849. Know the Jihad Jeep - in Feedback/Requests [original thread]
Honestly, I'd just be happy if the grenade I was holding would still detonate after I die. The concept that it can kill me while I'm holding it, but won't kill anyone else if I die while holding it is kinda ludicrous.
- by Soraya Xel - at 2014.04.22 22:49:00
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2850. cloaks for jihad jeeps - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I hope vehicle cloaks never enter Dust514 As both dropsuits (smaller than vehicles) and spaceships (larger than vehicles) can both cloak, vehicle cloaks is really just a matter of time. But it comes down to balance a...
- by Soraya Xel - at 2014.04.22 21:55:00
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2851. Warbarge strikes are too easy to get - in General Discussions [original thread]
I could definitely see a war point increase, given that we've steadily been increasing war point rewards lately, between vehicle damage WP, scan assist WP, transport WP, headshot WP, etc. They have become a lot more frequent lately than they used ...
- by Soraya Xel - at 2014.04.22 21:48:00
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2852. cloaks for jihad jeeps - in Feedback/Requests [original thread]
Vehicle cloaks will eventually probably be a thing, but it's probably not something that'd be good to introduce now. And as vehicle modules aren't vehicle specific, do you really want to unleashed cloaky HAVs on the world right now? The big thing...
- by Soraya Xel - at 2014.04.22 21:44:00
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2853. Zatara Rought for CPM1 - in The Council's Chamber [original thread]
DaNizzle4shizle wrote: you just want to be CPM just so you can abuse the knowledge for your corp and alliance. My vote is No. What evidence do you have to support that charge? Vote as you will, but let's keep to a higher tier of discourse he...
- by Soraya Xel - at 2014.04.22 21:42:00
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2854. Speaking of map design..... - in General Discussions [original thread]
I made a document a long time ago about pushing to expand beyond just temperate planets. To ice planets, lava planets, etc. A lot of those moods would form the baseline of doing that, and enable our experience on the ground to be much more varied.
- by Soraya Xel - at 2014.04.22 21:36:00
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2855. Jihad Jeeps - in General Discussions [original thread]
Jihad jeeps are a great example of emergent sandbox gameplay. People should not QQ about one of the few methods that enables a relatively low SP player to actually combat high SP players.
- by Soraya Xel - at 2014.04.22 21:35:00
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2856. I don't care how many items are added - in General Discussions [original thread]
I'm really hoping we see maps and game mods in the Fanfest presentation next month. It'd do a heck of a lot to mix things up again. We've got more than enough suits and weapons to suffice for a while, it's time for CCP to focus on other parts of t...
- by Soraya Xel - at 2014.04.22 21:07:00
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2857. Death By Sniper: No Direction Indicator? - in General Discussions [original thread]
Directional indicators only appear when you are still alive. So you'll never see the direction of the shot that actually kills you.
- by Soraya Xel - at 2014.04.22 21:06:00
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2858. Wtf guys...???? - in The War Room [original thread]
SoTa, listen to Podside 196, the one I linked. You will lose all faith in your cause. You will go soul-seeking. Your life will be forever changed. ... Or you'll just find it hilarious. It's long, but it's worth a listen.
- by Soraya Xel - at 2014.04.22 20:49:00
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2859. Add in a Negotiation Skill - in Feedback/Requests [original thread]
As I said, I see some potential issues, but overall, I would like to see more non-combat skills enter the game, and social skills would be a good category to look into.
- by Soraya Xel - at 2014.04.22 20:47:00
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2860. Tier gameplay... - in Feedback/Requests [original thread]
Jadd Hatchen wrote: I understand your argument, however how do you "quantify" those items such as "effectiveness in combat"? I was originally of the opinion that you are pointing out, but in the end there is no magic matchmaking algorithm that ...
- by Soraya Xel - at 2014.04.22 20:47:00
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