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21. Aurum & Isk Mods, Stacking Penalty? - in General Discussions [original thread]
The Attorney General wrote: Soldier Sorajord wrote: Well, guess it was fixed then, Best thing you could probably do is test it with kinetic cats. Take two players, one with both Aur and isk Kincats, one with two isk kincats of the same tier...
- by Soldier Sorajord - at 2014.04.18 20:00:00
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22. best players in the game - in General Discussions [original thread]
There's a chat full of amazing scouts out there somewhere in the dust universe. They could beat an entire "Good" team of proto with the kind of work they do. I ran with a squad of these guys once, They did damn well better than I could ever do.
- by Soldier Sorajord - at 2014.04.18 19:59:00
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23. Aurum & Isk Mods, Stacking Penalty? - in General Discussions [original thread]
Eko Sol wrote: Soldier Sorajord wrote: Hate to spoil the secret, but I've known a little reason why the people who use aurum do as well as they do. It's because of a little bug in the system. See, If you use a Isk based prototype damage mo...
- by Soldier Sorajord - at 2014.04.18 19:55:00
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24. Planetary Conquest is a rich corps game. - in General Discussions [original thread]
Lol, Some PC corps abused the system back when they Could lock up their district for cheap. Or they were just elite players. ^_^ But on the fact of guys that brag about money; There are a lot. Once I faced a tanker with the name Of "Djinn (someth...
- by Soldier Sorajord - at 2014.04.18 19:54:00
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25. Brick Sica - in General Discussions [original thread]
One does not simply build a tank with only extenders.
- by Soldier Sorajord - at 2014.04.18 19:51:00
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26. Aurum & Isk Mods, Stacking Penalty? - in General Discussions [original thread]
Hate to spoil the secret, but I've known a little reason why the people who use aurum do as well as they do. It's because of a little bug in the system. See, If you use a Isk based prototype damage mod, in addition to an aurum prototype damage m...
- by Soldier Sorajord - at 2014.04.18 19:49:00
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27. you wanna know how underpowered the cal sent is? - in General Discussions [original thread]
If anything, Implement the same system that vehicles employ with their shield regen. That'd make them much more effective. Armor shouldn't have this, but the fact that they have lower rep/sec should make the difference.
- by Soldier Sorajord - at 2014.04.03 22:36:00
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28. Which Gameplay Highlight is the best? - in General Discussions [original thread]
The fact that this game is free :D Edit: I thought this was about highlights of dust, My bad.
- by Soldier Sorajord - at 2014.04.03 22:30:00
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29. Ion Pistol Question. - in General Discussions [original thread]
Savage Mangler wrote: Soldier Sorajord wrote: Spademan wrote: Soldier Sorajord wrote: Oswald Rehnquist wrote: The ScP was suppose to have 4.5 though in performance tests some claim it was actually 3.5. I believe the sniper is 1.9 (s...
- by Soldier Sorajord - at 2014.04.03 22:28:00
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30. Why I hate this game... - in General Discussions [original thread]
Maken Tosch wrote: Why are you still playing this game if you hate it so much? Basically, just go out and spend some money on another game if you're upset with this game. If you're not happy with this, just leave. It's a free game. And you ca...
- by Soldier Sorajord - at 2014.04.03 22:26:00
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31. Ion Pistol Question. - in General Discussions [original thread]
Spademan wrote: Soldier Sorajord wrote: Oswald Rehnquist wrote: The ScP was suppose to have 4.5 though in performance tests some claim it was actually 3.5. I believe the sniper is 1.9 (something like that), but don't quote me on that one....
- by Soldier Sorajord - at 2014.04.03 22:23:00
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32. Ion Pistol Question. - in General Discussions [original thread]
Oswald Rehnquist wrote: The ScP was suppose to have 4.5 though in performance tests some claim it was actually 3.5. I believe the sniper is 1.9 (something like that), but don't quote me on that one. Everything else is 1.25 What are you basin...
- by Soldier Sorajord - at 2014.04.03 22:16:00
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33. Ion Pistol Question. - in General Discussions [original thread]
So, scout + ScP > Scout + IP Generically speaking, Since you can decloak and shoot, and probably get headshots easily with the cloak atm. And I'm guessing that like the ScR it's generically better to fast fire than charging. 3.6 seconds is a...
- by Soldier Sorajord - at 2014.04.03 22:13:00
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34. Gallante race - in General Discussions [original thread]
Jove mixed with the gallente though, If I'm not mistaken.
- by Soldier Sorajord - at 2014.04.03 22:11:00
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35. Ion Pistol Question. - in General Discussions [original thread]
Spademan wrote: Nope, it has the standard headshot damage. Yup, a single charge shot overheats and seizes the weapon, however, it does not damage the user. Personally, I love it, though the general consensus seems to be that it's rubbish. ...
- by Soldier Sorajord - at 2014.04.03 22:10:00
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36. you wanna know how underpowered the cal sent is? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Soldier Sorajord wrote: well, HMG is a short range weapon. If you run a Cal sentinel, Try running a Scrambler rifle and use super speedy fingers to fire quickly and you'll probably still annihilate people. Or run a R...
- by Soldier Sorajord - at 2014.04.03 22:08:00
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37. Gallante race - in General Discussions [original thread]
Lol @ How this has become a racial hate thread xD Let's bring the Caldari Into this if we're doing that xP
- by Soldier Sorajord - at 2014.04.03 22:07:00
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38. Ion Pistol Question. - in General Discussions [original thread]
Does it have the same multiplier for headshots that ScP has? Like 400% Also, Does it overheat with a fully charged shot to where you can't shoot for a while like ScR's work? Finally, Is it any good or is it just a piece of junk?
- by Soldier Sorajord - at 2014.04.03 22:06:00
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39. you wanna know how underpowered the cal sent is? - in General Discussions [original thread]
well, HMG is a short range weapon. If you run a Cal sentinel, Try running a Scrambler rifle and use super speedy fingers to fire quickly and you'll probably still annihilate people. Or run a Rail Rifle. Heavy is a very particular class. If anyth...
- by Soldier Sorajord - at 2014.04.03 22:00:00
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40. Cloaking fields - in General Discussions [original thread]
Arkena Wyrnspire wrote: It goes into effect instantly after pushing the button. It takes a second or two to deactivate, but you can fire whilst it's deactivating. The cooldown depends on the cloak, but there's no strict cooldown - as long as ...
- by Soldier Sorajord - at 2014.04.03 21:55:00
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