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1221. [Request] Bring Back the Scout Type-II - in Feedback/Requests [original thread]
Ha, sounds good but go logi with speed mods, it'll still beat a scout.
- by Smooth Assassin - at 2013.12.30 21:16:00
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1222. The changes needed to PLC - in Feedback/Requests [original thread]
How can you have "No Charge Up" and "Hold the Charge" at the same time? and "Increased direct and splash damage", "Increased Damage"?
- by Smooth Assassin - at 2013.12.30 20:51:00
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1223. cash for respes tokens - in Feedback/Requests [original thread]
PTW (Pay to Win) not good, maybe a full respec when the game is finshed.
- by Smooth Assassin - at 2013.12.30 20:49:00
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1224. CCP I have a fix for jihard keeps - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I toss 6 REs on the front, 3 basic REs and 3 F/45 REs.....makes for a big boom Get the boundless and hit em on the Crit spot.
- by Smooth Assassin - at 2013.12.30 20:48:00
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1225. CCP I have a fix for jihard keeps - in Feedback/Requests [original thread]
Psychotic Shooter wrote: CCP what you need to do is make re's stick to enemy vehicles and wall make them so they can't be planted on friendly vehicles there jihard jeeps fix XD hey man.
- by Smooth Assassin - at 2013.12.30 20:47:00
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1226. Shield extenders and armor plates need rebalancing - in General Discussions [original thread]
Hmm... this might actually help scouts.... but.... its gonna be harder to take down "Prototypes"
- by Smooth Assassin - at 2013.12.30 20:41:00
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1227. fitting advice mimnatar assault - in General Discussions [original thread]
Double flaylock is great but too low "Ammo" you'll need a good light weapon like AR or a shield damaging weapon.
- by Smooth Assassin - at 2013.12.30 20:21:00
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1228. ccp please answer - in General Discussions [original thread]
Atiim wrote: Those "Nerf It" and "It's Underpowered" threads need to exist. Nobody wants to play a broken game, so if CCP says "We know it's broken, It's our game HTFU" or something like that, then you can guarantee that nobody will want to pl...
- by Smooth Assassin - at 2013.12.30 20:19:00
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1229. Stardust Incorporation Recruiting - in Corporation Recruitment [original thread]
The Stardust Incorporation is a corporation that provides teamwork and determination to get the job done we are recruiting some new people and we are a UK based corp but mixed. If you have already joined the corporation go to DUST 514 Forums and...
- by Smooth Assassin - at 2013.12.30 20:09:00
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1230. I'm kind of shocked nobody has started hiring mercs for FW... - in General Discussions [original thread]
Ploo-Koon wrote: What would be the benefit to the employer? Winning? you're from star wars!!!
- by Smooth Assassin - at 2013.12.30 20:06:00
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1231. I'm kind of shocked nobody has started hiring mercs for FW... - in General Discussions [original thread]
I'm up for hire, a good mil will help me fight with my pro
- by Smooth Assassin - at 2013.12.30 20:05:00
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1232. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
CCP Nullarbor wrote: Great thread, and really interesting to see the results of this. I agree 100% we need to do 2 big things to give this the flexibility it deserves. 1. Team Deploy, we've always wanted it, we havn't done it yet because it's ...
- by Smooth Assassin - at 2013.12.30 20:01:00
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1233. Good fits for scouts? - in Rookie Training Grounds [original thread]
Sana Rayya wrote: If you have Scout to Lvl 5, you only need Dampening 3 and a basic or militia dampener to dodge 28dB proto scans. Not worth it to skill Dampening to 5 unless you plan on using dampeners on your medium frames as well, since doin...
- by Smooth Assassin - at 2013.12.30 18:52:00
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1234. Crazy Fits - in Rookie Training Grounds [original thread]
Fire of Prometheus wrote: Lol fit: Commando A-1 Plasma cannon Nova knives Nanite injector ______________________________ /jokes Raven assault C-1 Basic shotgun Basic nova knives Locus nades Scanner 2x enhanced shield extenders MLT green juic...
- by Smooth Assassin - at 2013.12.29 23:41:00
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1235. Crazy Fits - in Rookie Training Grounds [original thread]
Commando with double nova knives.
- by Smooth Assassin - at 2013.12.29 23:26:00
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1236. Galante Scout And Armor - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: If you're a Gallente Scout... Sort of good. MAX YOUR CORE SKILLS, SON! You don't want to have to give up your much-valued speed, in exchange for a bit of health. The most you want to fit on your G-Scout is a Reactive Pla...
- by Smooth Assassin - at 2013.12.29 23:25:00
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1237. Increase Max Players In Battle - in General Discussions [original thread]
This would make tanks spread out searching for kills instead of camping near indoors area waiting for the hole team to come out, think about it more players less camping tanks, faster ambushes (maybe this is a down ) and more kills, more teamwork...
- by Smooth Assassin - at 2013.12.29 21:48:00
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1238. let's talk dust: Suppression, how should it work? - in General Discussions [original thread]
A mass driver is a scout killing weapon, aimed at hunting scouts, you should know this they are our natural predator. The laser rifle sucks cos it overheats it wouldn't be so bad if it didn't have an overheating mechanic.
- by Smooth Assassin - at 2013.12.29 21:41:00
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1239. Rail tanks are a bit to powerful - in General Discussions [original thread]
Esh, the overreaction i think your over exaggeration. Kinda sad though...
- by Smooth Assassin - at 2013.12.29 21:39:00
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1240. What kind of person are you in real life? - in The Locker Room [original thread]
I'm an assassin! but not just an assassin! i'm an assassin that is smooth and has his name spelt correctly!
- by Smooth Assassin - at 2013.12.29 21:18:00
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