Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1081. The penalty for friendly fire needs to be swift and severe. - in General Discussions [original thread]
DJINN leukoplast wrote: Had some noob try to ghost me last night with his LAV, but for some odd reason it only partially hurt me. Is there now degrees of damage done by being run over with LAV's? As for how to deal with these turkeys, I'm not...
- by Sleepy Zan - at 2013.01.31 23:42:00
|
1082. The penalty for friendly fire needs to be swift and severe. - in General Discussions [original thread]
gbghg wrote: i think the response to teamkillers should be player led, for example Shijima Kuraimaru said this Quote: TKing will have much higher risks than many believe. All these calls for penalties just shows me that many people lack crit...
- by Sleepy Zan - at 2013.01.31 23:37:00
|
1083. The penalty for friendly fire needs to be swift and severe. - in General Discussions [original thread]
mikegunnz wrote: PS, IMO... It seems that FF will be off in high sec, so no biggie there. With FF on, I'd say it SHOULD be "anything goes" in null-sec. Meaning no penalty for TK. HOWEVER, low sec should offer the transition. FF on, but some ...
- by Sleepy Zan - at 2013.01.31 21:49:00
|
1084. TANKS ARE SO OP! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Maybe you should put the satirical part in quotations, and maybe italicize it. no no, this is good..
- by Sleepy Zan - at 2013.01.31 21:34:00
|
1085. The penalty for friendly fire needs to be swift and severe. - in General Discussions [original thread]
SoTa PoP wrote: The only idea of anti-TKing I'd support is militia gear can't TK. You need paid for gear. I agree with this, but it does give milita grenades an advantage when throwing them into a cluster of blues and reds.
- by Sleepy Zan - at 2013.01.31 21:33:00
|
1086. Armor damage on Flux grenades? - in General Discussions [original thread]
I haven't used fluxes for awhile but last time I did they only did armor damage near the center of the aoe.
- by Sleepy Zan - at 2013.01.31 21:27:00
|
1087. The penalty for friendly fire needs to be swift and severe. - in General Discussions [original thread]
Fivetimes Infinity wrote: Friendly fire done as thoughtlessly as the OP suggests it might would be a terrible idea. Here's how you do FF: 1) If you damage a friendly, you are fined an ISK/SP penalty based on the amount of damage you do. The pe...
- by Sleepy Zan - at 2013.01.31 21:26:00
|
1088. Game mode - in General Discussions [original thread]
SoTa PoP wrote: Instead of more weak threads how bout go work with your corp and not get rolled over by new berries. newberries aka Zion
- by Sleepy Zan - at 2013.01.31 21:08:00
|
1089. TANKS ARE SO OP! - in General Discussions [original thread]
Yo MR. Z where you at? Popcorn's getting cold and someone needs the details on purchasing your book. EDIT: nvm just read the OP, and unlike others in this thread recognized the sarcasm
- by Sleepy Zan - at 2013.01.31 20:59:00
|
1090. Stop making Post About FRIENDLY FIRE - in General Discussions [original thread]
Skihids wrote: Griefers will use anything at their disposal to annoy others. Give them FF and they will mow you down. Add strict controls to penalize it and they will jump in front of your HMG or MD with a starter fit on an alt to cause you ...
- by Sleepy Zan - at 2013.01.31 19:36:00
|
1091. Stop making Post About FRIENDLY FIRE - in General Discussions [original thread]
EternalRMG wrote: Sleepy Zan wrote: EternalRMG wrote: Sleepy Zan wrote: Well since we have a new FF thread up I will start the discussion: I would like to see FF in all aspects of the game and there have been pretty reasonable suggest...
- by Sleepy Zan - at 2013.01.31 19:23:00
|
1092. Stop making Post About FRIENDLY FIRE - in General Discussions [original thread]
EternalRMG wrote: Sleepy Zan wrote: Well since we have a new FF thread up I will start the discussion: I would like to see FF in all aspects of the game and there have been pretty reasonable suggestions to keep it under control. With suffic...
- by Sleepy Zan - at 2013.01.31 19:18:00
|
1093. Stop making Post About FRIENDLY FIRE - in General Discussions [original thread]
Well since we have a new FF thread up I will start the discussion: I would like to see FF in all aspects of the game and there have been pretty reasonable suggestions to keep it under control. With sufficient penalties in high sec I say yes to FF...
- by Sleepy Zan - at 2013.01.31 19:13:00
|
1094. why we should not welcome friendly fire - in General Discussions [original thread]
General Tiberius1 wrote: Sleepy Zan wrote: zdowggg wrote: 1. blue dots willl rob you of ur tanks air ships and lav when they want it cause when ur waiting to get in pop you died and now they got it 2 . equipment is to expensive and trol...
- by Sleepy Zan - at 2013.01.31 18:58:00
|
1095. why we should not welcome friendly fire - in General Discussions [original thread]
arimal lavaren wrote: This is getting kind of ridiculous four threads because of a one line twitter tease, and not once anywhere has a dev even suggested the idea of friendly fire in pub matches. Maybe not but I can guarantee you that they wa...
- by Sleepy Zan - at 2013.01.31 18:48:00
|
1096. why we should not welcome friendly fire - in General Discussions [original thread]
zdowggg wrote: 1. blue dots willl rob you of ur tanks air ships and lav when they want it cause when ur waiting to get in pop you died and now they got it 2 . equipment is to expensive and trolls will kill friendly's with proto just to troll ...
- by Sleepy Zan - at 2013.01.31 18:12:00
|
1097. CCP where did the announcer go? - in General Discussions [original thread]
Yagihige wrote: In my games, the announcer still talks in the first couple of minutes, then disappears. Anyway, the announcer's voice volume is way too low even when it hasn't disappeared yet. In my skirmish games almost all sound disappears...
- by Sleepy Zan - at 2013.01.31 17:49:00
|
1098. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Fivetimes Infinity wrote: Friendly fire done as thoughtlessly as the OP suggests it might would be a terrible idea. Here's how you do FF: 1) If you damage a friendly, you are fined an ISK/SP penalty based on the amount of damage you do. The pe...
- by Sleepy Zan - at 2013.01.31 17:45:00
|
1099. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Zig Zag Zan wrote: Sleepy Zan wrote: Hello bunny hopping scout mass driver alt. Hey how you doing man. Ready to TK and grief with no remorse or risk.
- by Sleepy Zan - at 2013.01.31 17:19:00
|
1100. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Hello bunny hopping scout mass driver alt.
- by Sleepy Zan - at 2013.01.31 17:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |