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1. Request - Driver/Pilot skills - in Feedback/Requests [original thread]
Completely seconded
- by Slan Eveng0d - at 2012.07.01 03:21:00
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2. [Request] There should be a symbol on the minimap for downed teammates - in Feedback/Requests [original thread]
Definatly, I had packed a set of injectors.. but wound up swapping them because I honestly never had any idea when/where or who to use them on.
- by Slan Eveng0d - at 2012.06.30 04:35:00
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3. Friendly Vehicles - in Feedback/Requests [original thread]
Asno Masamang wrote: NikNak ZombieWhack wrote: So I was stylin' with Noc yesterday in his FINE tank. We noticed that all of the friendly vehicles didn't get a marker until we were much closer. I was noticing this on Tuesday and then again...
- by Slan Eveng0d - at 2012.06.30 04:34:00
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4. Some observations on Sniping - in Feedback/Requests [original thread]
I find the draw (render) distance for most things relatively short range, as a sniper.. that makes my game riskier since I either cant see the things I should be shooting or the fof indicator isnt there causing friendly fire incidents.
- by Slan Eveng0d - at 2012.06.27 18:51:00
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5. Friendly Vehicles - in Feedback/Requests [original thread]
Agreed, and this doesnt just apply to vehicles either, I find the draw(render) distance for most things relatively short range, as a sniper.. that makes my game riskier since I either cant see the things I should be shooting or the fof indicator i...
- by Slan Eveng0d - at 2012.06.27 18:21:00
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6. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
VioletZero wrote: There really does need to be some sort of gunship down the line though. I find it obcenely difficult to take down dropships. they did mention fighters at one point I believe. Other than that, imagine calling a tactical dron...
- by Slan Eveng0d - at 2012.06.27 18:17:00
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7. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
I really wound up liking the way they sound first off, the wud wud whirrr sounds make me feel like im legit in control of some high tech shiat. But what was more important to me was the fact that with a set of two gunners and my semi legit pilot...
- by Slan Eveng0d - at 2012.06.27 18:10:00
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8. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
Pokey Dravon wrote: I used to fly dropships all the time last build, and admittedly I have not played with them as much this time around, but has anyone else found that the damn thing's vertical movement speed is horrific? I had a hell of a tim...
- by Slan Eveng0d - at 2012.06.27 18:04:00
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9. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
I do believe its just L1 to raise, L2 to lower, and you can maintain height without consistantly holding either, I also noticed that for some strange reason the harder i pressed the button, the more thrust I got lol. EDIT: Keyboard fail XD
- by Slan Eveng0d - at 2012.06.27 17:38:00
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10. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
In the pipe, five by five <3
- by Slan Eveng0d - at 2012.06.27 16:53:00
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11. Control bug. - in Technical Support/Bugs [original thread]
Brahma El Indio wrote: This was happening to me in the last build....however it was controller related.... On two of my older controllers, pressing left stick hard was putting internal pressure on the dpad without me pressing dpad buttons....p...
- by Slan Eveng0d - at 2012.06.27 16:04:00
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12. militta items not really milita - in Feedback/Requests [original thread]
Afaik the only infinite use items are the pre built suits, not entirely sure though. But I did build a whole slew of fits using pure militia gear and they were invalidated after the first death, seeing as I figured id only need one unit of each.
- by Slan Eveng0d - at 2012.06.27 14:04:00
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13. [request]Locator chevrons above friend and foe - in Feedback/Requests [original thread]
Rasatsu wrote: We're not in the 1940's, so no. Okay in the technological advancements department I can see where your coming from. Was just curious. I can see them disappearing with cloaking modules though.
- by Slan Eveng0d - at 2012.06.27 13:40:00
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14. [request]Locator chevrons above friend and foe - in Feedback/Requests [original thread]
Was wondering whether or not the foe ones will be removed. From a tactical standpoint the sat spawn map showing fof locations makes sense, but then you drop and should by rights lose that omniescience and have to hope your enemy isn't around tha...
- by Slan Eveng0d - at 2012.06.27 13:27:00
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15. Control bug. - in Technical Support/Bugs [original thread]
Not sure if this could be classed as a bug, but when I'm dashing around trying to avoid incoming fire somehow my map overview pops up like I pressed the up directional key but my fingers have been nowhere near it. was wondering if it could be a er...
- by Slan Eveng0d - at 2012.06.27 12:09:00
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