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21. SONY WILL NEVER READ THIS - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Actually with all of the news coming that Dust will be packaged with the new playstation 3, I do think it will come out this year. But also expect major updates along the way for the next year. The new PS3 came...
- by Skytt Syysch - at 2012.09.26 18:29:00
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22. Can someone pls update me on what's new - in General Discussions [original thread]
Last word is next build is coming soon, we haven't been given a date though. Patch notes are expected to be up some time today (Shanghai time, which it pretty much just became "today" not too long ago, so they've got a lot of hours left that it co...
- by Skytt Syysch - at 2012.09.26 18:22:00
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23. Can someone pls update me on what's new - in General Discussions [original thread]
We're still in Precursor. If you never played in it, the patch notes are still up there. For the aurum question, you might want to look at the sticky at the top titled "DUST 514 Aurum Currency Denomination Change."
- by Skytt Syysch - at 2012.09.26 18:13:00
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24. How to activate armor repair on HAV - in General Discussions [original thread]
Hirofumi San wrote: idk what i am doing wrong, i cant select it via R2, the armor repair icon shows up at the top slot, but i cant select it. Using the right stick to highlight it? Then when you're highlighting, let go of R2 at that point an...
- by Skytt Syysch - at 2012.09.26 04:45:00
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25. Possible patchnotes tomorrow. - in General Discussions [original thread]
a dirty Shisno wrote: What I mean is this better not be a troll post. It's not. Edit: To the above, he said probably tomorrow shanghai time, which means about 24 hours or so from now. Unless something happens to delay it.
- by Skytt Syysch - at 2012.09.26 03:28:00
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26. NO win NO fee - in General Discussions [original thread]
I like how rational discourse and providing examples is somehow crying in your mind. You realize that just by screaming everyone's QQing or bad doesn't instantly make your stance valid, right?
- by Skytt Syysch - at 2012.09.25 22:14:00
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27. NO win NO fee - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: I didn't say they get nothing just less............. If you and your team are rubbish and you keep losing............ Tough. HTFU........... It's a war game......... get better or get out......... Adapt or Die ...
- by Skytt Syysch - at 2012.09.25 20:30:00
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28. NO win NO fee - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: in my experience when there is a large number of vehicles and snipers on the field farming kills they lose And how does that mean they're not contributing to the team though? What about the people who aren't sn...
- by Skytt Syysch - at 2012.09.25 20:20:00
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29. NO win NO fee - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: Skytt Syysch wrote: BLENDEDDAVE WARRIORS wrote: my thinking was to get people of sniping and spamming from towers and contribute to the game more How is that not contributing? Is this a joke post.........
- by Skytt Syysch - at 2012.09.25 20:07:00
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30. NO win NO fee - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: my thinking was to get people of sniping and spamming from towers and contribute to the game more How is that not contributing?
- by Skytt Syysch - at 2012.09.25 20:01:00
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31. NO win NO fee - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: being paid for poor team work is a bad idea to me fiar enough sum sp for the losers but isk ? why Because, as stated above, a win is not always the goal. If a team loses, but causes 1000x the ISK damage to the en...
- by Skytt Syysch - at 2012.09.25 19:58:00
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32. NO win NO fee - in General Discussions [original thread]
This is not an answer to boosting. This would only negate boosting on a losing team, and would punish every losing team regardless of whether they were "playing the game as intended." Also, this opens up an opportunity for griefing. Let me just h...
- by Skytt Syysch - at 2012.09.25 19:45:00
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33. Increase in Dropsuit Armor coming? - in General Discussions [original thread]
Nothin said it's old footage that isn't from the live build. So, it was recorded some time before the suit hp nerf, and then I guess was given to media outlets some time since then for TGS-timeframe articles, since that's where it keeps popping up...
- by Skytt Syysch - at 2012.09.25 05:22:00
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34. CCP Cmdr Wang twitter? - in General Discussions [original thread]
https://twitter.com/ccp_cmdrwang
- by Skytt Syysch - at 2012.09.24 02:59:00
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35. GM Kiriap - in General Discussions [original thread]
Aurius Rholar wrote: where are the other devs? Probably some combination of "it's the weekend" and "tokyo game show."
- by Skytt Syysch - at 2012.09.23 23:04:00
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36. ccp where are the patch notes? - in General Discussions [original thread]
tribal wyvern wrote: Well the only logical day to release a build is a Tuesday when psn updates. The PSN store updates on Tuesdays. Game patches can go up any day.
- by Skytt Syysch - at 2012.09.23 02:04:00
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37. Bring back the long attack skirmish maps please - in General Discussions [original thread]
The mode wasn't removed because of memory leaks. The comms/biomass maps were temporarily taken out for that reason with the E3 build. The mode was removed because of balance reasons, and won't be returning to skirmish, but may come back as a new m...
- by Skytt Syysch - at 2012.09.20 19:43:00
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38. Bring back the long attack skirmish maps please - in General Discussions [original thread]
HowDidThatTaste wrote: In a post someone said that that game was to weighted advantage to the defender. So that is why we don't see it anymore Yeah, they took it out because it wasn't balanced. It may come back in a new mode, but it won't ...
- by Skytt Syysch - at 2012.09.20 18:36:00
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39. why so quiet devs? - in General Discussions [original thread]
tribal wyvern wrote: they always post patch notes before a new build, last time was around 2 weeks before precursor. If by 2 weeks you mean like 4 days.
- by Skytt Syysch - at 2012.09.20 02:32:00
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40. Remote repair - in General Discussions [original thread]
Hold R2, highlight module using right analog stick, let go of R2 while highlighting, a little box should pop up, use it like a target lock if you're familiar with the swarm launcher (just keep the crosshair on something til it locks), then press R...
- by Skytt Syysch - at 2012.09.20 00:32:00
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