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1461. Sniper rifles need buff... - in General Discussions [original thread]
Nocturnal Soul wrote: Sir Dukey wrote: Nocturnal Soul wrote: Sir Dukey wrote: Nocturnal Soul wrote: Commando. Commando my ass. In 1.6 I was dealing 300 damage + per shot with my ishukone at the price of my tank not Im barley doin...
- by Sir Dukey - at 2014.04.16 02:06:00
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1462. Sniper rifles need buff... - in General Discussions [original thread]
Tau Lai wrote: I bet sniper rifles will get some kind of buff on the next patch iteration, because right now, a prototype sniper cannot take down a prototype suit. a prototype can barley take out a militia.
- by Sir Dukey - at 2014.04.16 01:28:00
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1463. Sniper rifles need buff... - in General Discussions [original thread]
Nocturnal Soul wrote: Sir Dukey wrote: Nocturnal Soul wrote: Commando. Commando my ass. In 1.6 I was dealing 300 damage + per shot with my ishukone at the price of my tank not Im barley doing 270 with a commando. Charged sniper rifle...
- by Sir Dukey - at 2014.04.16 01:15:00
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1464. Sniper rifles need buff... - in General Discussions [original thread]
Fizzer94 wrote: Remove the redline and I'll talk. when you pick up a sniper than I'll let you talk.
- by Sir Dukey - at 2014.04.16 01:14:00
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1465. Sniper rifles need buff... - in General Discussions [original thread]
Nocturnal Soul wrote: Commando. Commando my ass. In 1.6 I was dealing 300 damage + per shot with my ishukone at the price of my tank not Im barley doing 270 with a commando.
- by Sir Dukey - at 2014.04.16 01:13:00
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1466. In My Last Attempt To Make This Game Fun... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Forever ETC wrote: Why not use a Commando? They have like 240 or 260 melee damage. an important part of melee tanking is also SPEED TANKING, which you can't do on a commando. should use an invisible scout ...
- by Sir Dukey - at 2014.04.16 00:52:00
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1467. Regarding the x5 sp event starting on the 16th - in General Discussions [original thread]
Ludaei wrote: Do the Japanese already have t going on? since it's the 16th over there? and doe the event start for us north Americans exactly at midnight? or do we have to wait for ccp's time zone? dust time, when it hits 00.00 in dust.
- by Sir Dukey - at 2014.04.16 00:51:00
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1468. Sniper rifles need buff... - in General Discussions [original thread]
Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh...
- by Sir Dukey - at 2014.04.16 00:50:00
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1469. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Harpyja wrote: Sir Dukey wrote: Harpyja wrote: Pokey Dravon wrote: I think a big issue is that a shield booster is really the only way to 'increase' the rate at which shields rep. I think if they brought back modules which increased th...
- by Sir Dukey - at 2014.04.16 00:38:00
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1470. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Harpyja wrote: Sir Dukey wrote: Harpyja wrote: Pokey Dravon wrote: I think a big issue is that a shield booster is really the only way to 'increase' the rate at which shields rep. I think if they brought back modules which increased th...
- by Sir Dukey - at 2014.04.16 00:25:00
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1471. Real life missile tank. - in General Discussions [original thread]
This is what it should be used for. real life missile tank. Not railguns. Railguns should be primarily for ground to ground.
- by Sir Dukey - at 2014.04.16 00:18:00
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1472. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Harpyja wrote: Pokey Dravon wrote: I think a big issue is that a shield booster is really the only way to 'increase' the rate at which shields rep. I think if they brought back modules which increased the base shield recharge rate by a % and...
- by Sir Dukey - at 2014.04.15 23:59:00
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1473. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Nevyn Tazinas wrote: Shield tanks however are balanced by not giving AV'ers WP for damage. As an AV'er, all be it a lower skilled (in SP terms) one who also doesn't have PC income to afford perma proto suits, nothing is more annoying now than d...
- by Sir Dukey - at 2014.04.15 22:10:00
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1474. there should be no shield recharge delay - in General Discussions [original thread]
Patrick57 wrote: That would ruin the point of Shields being the passive race, and then Shields would be insanely OP compared to Armor.... again. Well, look at armor tanks over their with more HP and 3x the repair per second of a shield tan...
- by Sir Dukey - at 2014.04.15 00:46:00
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1475. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Patrick57 wrote: I could understand infantry Shield / Armor imbalances, but this is working as intended. As far as Shields v Armor, Vehicles are pretty balanced. The only problems are AV, Damage Mods, and Railguns. ^ Completely IMO. Are you...
- by Sir Dukey - at 2014.04.15 00:37:00
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1476. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Shield vehicles die to railguns faster. Shield vehicles die to swarms easier. (while armor vehicles reps right through damage at extreme speeds) the shield vehicle can't rep crap. (very noticeable on dropahips) Shields also have less HP and less ...
- by Sir Dukey - at 2014.04.15 00:20:00
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1477. [Ideas of A MAdMan] ASSAULT BONUS - SYNERGY - in General Discussions [original thread]
KING CHECKMATE wrote: This is just a random idea to see what med Frame users think of it. The idea would be to replace completely the current bonuses an give assaults something completely different while being oriented mostly towards teamwork,s...
- by Sir Dukey - at 2014.04.15 00:13:00
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1478. I don't understand the hamster thing - in General Discussions [original thread]
A solitary burrowing rodent with a short tail and large cheek pouches for carrying food, native to Europe and northern Asia., basically CCP.
- by Sir Dukey - at 2014.04.15 00:10:00
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1479. Bigger Isk payouts for public matches. - in General Discussions [original thread]
Rizlax Yazzax wrote: Enki Kalgarian wrote: There needs to be bigger Isk payouts at the end of public matches I get anywhere from 200,000 to 500,000isk per battle depending on how many times you die it's not worth it I run all advanced my sui...
- by Sir Dukey - at 2014.04.14 23:06:00
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1480. Like fest!! - in General Discussions [original thread]
TunRa wrote: Sir Dukey wrote: TunRa wrote: Stop changing the title trying to get more people to read your stupid posts. problem noob? Yeah you being annoying as ****. And how are you going to solve that problem?
- by Sir Dukey - at 2014.04.14 22:59:00
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