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41. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
OliX PRZESMIEWCA wrote: Racism. Heavy should drive LAV same as every class else. They got same as everybody: 2 hands and 2 legs. And big fat belly . Next time take few squadmates with You on open areas. I'm not saying that I never died due cra...
- by Shavan D - at 2014.03.21 08:42:00
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42. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Jack Boost wrote: So you play your game shooting to infantry... pew pew. Now you saw heavy that kill you. No way you think. You post some word here. CCP remove heavys ingame. Now you again play your game shooting to infantry... pew pew... You s...
- by Shavan D - at 2014.03.21 08:18:00
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43. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
U know that alot of the crap thats not fair comes for Eve being un regulated and also ITS a game. U can make crap fair, hell in even in Eve can a carrier stealth? I've played Eve but not long enough to know if that last statement is true or not, i...
- by Shavan D - at 2014.03.21 08:07:00
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44. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Ronan Elsword wrote: Light suits aren't strong enough to carry so and so. (Please learn to spell) And Heavey suits are to fat and cumbersome to drive or pilot, not a good excuse for why things have to contiue as they are.
- by Shavan D - at 2014.03.21 06:59:00
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45. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
What I mean is the game needs so veil of balance. I like to be fair, really if things were my way, light suits would be the only thing that could pilot crap, but there would be a buch of vrap with that. People keep saying taking out heaveys is eas...
- by Shavan D - at 2014.03.21 06:54:00
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46. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Then they need to either hoof it or call shotgun! If i cant run around with a light suit and chain gun then they shouldn't be able to drive, and don't say anything about light sunts arn't strong enough to carry so and so, where does the heavy put ...
- by Shavan D - at 2014.03.21 06:40:00
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47. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Why is it that heavy suits have access to weapons the other suits don't, can equip weapons the other suits can, have more armor, and just all around be an annoyance to fight against. Next you see a jeep come screaming out of no where trying to run...
- by Shavan D - at 2014.03.21 05:23:00
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48. Need to talk about jets before hand - in General Discussions [original thread]
Air counter air, tanks are to powerful and need a rival and need to know fear. Jets would be hit and run, doing alot of aoe damg and getting out. They would be glass cannons but they would dish out more 2x the damge that could kill them, a hoverin...
- by Shavan D - at 2014.03.19 05:39:00
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49. Need to talk about jets before hand - in General Discussions [original thread]
Yes I know jets are coming in the next patch or the one after that, hell they might not ever come, but we have dropships and those aren't attack ships. I want to talk about how jets should appropriate, how they should be controlled, and what weapo...
- by Shavan D - at 2014.03.19 03:57:00
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50. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
How about instead of pushing MORE stuff back CCP, you just keep working on what's supposed to be in 1.5 until you fill it's ready. Honestly we've been waiting all this time I think we can wait a little longer for something new. You say you don't w...
- by Shavan D - at 2013.09.19 06:47:00
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51. Are dropships fulfilling their role? - in General Discussions [original thread]
What we need is actual strong air cover like jets that aren't big flying targets that can't get away.
- by Shavan D - at 2013.09.08 16:29:00
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52. Add Jets Next Patch - in General Discussions [original thread]
I wanted to play dust because I saw the 2009 video and the last thing they showed was a jet. I was a bit miffed when the jets weren't in the beta but I held my resolve and waited. I flew the dropship to tie my flying hunger over, it worked, for aw...
- by Shavan D - at 2013.09.04 15:34:00
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53. 1.6 - in General Discussions [original thread]
Jets and bigger maps and maybe a slight rasing of the height ceiling but that one isn't all that needed, but jets definitely. Air has nothing that can do serious fast damage to ground. The dropship is being used in roles it isn't designed fore and...
- by Shavan D - at 2013.08.30 22:11:00
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54. sandbox gameplay - in General Discussions [original thread]
The game can't come anywhere near as big as a Planetside 2 map. I hope no ones got it in there head that that's going to happen. Not for every planet in Eve it's impossible. I think they should have randomized sized maps per planet and district. S...
- by Shavan D - at 2013.07.22 15:14:00
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55. SWARM and dropships - in General Discussions [original thread]
Tosh Tearg wrote: So I had an interesting experience in the game last night.. I'm not sure if it was lag related (albeit it happened often in that round and not just to my swarms) anyways.. storyline time We were in an ambush match, and fairly...
- by Shavan D - at 2013.07.20 14:03:00
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56. In 1.4, we want CCP blam to give us the vehical blog - in General Discussions [original thread]
Yes vehicles in 1.4 and no bomber DS, that's just insulting, puts so effort into making a new model. Either make a jet or a real gunship...and no tweaks, I'm tired of tweaks, stop tweaking things people can adapt. Add jets, jets, JETs dang it , wh...
- by Shavan D - at 2013.07.19 21:12:00
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57. What happened to Carbon engine - in General Discussions [original thread]
I started playing dust when you could park a dropship on top of a tower and fire missles. Recently I heard about those carbon engin. I remeber it beiing used in the 2009 video. So my question is what happened to it? Why arnt CCP using it and why...
- by Shavan D - at 2013.07.19 09:36:00
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58. Reasonable Forge gun fix - in General Discussions [original thread]
Baal Roo wrote: dropships simply need a built in resistance to forgeguns, but an increased knockback. Since they are hanging in the air, it makes sense that some of the kinetic energy would be absorbed in the form of displacement. Which can ...
- by Shavan D - at 2013.07.18 03:07:00
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59. Reasonable Forge gun fix - in General Discussions [original thread]
This is from a dropship pilots perspective. Forge gunner are worse then snipers in my opinion. You can sneak up on a sniper and kill him, but you can't with a FG. They see you coming miles away but you can't see them. Not to mention how irritating...
- by Shavan D - at 2013.07.16 02:03:00
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60. Impossible to kill dropships? - in General Discussions [original thread]
Forge gunners should not complain when qthey have a weapon that can one shot!
- by Shavan D - at 2013.07.12 13:33:00
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