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361. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Yeah not so sure you made a good example there. Of course they're not risking the cost of the suit but they're paying for and risking the cost of the improvement they've made to it. I run my (unmodified) Shaman APEX a fair bit and compared to an ...
- by Shaun Iwairo - at 2015.10.18 21:39:00
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362. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Aeon Amadi wrote: It seems strange to you that it would later become a problem that players would advocate the passive generation of the most powerful weaponry in the game, completely free of cost once invested in, permanently..? The only thi...
- by Shaun Iwairo - at 2015.10.18 12:25:00
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363. Heracles Speaks 10: Impressions after Hotfix Foxfour - Dust 514 - in General Discussions [original thread]
Watched this earlier today and I enjoyed it. You're already well above the 669 subs you mentioned, so congrats. Have you tried editing your videos so they run faster when nothing is happening then slow back down to normal time for engagements? M...
- by Shaun Iwairo - at 2015.10.18 11:56:00
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364. The best solution for NPE & more balanced fights for ALL - in General Discussions [original thread]
I'm not sure this is the only solution the NPE needs. But yeh, as I've said before scans are basically wallhacks and don't really have a place in a competitive FPS.
- by Shaun Iwairo - at 2015.10.18 11:33:00
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365. Hey Sequal's Black RE: My setup - in General Discussions [original thread]
I don't think he was implying it was running at native 4K
- by Shaun Iwairo - at 2015.10.18 10:29:00
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366. Skins skins skins.... - in General Discussions [original thread]
From what I've been told SKINs are a step towards a performance improvement. Previously, all the different looking suits in the same class had a completely different mesh to go along with their completely different texture. SKINs mean they can ju...
- by Shaun Iwairo - at 2015.10.18 10:23:00
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367. Hey Sequal's Black RE: My setup - in General Discussions [original thread]
Also if it's any consolation, I understand how you could upsample the 720 to get a bit of a sharper image.
- by Shaun Iwairo - at 2015.10.18 10:19:00
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368. Hey Sequal's Black RE: My setup - in General Discussions [original thread]
Something I was curious about, you said in your earlier post you preferred a method that worked at 60fps rather than 30. Why does that make a difference if Dust barely ever hits 30 in the first place?
- by Shaun Iwairo - at 2015.10.18 10:18:00
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369. Conspiracy - in General Discussions [original thread]
How Can CCP Port Dust 514 If Our PS4s Aren't Real?
- by Shaun Iwairo - at 2015.10.18 07:19:00
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370. BSD - in Technical Support/Bugs [original thread]
Add this to the black screen thread that already has a GM flag on it.
- by Shaun Iwairo - at 2015.10.18 04:01:00
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371. How.... - in General Discussions [original thread]
deezy dabest wrote: You are absolutely correct but it also seems that somewhere along the way the RAM may not flush properly which is why the problems are worse after you have been playing the game for a couple of hours. At a guess I'd sa...
- by Shaun Iwairo - at 2015.10.18 03:56:00
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372. How.... - in General Discussions [original thread]
deezy dabest wrote: Rattati is exactly the one who pushed skins through as fast as possible to correct this terrible setup which he was handed. I will search through the dev archives for the exact info to give you a better idea what is going ...
- by Shaun Iwairo - at 2015.10.18 03:47:00
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373. How.... - in General Discussions [original thread]
deezy dabest wrote: Shaun Iwairo wrote: deezy dabest wrote: Maps that are 100s of thousands of square meters with at least 4 - 5 different building models. Unique models for every suit and color variation. (Being solved currently) Uni...
- by Shaun Iwairo - at 2015.10.18 03:31:00
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374. How.... - in General Discussions [original thread]
deezy dabest wrote: Maps that are 100s of thousands of square meters with at least 4 - 5 different building models. Unique models for every suit and color variation. (Being solved currently) Unique models for every weapon and color variatio...
- by Shaun Iwairo - at 2015.10.18 03:10:00
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375. How.... - in General Discussions [original thread]
dreth longbow wrote: Shaun Iwairo wrote: It's not about the total content, it's about the content that is or needs to be immediately accessible. All the little bits of information about each players potential look and state and that of thei...
- by Shaun Iwairo - at 2015.10.18 02:56:00
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376. How.... - in General Discussions [original thread]
It's not about the total content, it's about the content that is or needs to be immediately accessible. All the little bits of information about each players potential look and state and that of their deployables. The number and quality of the me...
- by Shaun Iwairo - at 2015.10.18 02:24:00
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377. Dust.... - in General Discussions [original thread]
Aeon Amadi wrote: Thing is though man, we've reached the absolute limit when it comes to optimization. Like, there's nothing more we can do. Graphically, mechanically, we've optimized everything possible. Anything else and the game would.... We...
- by Shaun Iwairo - at 2015.10.18 01:47:00
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378. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Thor Odinson42 wrote: The guys breaking out officer in pubs right now are not nearly as common as people make them out to be. Depends what you think of as too common, I see an officer weapon at least once in every pub. To me that is too com...
- by Shaun Iwairo - at 2015.10.18 01:23:00
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379. [Seeking Input] Performance & Stability Improvement - in General Discussions [original thread]
Look at a similar game that runs well (or at least better) on the ps3. BF4 https://www.youtube.com/watch?v=zgfcLuYKBCE (probably best to mute it, the guy talks about BF4 looking the way it does because of the 'hard drive' aka the console as a w...
- by Shaun Iwairo - at 2015.10.18 00:41:00
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380. Dust.... - in General Discussions [original thread]
It really does just seem like Dust is trying to do too much on a not-very-well optimized system. I'd love to see CCP push out an ultra low LOD setting. If it gave a steady 30fps I'm sure many people would jump on it, I know I would. I don't fire u...
- by Shaun Iwairo - at 2015.10.17 10:11:00
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