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281. Loyalty rank counting upwards? - in General Discussions [original thread]
If you even look at another game you lose Loyalty points.
- by Sgt Kirk - at 2015.08.08 15:26:00
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282. Songs of Seraphim's AMA - in General Discussions [original thread]
Songs of Seraphim wrote: Arkena Wyrnspire wrote: Bradric Banewolf wrote: CCP Rattati wrote: When is someone going to fix the Officer Suits? I just realized your toon is caldari.... this explains the lack of attention for the AR lol!...
- by Sgt Kirk - at 2015.08.08 04:24:00
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283. District Market? - in General Discussions [original thread]
Damn, at least put pirate SKINs or exp weapons.
- by Sgt Kirk - at 2015.08.07 22:43:00
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284. expert help needed W/ explanation - in General Discussions [original thread]
jane stalin wrote: If you like the mass driver go minmando, The fact that the commando does not have grenades is much less of a problem if you have a mass driver. If you like laser weapons you might prefer the amarr assault, the heat reductio...
- by Sgt Kirk - at 2015.08.06 07:16:00
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285. Songs of Seraphim's AMA - in General Discussions [original thread]
Ghost Kaisar wrote: Sgt Kirk wrote: Maximus Mobius wrote: Sgt Kirk wrote: In Fallout 4 we are only given 28 SPECIAL points to attribute to our special skills. A reminder that the special traits are: Strength 5 Perception 6 Enduranc...
- by Sgt Kirk - at 2015.08.06 05:27:00
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286. expert help needed W/ explanation - in General Discussions [original thread]
HYENAKILLER X wrote: SLENDER M4N wrote: Galmando i have both gal and calmandos I have both Cobmando and JohnRambo
- by Sgt Kirk - at 2015.08.06 05:24:00
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287. expert help needed W/ explanation - in General Discussions [original thread]
What are you trying to use it for? For once, regardless of what people think, for the first time in DUST things are starting to boil down to what your preference is. There are still a lot of things that need tuning but nowhere near like it wa...
- by Sgt Kirk - at 2015.08.06 04:57:00
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288. Calmando - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Songs of Seraphim wrote: Swarms were changed to rail weaponry. So bonuses are still the same, just not the weapon. When did this supposedly happen? I didn't think it happened yet but I know Rattati was tryi...
- by Sgt Kirk - at 2015.08.06 04:49:00
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289. Songs of Seraphim's AMA - in General Discussions [original thread]
Maximus Mobius wrote: Sgt Kirk wrote: In Fallout 4 we are only given 28 SPECIAL points to attribute to our special skills. A reminder that the special traits are: Strength 5 Perception 6 Endurance 3 Charisma 2 Intelligence 5 Agility 4 Lu...
- by Sgt Kirk - at 2015.08.06 04:32:00
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290. Songs of Seraphim's AMA - in General Discussions [original thread]
In Fallout 4 we are only given 28 SPECIAL points to attribute to our special skills. A reminder that the special traits are: Strength Perception Endurance Charisma Intelligence Agility Luck
- by Sgt Kirk - at 2015.08.06 04:04:00
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291. I'm a cat - in General Discussions [original thread]
I'm a black man... *runs*
- by Sgt Kirk - at 2015.08.06 03:40:00
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292. Shields are still broken - in General Discussions [original thread]
Kinky Fat Bastard wrote: Sgt Kirk wrote: DRT 99 wrote: armor repairing skill gives 5% per level, while recharging and regulating only gives 3% and 2%? Because the value of a higher number needs less percentages to bring it up. Exam...
- by Sgt Kirk - at 2015.08.05 17:55:00
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293. Shields are still broken - in General Discussions [original thread]
Squagga wrote: Sgt Kirk wrote: DRT 99 wrote: armor repairing skill gives 5% per level, while recharging and regulating only gives 3% and 2%? Because the value of a higher number needs less percentages to bring it up. Example: 10% ...
- by Sgt Kirk - at 2015.08.05 17:11:00
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294. How big is a strongbox really? - in General Discussions [original thread]
Do you know what Bearer bonds are? Look that up, so you get the idea. That's what these licenses are Cat's talking about.
- by Sgt Kirk - at 2015.08.05 16:59:00
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295. How big is a strongbox really? - in General Discussions [original thread]
Cat Merc wrote: Well, you see, when you buy gear you don't literally buy the physical thing, Instead you buy licenses. When you spawn, the CRU or MCC literally build with nanites the gear around your body. Same thing with strongboxes, they co...
- by Sgt Kirk - at 2015.08.05 16:42:00
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296. How big is a strongbox really? - in General Discussions [original thread]
Maybe they are those large Cargo Containers we also see in the maps? Ya'know, the grey giant boxes with yellow outlining, yeah, those guys.
- by Sgt Kirk - at 2015.08.05 16:41:00
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297. Question. - in General Discussions [original thread]
Lightning35 Delta514 wrote: Apocalyptic Destroyerr wrote: The flux is Gal ?... No but who the hell doesn't run a core on any pro assault? The Flux Grenade is Gallente
- by Sgt Kirk - at 2015.08.05 13:35:00
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298. Slayer Logis lol yeah right - in General Discussions [original thread]
Genral69 death wrote: Deadly Goliath wrote: Hey Jack how's that slayer logi going, oh wait it isn't, just like I predicted. Oh and did you guys manage to get any kills with them nanohives, I mean since you lot said they are more useful than ...
- by Sgt Kirk - at 2015.08.05 08:32:00
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299. CCP - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: While I overwhelmingly agree with the sentiment, it annoys me that people ask for [insert race] HMGs instead of [insert race] anti-infantry heavy weapons in general. It's pretty closed-minded to not be able to conce...
- by Sgt Kirk - at 2015.08.05 07:34:00
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300. Shields are still broken - in General Discussions [original thread]
DRT 99 wrote: armor repairing skill gives 5% per level, while recharging and regulating only gives 3% and 2%? Because the value of a higher number needs less percentages to bring it up. Example: 10% of 3 is less than 3% of 30 Even thou...
- by Sgt Kirk - at 2015.08.05 06:53:00
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