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1361. remote explosive bug - in Technical Support/Bugs [original thread]
Beren Hurin wrote: put in a bug report and link the thread. I pretty much thought that's what I did here... I see devs responding everyday to other threads...so its not like they cant see this if they wont respond ill keep bumping it...
- by Seymor Krelborn - at 2013.09.09 19:01:00
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1362. Open Letter to CCP. - in General Discussions [original thread]
General John Ripper wrote: Seymor Krelborn wrote: General John Ripper wrote: Thor Odinson42 wrote: I don't have a problem with Aim Assist. I think the biggest issue for people is that hit detection works. Whatever the issue the Time T...
- by Seymor Krelborn - at 2013.09.09 18:59:00
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1363. Open Letter to CCP. - in General Discussions [original thread]
General John Ripper wrote: Thor Odinson42 wrote: I don't have a problem with Aim Assist. I think the biggest issue for people is that hit detection works. Whatever the issue the Time To Kill needs to be raised a bit. I've adapted somewhat b...
- by Seymor Krelborn - at 2013.09.09 17:57:00
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1364. CANT EVEN PLAY!!! DAMN AIM ASSIST - in Technical Support/Bugs [original thread]
Andris Kronis wrote: Seymor Krelborn wrote: Flatman22 wrote: We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to fig...
- by Seymor Krelborn - at 2013.09.09 17:48:00
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1365. CANT EVEN PLAY!!! DAMN AIM ASSIST - in Technical Support/Bugs [original thread]
Andris Kronis wrote: Seymor Krelborn wrote: aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. Yeah, sure, that's it. A little story. Buddy of mine uses KBD/M exclusively and hes a better killer ...
- by Seymor Krelborn - at 2013.09.09 17:47:00
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1366. [Request] Let us drop into our corporations owned districts - in Feedback/Requests [original thread]
I support this +1
- by Seymor Krelborn - at 2013.09.09 03:22:00
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1367. Another parody? Yuuuup. Hope y'all enjoy this one too :D - in General Discussions [original thread]
DS 10 wrote: Seymor Krelborn wrote: nice lol.... so im guessing aim assist hast ruined your game you should make a song telling the QQers whats up. My last one hit QQers pretty good. I have a few ideas swirling around. Any ideas are w...
- by Seymor Krelborn - at 2013.09.09 02:25:00
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1368. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Baal Roo wrote: Seymor Krelborn wrote: Baal Roo wrote: Clearly hit detection has improved, and that's definitely a good thing. That doesn't mean however that the aim assist isn't too good for hip-firing. In most scenarios at med-long ran...
- by Seymor Krelborn - at 2013.09.09 01:48:00
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1369. state of emergency - in General Discussions [original thread]
sweet the caldari are QQing and I just got a new sex drone...life is good
- by Seymor Krelborn - at 2013.09.09 01:34:00
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1370. [request] tone up/down the 'ouch that hurt me noise' - in Feedback/Requests [original thread]
major faux-pas wrote: OK, it was funny when I first heard it. But my merc sounds like a girl. It's loud and it's distracting. Anyway, mercs arn't suppost to complain when hit. "Ain't got time to bleed" Yeah, I know I'm complaining. Does a...
- by Seymor Krelborn - at 2013.09.09 01:31:00
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1371. If you could go 1 vs 1 with a CCP Dev who would it be? - in General Discussions [original thread]
moonman wang I would melee him with my awesome brain.
- by Seymor Krelborn - at 2013.09.09 01:27:00
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1372. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Baal Roo wrote: Clearly hit detection has improved, and that's definitely a good thing. That doesn't mean however that the aim assist isn't too good for hip-firing. In most scenarios at med-long range you're better off letting the aim assist d...
- by Seymor Krelborn - at 2013.09.09 00:54:00
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1373. AIM ASSIST MAKES NO DIFFERENCE - in General Discussions [original thread]
bravo sir +1
- by Seymor Krelborn - at 2013.09.09 00:40:00
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1374. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
I post in every QQ thread this very thing... hit detection people...hit detection
- by Seymor Krelborn - at 2013.09.09 00:39:00
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1375. Another parody? Yuuuup. Hope y'all enjoy this one too :D - in General Discussions [original thread]
nice lol.... so im guessing aim assist hast ruined your game you should make a song telling the QQers whats up.
- by Seymor Krelborn - at 2013.09.09 00:37:00
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1376. video of bugged remotes - in Technical Support/Bugs [original thread]
bump
- by Seymor Krelborn - at 2013.09.09 00:31:00
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1377. CANT EVEN PLAY!!! DAMN AIM ASSIST - in Technical Support/Bugs [original thread]
Flatman22 wrote: We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to figure out what happened. apparently you do have t...
- by Seymor Krelborn - at 2013.09.09 00:30:00
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1378. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
skippy678 wrote: Seymor Krelborn wrote: CCP Logibro wrote: Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. while your at it if you don't mind find out whats up with this too http://www.youtube...
- by Seymor Krelborn - at 2013.09.09 00:26:00
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1379. remote explosive bug - in Technical Support/Bugs [original thread]
gonna keep bumping till a dev says they are working on this or don't give a sh!t...
- by Seymor Krelborn - at 2013.09.09 00:20:00
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1380. 1.4 Auto Aim - in General Discussions [original thread]
Ted Nugget wrote: Since skill is out the window with this build and anyone is able to point at you and "lock on" like swarm launchers... the fun is out of this game... pretty sure this is my last post and last time playing good glad you and...
- by Seymor Krelborn - at 2013.09.09 00:17:00
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