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21. WPs for control of Low Orbit - in Feedback/Requests [original thread]
So a steady 'income' of WPs for control of low orbit, WPs for allied ship kills in low orbit, and ISK earned from ship kills as well.
- by Sextus Hardcock - at 2013.04.07 23:29:00
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22. WPs for control of Low Orbit - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I'd prefer ISK. For every spaceship destroyed in lower orbit, % of ship cost goes into paying mercs of opposing side. yah and WPs for ships killed as well.
- by Sextus Hardcock - at 2013.04.07 23:28:00
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23. WPs for control of Low Orbit - in Feedback/Requests [original thread]
Suggestion: give a steady stream of WPs to all members of the team who's allied eve ships control low-orbit. If allied ships (uncloaked only) are uncontested in low orbit, then Ground commander earns X WP per minute (alternately each member of t...
- by Sextus Hardcock - at 2013.04.07 23:09:00
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24. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
My point Slypie, is that the basics of both of these ideas complement and balance each other, and would make for very interesting content which would have relevance to dusties and capsuleers, I'm not trying to say one idea is better than the other...
- by Sextus Hardcock - at 2013.04.06 23:15:00
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25. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
slypie11 wrote: Sextus Hardcock wrote: 'There will be three tiers of AS guns. Batteries of smaller blaster turrets that fire in volleys, can attack multiple targets, take 5 min to charge, and deal a small amount of damage per volley. There w...
- by Sextus Hardcock - at 2013.04.06 23:11:00
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26. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
'There will be three tiers of AS guns. Batteries of smaller blaster turrets that fire in volleys, can attack multiple targets, take 5 min to charge, and deal a small amount of damage per volley. There will be installations of 2 rocket turrets that...
- by Sextus Hardcock - at 2013.04.06 23:00:00
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27. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
slypie11 wrote: Sextus Hardcock wrote: slypie11 wrote: Sextus Hardcock wrote: I support this general idea. It creates content, makes another meaningful connection between Eve and Dust. The timings and radii and what not would have to b...
- by Sextus Hardcock - at 2013.04.06 22:55:00
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28. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
I agree with more low slots for the Proto suit. I would like to add, that Pubs and these cute little 8v8 matches are not good places to use a support suit like the heavy.
- by Sextus Hardcock - at 2013.04.06 22:49:00
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29. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
slypie11 wrote: Sextus Hardcock wrote: I support this general idea. It creates content, makes another meaningful connection between Eve and Dust. The timings and radii and what not would have to be tuned. Maintaining the original WP based Or...
- by Sextus Hardcock - at 2013.04.06 22:42:00
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30. Add armor burn to dropsuits. - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: no -1. Only armor burn should come from the amarr heavy plasma flamethrower. https://forums.dust514.com/default.aspx?g=posts&m=536134#post536134 +1 this I still want screaming however.
- by Sextus Hardcock - at 2013.04.06 22:38:00
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31. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Sextus Hardcock wrote: Don't see any need to make things more complicated than they already are. We already all operate under the same rules, if your guys are burning out, you don't have enough players for the amount ...
- by Sextus Hardcock - at 2013.04.06 22:31:00
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32. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
I support this general idea. It creates content, makes another meaningful connection between Eve and Dust. The timings and radii and what not would have to be tuned. Maintaining the original WP based Orbital (from the WB) is necessary. However, S...
- by Sextus Hardcock - at 2013.04.06 22:28:00
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33. Add armor burn to dropsuits. - in Feedback/Requests [original thread]
would it be funny to watch? yes, blueberries running around on fire (could we add screaming to the audio please?), yes I would enjoy that. Is it a good idea? sadly, no. It adds nothing and is much a waste of Dev time as implementing vehicle burn...
- by Sextus Hardcock - at 2013.04.06 22:19:00
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34. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
Don't see any need to make things more complicated than they already are. We already all operate under the same rules, if your guys are burning out, you don't have enough players for the amount of districts you have. And yes, people will blitz you...
- by Sextus Hardcock - at 2013.04.06 22:13:00
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35. Corporation Tax - in Feedback/Requests [original thread]
1. Yes 2. No until the economies are at least joined and stable, then sure. 3. Doesn't matter. People will just start one man corps to dodge taxes, like eve.
- by Sextus Hardcock - at 2013.04.06 22:11:00
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36. [Request] Gunships - in Feedback/Requests [original thread]
why not light, medium and heavy gunships. Agile and fast or heavily tanked and slow. 1,2 or 3, crew (pilots, gunners, bombers tail gunners etc...) However, we must have air superiority fighters, and they ideally shouldn't have any signifacant air...
- by Sextus Hardcock - at 2013.04.04 02:37:00
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37. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Just to add some perspective here. Every concern about it being in favour of attacking can benefit the defender. Instead of sitting back and being attacked, you have to proactively defend yourself by attacking districts your opponent has, which he...
- by Sextus Hardcock - at 2013.04.04 02:28:00
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38. Increase first person fov - in Feedback/Requests [original thread]
A smaller FoV promotes teamwork. Your squad needs over lapping fields of fire and you need to keep an eye on your TacNet radar.
- by Sextus Hardcock - at 2013.03.22 21:10:00
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39. [Request] Dropping bombs from dropships - in Feedback/Requests [original thread]
sorry no, better EHP I can get behind. Save the bomb dropping for a Gunship
- by Sextus Hardcock - at 2013.03.17 00:30:00
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40. [Feedback] Response to [CCP]FoxFour: On the interface. - in Feedback/Requests [original thread]
Jaiden Longshot wrote: ... Corporation Fits - Instead of having to walk someone through a fit in squad or corp comms (requiring a UVT) it would be nice if a player can see saved corporation fits (again like EVE). War Barge The table...
- by Sextus Hardcock - at 2013.03.05 16:55:00
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