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21. Let us see the front of our suits please - in Feedback/Requests [original thread]
Yeah, and guys look at us werid when we're checking them out :(
- by Sersa - at 2012.07.01 16:22:00
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22. Sounds... are not epic enough - in Feedback/Requests [original thread]
Don't you think it would be cool, if on overwiev map we could hear actual sounds of battle, instead of just wind blowing?
- by Sersa - at 2012.07.01 16:21:00
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23. Let us see the front of our suits please - in Feedback/Requests [original thread]
Yeah, like in Skyrim for example, when you stand still you can turn camera all around.
- by Sersa - at 2012.07.01 15:37:00
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24. Cinematics when arriving to battle - in Feedback/Requests [original thread]
It could play during spawn countdown. Or be really quick one. And on top of everything, optional.
- by Sersa - at 2012.07.01 15:34:00
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25. ZionTCD Recrutment Thread (CCP this thread no longer needed) - in General Discussions [original thread]
Versatile sniper reporting for duty, Sir! o7 PSN - Czort6 Don't have PS headset yet, never needed one, but for DUST...
- by Sersa - at 2012.07.01 14:59:00
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26. Sounds... are not epic enough - in Feedback/Requests [original thread]
I've tried playing Killzone 3, wasn't impressed much, but yeah, sound was really good there.
- by Sersa - at 2012.07.01 14:46:00
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27. Sounds... are not epic enough - in Feedback/Requests [original thread]
The question is, how long it will take to download final version.
- by Sersa - at 2012.07.01 10:12:00
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28. Vechicle Grace Period - in Feedback/Requests [original thread]
Or for those 10 seconds don't let anybody else sit on pilot/driver seat, so turrets would still be used to defend it if need arise.
- by Sersa - at 2012.07.01 09:13:00
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29. Sounds... are not epic enough - in Feedback/Requests [original thread]
THAT'S what I'm talking about! Guess I have to buy that game.
- by Sersa - at 2012.07.01 09:01:00
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30. Stuck UI elements - in Feedback/Requests [original thread]
I had the same problem as in first when my target left displaying range.
- by Sersa - at 2012.07.01 00:18:00
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31. Sounds... are not epic enough - in Feedback/Requests [original thread]
To tell the truth, I've never had ocassion to play any Battlefield, but i guess from what you say it sounds pretty good. I've also never heard that clip, probably still being deaf because of that psycho yelling 'PEGI SIXTEEN!', which is probably ...
- by Sersa - at 2012.07.01 00:11:00
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32. MCC Distance - in Feedback/Requests [original thread]
I'd like that too, but after couple games, you can asume it by looking to the sky.
- by Sersa - at 2012.06.30 22:19:00
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33. Sounds... are not epic enough - in Feedback/Requests [original thread]
I hope, that it's just because of beta, but it strikes me, that for something as big, as this game is intending to be, the sound is not very impresive. I think it's too shallow and muffeled, like wearing ear plugs. A missile hits behind your back...
- by Sersa - at 2012.06.30 21:38:00
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34. [BUG]Targeting indicator don't disappear - in Technical Support/Bugs [original thread]
When I'm targeting with Swarm Launcher and target leave rendering distance I'm left with that blinking green square, which won't disappear untill i die. I's quite distrackting as I automaticly look at it due to all that blinking.
- by Sersa - at 2012.06.30 18:17:00
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35. Mic - in Technical Support/Bugs [original thread]
You have to turn that on in options.
- by Sersa - at 2012.06.30 16:52:00
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36. Request: Make the Text Bigger Please - in Feedback/Requests [original thread]
And change that red font when something is too expensive to something, for example, more orange-ish. Pretty please, it hurts my eyes.
- by Sersa - at 2012.06.30 15:58:00
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37. Charged Sniper Rifle - Description Misleading and needs correcting - in Feedback/Requests [original thread]
Well, either i do something wrong, or there's a bug, because for me, quick fire don't work at all. No matter how short i press R1. And so, I'm limited to charged shots. Any help? Oh, and I reaaaly want that charge indicator.
- by Sersa - at 2012.06.30 14:27:00
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38. [Bug] Jumping/Falling and Nades - in Technical Support/Bugs [original thread]
On some occasions I get stuck midjump up the rocks, then ,when I finally manage to land, i recieve damage as though I did not just a little jump, but fall down some height. Died once because of that.
- by Sersa - at 2012.06.30 14:14:00
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39. PS3 resets on game quit - in Technical Support/Bugs [original thread]
Dunno as for others, but for me it's quite frequent-close to always in on-line games, I've learned to live with this. Besides, why would one quit DUST in first place?
- by Sersa - at 2012.06.30 14:08:00
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40. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
I've just got -sp too, but it just needed to restart the game. Also, it happened when the game hanged on the loading circle at the market.
- by Sersa - at 2012.06.29 00:22:00
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