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121. Tanks rule the sky. - in General Discussions [original thread]
Judge Rhadamanthus wrote: gbghg wrote: Judge, add a second one showing its angle of fire height-wise at that range, we can't even burn to the flight ceiling to escape it, you either hide behind a building or take a big risk and try to escape...
- by Serimos Haeraven - at 2014.01.16 14:46:00
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122. Tanks rule the sky. - in General Discussions [original thread]
Quil Evrything wrote: There are some dropships, that my rail tank sinks with just two hits. There are some dropships, where I can fire my whole clip at them, and they're still up there. Fouxhound, you sound like you're just bitter because you...
- by Serimos Haeraven - at 2014.01.16 14:42:00
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123. Tanks rule the sky. - in General Discussions [original thread]
Pokey Dravon wrote: Horizen Kenpachi wrote: Yeah its bull **** 1 or 2 shots and thats350 k gone why are the modules so crap for the ads when the others have more slots iv given up there overpriced and still crap wish i could have my sp bk cc...
- by Serimos Haeraven - at 2014.01.16 14:40:00
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124. Question to tank drivers - in General Discussions [original thread]
Fail OP is fail OP.
- by Serimos Haeraven - at 2014.01.16 14:36:00
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125. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
DUST Fiend wrote: Soraya Xel wrote: Serimos, one of the other things recall needs, is that you need to be unable to call a vehicle while you already have one out. Vehicle recall should not be used for trading vehicles out. The summon-a-new-o...
- by Serimos Haeraven - at 2014.01.16 05:02:00
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126. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Pokey Dravon wrote: Serimos Haeraven wrote: Pokey Dravon wrote: That really makes no sense at all, and as a previous responder pointed out, it not only penalizes shield tanks who use armor plates as additional buffer, but also forces pilo...
- by Serimos Haeraven - at 2014.01.15 17:12:00
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127. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Thumb Green wrote: Armor reps are passive they have no cooldown time. But no matter what, they won't be able to recall until their vehicle has repaired completely, and this means that if it's in the middle of a battle, there's still no way th...
- by Serimos Haeraven - at 2014.01.15 17:08:00
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128. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
DUST Fiend wrote: Serimos Haeraven wrote: Lorhak Gannarsein wrote: Serimos Haeraven wrote: Vag Eye Lenol wrote: I may be wrong but I think this is already somewhat implement, not sure where the line is drawn though... There have b...
- by Serimos Haeraven - at 2014.01.15 17:03:00
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129. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Pokey Dravon wrote: Serimos Haeraven wrote: Lorhak Gannarsein wrote: Serimos Haeraven wrote: Vag Eye Lenol wrote: I may be wrong but I think this is already somewhat implement, not sure where the line is drawn though... There have...
- by Serimos Haeraven - at 2014.01.15 16:59:00
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130. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Pokey Dravon wrote: That really makes no sense at all, and as a previous responder pointed out, it not only penalizes shield tanks who use armor plates as additional buffer, but also forces pilots to carry a repair tool. The only 'proper' fix...
- by Serimos Haeraven - at 2014.01.15 16:57:00
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131. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Lorhak Gannarsein wrote: Serimos Haeraven wrote: Vag Eye Lenol wrote: I may be wrong but I think this is already somewhat implement, not sure where the line is drawn though... There have been many instances where i can't recall my drops...
- by Serimos Haeraven - at 2014.01.15 16:54:00
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132. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Serimos Haeraven wrote: Recently after viewing a topic on these forums made about Redline Railgun tanks, the OP made a really good suggestion about how the recall mechanic could be fixed, and I thought it was so goo...
- by Serimos Haeraven - at 2014.01.15 16:48:00
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133. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Vag Eye Lenol wrote: I may be wrong but I think this is already somewhat implement, not sure where the line is drawn though... There have been many instances where i can't recall my dropship until i repair it up to a certain point.... It is...
- by Serimos Haeraven - at 2014.01.15 16:45:00
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134. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Reav Hannari wrote: Are you still seeing this on a regular basis? As an ADS pilot unless the tank runs to cover in their redline I'll just shoot them if they get out and I rarely get that opportunity. I carry a repair tool on my pilot suit to f...
- by Serimos Haeraven - at 2014.01.15 16:44:00
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135. Bombers the cure for redlines rails? - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: DUST Fiend wrote: THEAMAZING POTHEAD wrote: DUST Fiend wrote: THEAMAZING POTHEAD wrote: I like how our new dropship playerbase thinks redline rails are a problem seeing as how they're the one thing stopping...
- by Serimos Haeraven - at 2014.01.15 16:40:00
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136. The perfect fix for vehicle recall abuse - in General Discussions [original thread]
Recently after viewing a topic on these forums made about Redline Railgun tanks, the OP made a really good suggestion about how the recall mechanic could be fixed, and I thought it was so good I've decided to make a topic to highlight it, I'll inc...
- by Serimos Haeraven - at 2014.01.15 16:31:00
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137. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Prius Vecht wrote: You can recall them in an instant. No vehicle should be recalled if its damaged and they should have to wait on the RDV just like when theyre dropped off. No teleporting. Recalling cant be an exploit to get your tank out of...
- by Serimos Haeraven - at 2014.01.15 16:20:00
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138. DEV's reply a lot in general discussion, but not in feedback/requests? - in General Discussions [original thread]
Aero Yassavi wrote: Iron Wolf Saber wrote: Aero Yassavi wrote: So basically treating everyone like babies? If they just be very clear that a) no promises and b) why the idea does not work then both mindsets can be solved and we can start...
- by Serimos Haeraven - at 2014.01.14 22:57:00
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139. DEV's reply a lot in general discussion, but not in feedback/requests? - in General Discussions [original thread]
This is one thing that confuses me greatly about these forums. Plenty of devs comment on posts in General Discussion, some of these posts are even completely un-needing of a dev response, but Feedback/Requests is practically a ghost town for Devs,...
- by Serimos Haeraven - at 2014.01.14 15:38:00
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140. AV buff needed in 1.8 - in General Discussions [original thread]
Subject 36 wrote: Atom Heart Mother wrote: Woka II wrote: It's funny how when ppl talk about "AV" it's always swarms. Also getting 400m lock on is definitely a no, with how weak drop ships are you'll make them even more useless if you got...
- by Serimos Haeraven - at 2014.01.13 13:35:00
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