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21. 40mil ISK raffle - in General Discussions [original thread]
I'll enter, seeing as heavy's don't make must isk nowadays (being useless an all)
- by Sanguine 27 - at 2013.10.28 10:35:00
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22. Dusters Blog CCP Interview - in General Discussions [original thread]
Ask when their gonna sort out the strafe left and right constantly to make bullets go straight through you part of the game. If you don't strafe in Dust, you lose! May as well be the game's motto/slogan : ( They should add that little sentence to ...
- by Sanguine 27 - at 2013.10.25 15:46:00
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23. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
To be honest strafing speeds just need to be lowered, for both the controller and KB/M. Currently in Dust your aim is less of a factor in winning engagements, than your ability to strafe left then right as quick as you can whilst spamming bullets ...
- by Sanguine 27 - at 2013.10.24 15:54:00
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24. (Request/Feedback) You've been scanned UI - in Feedback/Requests [original thread]
I just noticed that when you get scanned by someone the HUD tells you Feedback - Make the writing bigger and clearer, also maybe add a sound effect
as you don't always notice the notice you've just received on screen when in the heat of bat...
- by Sanguine 27 - at 2013.10.22 17:02:00
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25. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
CCP Logibro wrote: Sanguine 27 wrote: I think you should still earn and lose standings points whether you win or lose a fight. Too much grinding otherwise You do still gain loyalty points if you lose a match, so long as you remain in the ...
- by Sanguine 27 - at 2013.10.18 18:32:00
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26. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
I think you should still earn and lose standings points whether you win or lose a fight. Too much grinding otherwise
- by Sanguine 27 - at 2013.10.18 18:08:00
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27. (Request) Dust Character Merges - in Feedback/Requests [original thread]
Lucifalic wrote: No. This doubles your sp cap. Also u just make alts, go to academy and dominate, no cap in academy, merge rinse and repeat. Blatent boosting with no rink to your presious proto junk or you kd ratio or whatever else you care abo...
- by Sanguine 27 - at 2013.07.31 12:45:00
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28. (Request) Dust Character Merges - in Feedback/Requests [original thread]
Absolute Idiom II wrote: They are not going to merge SP. But once trading/secondary market exists you'll be able to move across the assets and isk no problem. I'm honestly not that bother with the sp transfer, I just thought that this would ...
- by Sanguine 27 - at 2013.07.31 12:02:00
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29. (Request) Dust Character Merges - in Feedback/Requests [original thread]
(tl;dr: merge an alt to a main to have all assets, SP and isk on one character) Here's background info first. I have two characters in Dust my main San 27 and my alt San 91. San 91 was used regularly at the beginning of open beta due too low a...
- by Sanguine 27 - at 2013.07.31 10:59:00
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30. Sticky:Spine Crescent Skirmish Feedback - in Skirmish Gamemode [original thread]
The building that is on the grid line between H 7+8 has invisible walls at its entry points that only effect bullets. I was fighting someone at this location and both of us could not deal damage to each other if one of us was outside the building...
- by Sanguine 27 - at 2013.06.03 19:26:00
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31. Militia Vehicle Heavy Armor Repair Module PG - in Technical Support/Bugs [original thread]
I've noticed that the PG requirements for the Militia Vehicle Heavy Armor Repair Module are less then for the BPO variant Militia Vehicle Heavy Armor Repair Module CPU= 26 PG= 1120 Militia Vehicle Heavy Armor Repair Module BPO CPU= 26 PG= 1232
- by Sanguine 27 - at 2013.05.29 15:47:00
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32. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Sanguine 27 - at 2013.05.24 16:42:00
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33. Heavy Truce - in General Discussions [original thread]
Put my name down as well Lance, I been a Heavy since last June so Ive been through it all and would hate for the HMG to go back to how it was in the E3 build. I just can't stand having to use the Heavy suit with anything other than the HMG or Forg...
- by Sanguine 27 - at 2013.05.04 10:58:00
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34. Large Turret Base (Bring 'em back!) - in Feedback/Requests [original thread]
I wouldn't mind this, although they would require a fair bit of redesigning. I was forever getting stuck to the insides, especially when in a heavy dropsuit. Having both these and the current versions available to buy once we can add our own infr...
- by Sanguine 27 - at 2013.04.19 16:49:00
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35. Latest CreoDron PS Home event - in General Discussions [original thread]
To Coleman Gray thats the same pic CCP used the first time round so its not April fools if thats what ur thinking bac to subject has no1 else tried for a second batch of lavs the last couple of days, all you have to do is play a game of slay (win...
- by Sanguine 27 - at 2013.04.04 14:17:00
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36. Latest CreoDron PS Home event - in General Discussions [original thread]
Noticed this on the dust514.com beta news section, it was posted on the 2nd of April (as if their running the event anew) so i decided to get myself 10 more BPCs Thing is once I've got the new code and type it into the PS store it says the produc...
- by Sanguine 27 - at 2013.04.04 12:14:00
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37. Exile AR bullet count wrong - in Technical Support/Bugs [original thread]
not sure if this was done intentionally by CCP so that the exile wasnt seen as an overpowered BPO, but the description says ther are 60 rounds in a mag but ingame there are only 48. im sure it use to have 60 ingame but might be my imagination.
- by Sanguine 27 - at 2013.03.12 18:51:00
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38. Torque on Vehicles - in General Discussions [original thread]
Yes its the vehicles acceleration that is improved with torque top speed is improved with nitros injectors which is an active module and the nanofibre modules which decrease armor for speed passively
- by Sanguine 27 - at 2013.03.03 13:55:00
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39. [Request/Idea] Eve like advertisements in the warbarge/merc quarters - in Feedback/Requests [original thread]
When i played the trail version of Eve some time back, i noticed that around jump gates their were floating billboards advertising the games manufacturing companies products and displaying the profiles of people with a bounty a their head. So i t...
- by Sanguine 27 - at 2013.02.05 11:22:00
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40. [bug] Pressing L1 opens Neocom during gameplay, instead of ADS - in Technical Support/Bugs [original thread]
Dominus Fatali wrote: Press either start or the down button on the D-pad. the above or press start L1 then press the circle button twice. This method always works where the other, only sometimes
- by Sanguine 27 - at 2013.01.15 18:54:00
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