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281. THE GALLANTE ASSAULT RIFLE - in General Discussions [original thread]
yes boss
- by SILVERBACK 02 - at 2013.11.01 05:54:00
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282. For the First Time (Faction Warfare) - in General Discussions [original thread]
Vyzion Eyri wrote: Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged ...
- by SILVERBACK 02 - at 2013.11.01 05:39:00
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283. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
CCP Stiffneck wrote: SILVERBACK 02 wrote: IN B4 ANYONE ELSE! water!!!!! OCEAN!! HIT THE BEACH ;) We MIGHT have WATER in the future but we currently don't have mechanics to support this feature. So relax~~ you absolute tease ;)
- by SILVERBACK 02 - at 2013.11.01 05:33:00
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284. For the First Time (Faction Warfare) - in General Discussions [original thread]
good game titus! i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :) those tactial hybrid strikes thou... OP much :P blast radius stats please???
- by SILVERBACK 02 - at 2013.11.01 05:27:00
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285. THE GALLANTE ASSAULT RIFLE - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Fifth Element reference? We's gonna be gewd frendz. haha that flim is 2nd to blade runner :P
- by SILVERBACK 02 - at 2013.11.01 03:23:00
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286. Good scout fits, share your ideas - in General Discussions [original thread]
caldari scout ck.0 light frame 4x complex shield extenders 2x kinectic cats thukker grenades uplinks any shot gun
- by SILVERBACK 02 - at 2013.11.01 02:59:00
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287. THE GALLANTE ASSAULT RIFLE - in General Discussions [original thread]
"we are replicators" best bit lol :P
- by SILVERBACK 02 - at 2013.11.01 02:52:00
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288. THE GALLANTE ASSAULT RIFLE - in General Discussions [original thread]
the AR before racial variants are released http://www.youtube.com/watch?v=1Pb1Voc85ac the AR after racial variants are released http://www.youtube.com/watch?v=LOaJeS4D5Dk in b4 lock/move CCP this is just a little joke between sci fi fan...
- by SILVERBACK 02 - at 2013.11.01 02:45:00
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289. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
i think its awsome how the maps are really coming together now and every bit of new content inncoperates a new gaming experience with it :) iv noticed that on several of the maps you can see OTHER maps outside of the "red zone" is this a glimpse...
- by SILVERBACK 02 - at 2013.11.01 02:12:00
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290. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
IN B4 ANYONE ELSE! water!!!!! OCEAN!! HIT THE BEACH ;)
- by SILVERBACK 02 - at 2013.11.01 01:40:00
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291. CALDARI HEAVY ...awsome! - in General Discussions [original thread]
Aero Yassavi wrote: I dare you to take that suit and go Caldari Commando instead of Caldari Sentinel challenge accepted. :P
- by SILVERBACK 02 - at 2013.10.31 15:54:00
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292. CALDARI HEAVY ...awsome! - in General Discussions [original thread]
hopefully sheild extender and regulator 10% bonus
- by SILVERBACK 02 - at 2013.10.31 15:50:00
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293. BATTLE SUITS.. - in General Discussions [original thread]
so CCP when you release all the racial dropsuits and vehicles. will you be releaseing all the battle suits after? i.e SPECTRE light frame, TITAN heavy frame etc.. maybe after youve complete the basics of the game and introduce and expansion or h...
- by SILVERBACK 02 - at 2013.10.31 15:20:00
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294. how many people are saving sp for the new weapons? - in General Discussions [original thread]
General John Ripper wrote: I am wondering how many will save the sp needed to max the new weapon skills and possibly proficiency so they can have it on day one release? You would have like 2 mill saved up for a while... im not wasting any of...
- by SILVERBACK 02 - at 2013.10.31 15:15:00
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295. CALDARI HEAVY ...awsome! - in General Discussions [original thread]
Enkidu Camuel wrote: Comparing the Caldari Heavy design with the other models I suppose that it will be the "fastest" of all the Heavies in the game, so that might be a small advantage... also, if at least one Complex Shield Energizer do wonder...
- by SILVERBACK 02 - at 2013.10.31 15:10:00
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296. CALDARI HEAVY ...awsome! - in General Discussions [original thread]
Cosgar wrote: Minmatar heavy is going to be better. You know why? It's going to have more high slots than the Caldari and enough mobility to out strafe it. how can you have more high slots and speed then a SHIELD heavy lmao! and heavys don...
- by SILVERBACK 02 - at 2013.10.31 15:07:00
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297. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
suggestion; keep straffing the way it is BUT when people straffing give it the same dispersion as a HMG.
- by SILVERBACK 02 - at 2013.10.31 15:04:00
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298. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
Grimmiers wrote: Strafing should always be an option since we have high health, but I think they should buff melee damage or modules a bit to make cqc matches more exciting. Also I think the melee animation recovery is way too slow. I like the ...
- by SILVERBACK 02 - at 2013.10.31 05:36:00
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299. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
are there any future plans to remove this function? the straffing from left to right is very "awkward" looking.. if that makes sense, say for example im engaged in a firefight with another player, i adopt a stable firing postion and attempt to ta...
- by SILVERBACK 02 - at 2013.10.31 05:17:00
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300. ART WORK THREAD - in General Discussions [original thread]
http://s991.photobucket.com/user/spartan556/media/caldari_zps275dd8a4.jpg.html first dust 514 tv spot "vicious cylce" poster boy... CK.o O_O
- by SILVERBACK 02 - at 2013.10.31 04:57:00
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