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541. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: SILENTSAM 69 wrote: I really like this thread and think you have thought it out really well. I am one of the people complaining about the movement nerf, and I have to admit I started playing shooters by playing Ha...
- by SILENTSAM 69 - at 2012.10.02 19:06:00
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542. Why are you all so bad all of a sudden - in General Discussions [original thread]
Knarf Black wrote: Pretty much. I've gone from a 2.5 KDR to .5, been forced to abandon my favored class, made the wasteful mistake of trying out laser rifles, and can only reliably get kills with a sniper rifle. It's kind of depressing. I r...
- by SILENTSAM 69 - at 2012.10.02 18:56:00
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543. Why are you all so bad all of a sudden - in General Discussions [original thread]
Lots of it is the changes. The game is becoming more of a sit and camp game then a run and gun game.
- by SILENTSAM 69 - at 2012.10.02 18:52:00
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544. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Knarf Black wrote: I feel like "arcade" style shooters work much better on consoles, as controllers are more suited to run & gun instead of fine aiming. The strafing nerf has completely wrecked my KDR. I'm off...
- by SILENTSAM 69 - at 2012.10.02 18:51:00
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545. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
My biggest gripe is that the Scout was made to be faster and move better. Then they stopped it from being able to move well. Without a big ehp boost the Scout has become almost useless. Maybe I am wrong though and it just has a whole newrole. That...
- by SILENTSAM 69 - at 2012.10.02 18:45:00
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546. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
I really like this thread and think you have thought it out really well. I am one of the people complaining about the movement nerf, and I have to admit I started playing shooters by playing Halo. I love being able to move around better. I attrib...
- by SILENTSAM 69 - at 2012.10.02 18:36:00
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547. How do corp battles work? - in General Discussions [original thread]
CCP Cognac wrote: MofaceKilla wrote: Does price of the contract even matter? I don't see how it does. These corp battles are for bragging rights only, whether we play for 1 isk or 1 million isk it has no value to the winner. Isk in the corp...
- by SILENTSAM 69 - at 2012.10.02 18:18:00
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548. Strafe Speed nerfed!? - in General Discussions [original thread]
Please CCP go back and fix this strafe nerf. It feels as if my merc is stiff now and can not twist at the waist at all. It just feels wrong.
- by SILENTSAM 69 - at 2012.10.02 06:18:00
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549. Whats the meaning behind "DUST514"? - in General Discussions [original thread]
42
- by SILENTSAM 69 - at 2012.09.30 23:20:00
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550. Freezing Only when I engage enemy - in General Discussions [original thread]
Ya, the framerate skips a lot as soon as I run in close to engage enemies. Its really annoying to be fine, and after a moment of skip be dead, or just not where I expect to be.
- by SILENTSAM 69 - at 2012.09.29 17:53:00
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551. I Get The Feeling Everyone Has Forgotten Of This Game's Existence - in General Discussions [original thread]
The frame rate issues and invalid fittings have been annoying this build.
- by SILENTSAM 69 - at 2012.09.29 07:46:00
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552. EVE question - in General Discussions [original thread]
It is interesting that EVE ships will require special ammo for shooting into the atmosphere. Lots of the shots energy is lost in the atmosphere, so they require special rounds. Hitting the MCC would be an interesting idea. I wonder what the Dev's...
- by SILENTSAM 69 - at 2012.09.29 07:38:00
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553. Horde Mode - in General Discussions [original thread]
Will we ever get to test Horde mode in the beta? I hope we can test it before the game comes out. It would be nice to know how many people can come together for Horde mode.
- by SILENTSAM 69 - at 2012.09.29 07:36:00
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554. Possible problem regarding corps next build - in General Discussions [original thread]
The corps made in the beta may be temporary. They may carry over. if they carry over you could still move people from the temp corps, into the permanent corps you have created in EVE. It would be nice to get some Dev feed back on this subject tho...
- by SILENTSAM 69 - at 2012.09.29 07:34:00
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555. Iskies - in General Discussions [original thread]
ISK is handed out by the CCP monkey. Do not anger the monkey.
- by SILENTSAM 69 - at 2012.09.29 07:31:00
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556. Mass drivers :l - in General Discussions [original thread]
I've seen an effective squad of 3 people. 1 Assault in the back with a MD, and two Scouts moving around in front of him with SMG's tearing up everything that already took splash damage.
- by SILENTSAM 69 - at 2012.09.29 07:30:00
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557. CCP can we have "The Recruit Thread" a sticky ? - in General Discussions [original thread]
A recruitment section would be a good idea if more groups are about to start forming.
- by SILENTSAM 69 - at 2012.09.28 02:26:00
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558. Killing bunny hoppers in mid air is fun :D! - in General Discussions [original thread]
I love how jumping once gets people named bunny hopper. I think they need to un-nerf the jump function. Its just wrong that the Scout suit can only jump twice now before needing more Stamina. 3 was fine and was perfect for jumping up onto structu...
- by SILENTSAM 69 - at 2012.09.27 22:52:00
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559. If I had ONE BILLION ISK...hint any goonies want to help prove a point?? - in General Discussions [original thread]
So you want to start small and only use 1 billion? Why would you ask such a large organization for so little?
- by SILENTSAM 69 - at 2012.09.26 09:27:00
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560. Opinion on scout suit. - in General Discussions [original thread]
Reducing strafe speed is a horrible thing that is done for those crowd of people crying because they do not understand the idea of not standing still for bullets. People who whine about people strafing are the type who should be ignored because t...
- by SILENTSAM 69 - at 2012.09.26 08:49:00
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