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221. customizable control schemes - in Feedback/Requests [original thread]
Disagree, PTT is fine as the option it is. And The full controller mapping should be in game. Allow infinite options to the controller layout that people want.
- by RolyatDerTeufel - at 2012.09.08 22:27:00
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222. Dropping from a height - in Feedback/Requests [original thread]
I've been caught by the dampener but i feel it's fine as is,
- by RolyatDerTeufel - at 2012.09.08 22:07:00
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223. Gameplay settings/feel - in Feedback/Requests [original thread]
Turning in which suit? Cause I feel the scout suit has a fine turn rate.
- by RolyatDerTeufel - at 2012.09.08 21:04:00
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224. BS weekend battles - in Feedback/Requests [original thread]
Corp vs Corp = not ever going to be Fair.
- by RolyatDerTeufel - at 2012.09.08 20:48:00
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225. A Gameplay Tutorial - in Feedback/Requests [original thread]
soon TM
- by RolyatDerTeufel - at 2012.09.08 20:26:00
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226. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
Ohhh god, battles in jita... Need something on Market? well you're in a perfect place to die.
- by RolyatDerTeufel - at 2012.09.08 20:19:00
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227. Squad Advertising - in Feedback/Requests [original thread]
Hopefully we see groups start going with the new build, even if it's the 6 people they stated squads would be. Adverts would start to help out once corps start going and instead of trying to ask which groups have a spot you could see the status o...
- by RolyatDerTeufel - at 2012.09.08 20:09:00
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228. [Request] Sliding - in Feedback/Requests [original thread]
Akira Zeta wrote: Here are a few ideas that I believe could improve the game: 1. Vehicle controls should be altered. I believe the driving controls should be R2 to go forward, L2 to reverse, left analog stick to steer, and the right analog sti...
- by RolyatDerTeufel - at 2012.09.08 20:02:00
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229. [Request] Sliding - in Feedback/Requests [original thread]
Varukan Crone wrote: Suggestion that i would like to make to the Dust 514 team is trying to implement prone if possible that would be really helpful. Many other threads for prone, this isn't one of them, thanks for the bump though. I pers...
- by RolyatDerTeufel - at 2012.09.08 19:16:00
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230. Request - Increased Urban Environments - in Feedback/Requests [original thread]
Please add more areas that invisibility is possible without a cloakie :D
- by RolyatDerTeufel - at 2012.09.08 19:14:00
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231. Weapon reload animation and throw grenade while running - in Feedback/Requests [original thread]
You can run then jump with grenade to maximize distance. and reloading +1
- by RolyatDerTeufel - at 2012.09.08 19:12:00
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232. Don't waste my time - in Feedback/Requests [original thread]
/me cries
- by RolyatDerTeufel - at 2012.09.08 02:09:00
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233. knifeing - in Feedback/Requests [original thread]
The knife is fine in this build, i've only ever had them be out of range when they were almost right infront of me
- by RolyatDerTeufel - at 2012.09.08 00:01:00
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234. Breach rifle no longer worth using - in Feedback/Requests [original thread]
slight buff. not much though
- by RolyatDerTeufel - at 2012.09.07 23:56:00
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235. Stability Control when Sniping - in Feedback/Requests [original thread]
crouch and soem sniper skills should help it out a little.
- by RolyatDerTeufel - at 2012.09.07 22:04:00
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236. Passive sp gain decay over time - in Feedback/Requests [original thread]
Nova Knife wrote: I'd say that passive SP needs a buff, actually. Bump it from the current 23k to 35k or 40k. Maybe make it modular, so that if you gain X amount of active SP you can only reach the normal 23k or so for that day. But I can see t...
- by RolyatDerTeufel - at 2012.09.07 21:38:00
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237. Sixaxis support - in Feedback/Requests [original thread]
driving should have option for 6axis
- by RolyatDerTeufel - at 2012.09.07 21:14:00
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238. Let the player stay in first person view instead of the game switching to a end ... - in Feedback/Requests [original thread]
I think this would be awesome. Also in the larger matches, maybe just low null sec, your mercs have to actually get to a socket in the district they were fighting in to try and save their resources or they could just suicide after the battle, Sa...
- by RolyatDerTeufel - at 2012.09.07 17:22:00
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239. [SUGGESTION]: Fighter Raids and Bombing Runs - in Feedback/Requests [original thread]
Skihids wrote: We will be getting fighters pretty soon, so you can call on your team mates to make those bombing runs. I'd much rather see a real person trying to drop bombs on infantry or tanks
- by RolyatDerTeufel - at 2012.09.07 17:18:00
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240. Ideas to add to Dust 514 - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: How about adding Friendly kills, Captures, and vehicles destroyed to the K/D list K/D/F/C/V since just K/D is a poor indicator as to what a player brings to the table or battle in this case. Oh, and subtract friendly kills...
- by RolyatDerTeufel - at 2012.09.07 05:33:00
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