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61. Scouts should take less fall damage - in Feedback/Requests [original thread]
*Double Post
- by Revelations 514 - at 2013.06.14 15:26:00
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62. Scouts should take less fall damage - in Feedback/Requests [original thread]
Shotty GoBang wrote: If real-life ninjas died halfway from jumping downhill, then no one would want to be a real-life ninja. You always make me laugh. So true.
- by Revelations 514 - at 2013.06.14 15:24:00
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63. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Could we get a Dev opinion? Is this something in the works, or at least likely to happen. How does CCP feel about the balance thus far?
- by Revelations 514 - at 2013.06.14 15:17:00
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64. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
gil pilferer wrote: It seems to me that dispersion isn't the issue, but rather there is no increase in dispersion as you hold down the trigger. So a 3 second burst is just as accurate as a spray and pray, leading to the problems you described e...
- by Revelations 514 - at 2013.06.13 15:47:00
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65. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Thank you for the reply. I agree. I would only want to see the recoil/spread increase on automatic AR's. They are meant to be sprayed. If you did the same on the burst or tac variants you would likely break them as those need to be accurate to co...
- by Revelations 514 - at 2013.06.12 23:20:00
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66. Scouts should take less fall damage - in Feedback/Requests [original thread]
I would like to agree with your fall dmg request, and raise you no stam usage for jumping. For anyone. Or at least drastically reduce how much stam is used for a simple jump. Takes me five minutes to take the box jumping shortcut into the base bec...
- by Revelations 514 - at 2013.06.12 23:08:00
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67. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
I am skilled in SG's, have all my points in them. Have practiced with SG's far more than any other weapon, although I have used most of them. Yet I can still waste people with the starter assault fit using the militia AR faster than I can the SG, ...
- by Revelations 514 - at 2013.06.12 23:04:00
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68. Game Opening Suggestions - in Feedback/Requests [original thread]
Sweet! Thank you for the update on 1. That is a pretty good failsafe measure, I just didn't want to try it to find out lol. I agree. The social aspect is exponentially compounded. People will be more social if others are more social, and vice-ver...
- by Revelations 514 - at 2013.05.22 14:16:00
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69. Game Opening Suggestions - in Feedback/Requests [original thread]
Hello, Just a quick 2 cents. 1. When the game first opens and you are selecting your character, I feel uncomfortable with the delete being, well, right there next to the select. Hopefully a failsafe is in place, but would prefer to have to go ou...
- by Revelations 514 - at 2013.05.21 23:08:00
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70. Please make BPO's easier to identify - in Feedback/Requests [original thread]
Title says it all. I would like a clearer indicator if an item is a BPO or not. Even just a mention in the item details. I know they are outlined blue or what not, but it would be due to mention that it is a BPO somewhere in the item description.
- by Revelations 514 - at 2012.10.17 18:11:00
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71. DropSuit Customization Suggestions, (originally posted in wrong section and stan... - in Feedback/Requests [original thread]
know their are several threads making mention of being able to modify your appearance. While I have loved playing the game thus far, I can't help that I don't care for the current appearance of the suits. I realize that we will most likely be able...
- by Revelations 514 - at 2012.09.13 22:55:00
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72. Inertia Dampening Distance suggestion - in Feedback/Requests [original thread]
Hello, Please allow inertia dampeners to be used at a bit less height. I hate damn near killing myself just jumping down off of objects. I mean, I have a dampener, why wouldn't I use it when say jumping off the pipes on the old map? After all, us...
- by Revelations 514 - at 2012.09.13 22:52:00
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73. PROBLEMS WITH TANK ! - in Feedback/Requests [original thread]
I don't think tanks need much of a nerf, and I am not a tank driver. However, some items do need balance. 1. Make sheild tanks a bit slower. As it is, you cannot finish them off as they move about as fast as an LAV. They are extremely mobile and ...
- by Revelations 514 - at 2012.09.04 17:50:00
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74. [Request] Visual Dropsuit Differentiation, & Complete Racial Dropsuit Groups - in Feedback/Requests [original thread]
Hello, I like the idea of more visual differentiation in the drop suites. You have obviously gone into quite some detail, (a good thing). I like the idea, but even if they are not up to the momentous task of each racial traits, it should be reall...
- by Revelations 514 - at 2012.07.02 17:39:00
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75. [Request] Beta Vanity - in Feedback/Requests [original thread]
Forums Veteran wrote: I've been eying that strange Skull-Bunny that's been popping up all over the place... I do hope that's not going to be a part of the Beta reward... cause I've had plenty of exposure to bunny-ears in Smash Brothers. I mean...
- by Revelations 514 - at 2012.06.29 21:07:00
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