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81. Orbitals and cover - in Rookie Training Grounds [original thread]
Okay folks. Does cover count against orbitals?
- by Retarn Dominus - at 2013.11.27 09:49:00
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82. ETA on opening Master Wallet please - in Feedback/Requests [original thread]
low genius wrote: Retarn Dominus wrote: low genius wrote: wallet integration will likely come after player trade windows and before the market opens up. that's my guess. Thanks for that. Any rumours as to when player trade opens up? I...
- by Retarn Dominus - at 2013.11.26 09:25:00
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83. ETA on opening Master Wallet please - in Feedback/Requests [original thread]
low genius wrote: wallet integration will likely come after player trade windows and before the market opens up. that's my guess. Thanks for that. Any rumours as to when player trade opens up? I'm sitting on quite a few items
- by Retarn Dominus - at 2013.11.25 09:28:00
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84. A little surprised - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Retarn Dominus wrote: Okay so this was the wrong guy to give sniping advice to. lol *hats off to ya* Girl actually , hence the name "Daughter" but ill forgive you. Oops I don't think you will be as forgivin...
- by Retarn Dominus - at 2013.11.22 13:19:00
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85. A little surprised - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Infamous Erich wrote: people who stay in the red line should just expload like when i used to check my map and my tank or ds goes B00M! Im only in the redline because it appears that way to you, If I were in the r...
- by Retarn Dominus - at 2013.11.22 12:50:00
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86. A little surprised - in Feedback/Requests [original thread]
Infamous Erich wrote: people who stay in the red line should just expload like when i used to check my map and my tank or ds goes B00M! Not sure you would have given the same response when using a low sp character against protos. Unless your...
- by Retarn Dominus - at 2013.11.22 12:48:00
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87. A little surprised - in Feedback/Requests [original thread]
straya fox wrote: Retarn Dominus wrote: Times like this we call for 'damage limitation'. Snipe from your redline if you have been pushed back and there isn't a chance in hell of pulling it back. No point wasting your clones and ratios under...
- by Retarn Dominus - at 2013.11.22 11:46:00
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88. A little surprised - in Feedback/Requests [original thread]
Times like this we call for 'damage limitation'. Snipe from your redline if you have been pushed back and there isn't a chance in hell of pulling it back. No point wasting your clones and ratios under the sights of a proto. Teamwork helps alot bu...
- by Retarn Dominus - at 2013.11.22 11:14:00
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89. ETA on opening Master Wallet please - in Feedback/Requests [original thread]
Dev Could we have an ETA or even an update where Dev is currently at with working on the master wallet intergration? Any answer from Dev would help shine a light on things. We need to know if this is something to look forward to or just to forge...
- by Retarn Dominus - at 2013.11.22 09:30:00
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90. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
Bumpy time
- by Retarn Dominus - at 2013.11.19 13:53:00
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91. Idea: buildings and more indoor combat - in Feedback/Requests [original thread]
I like doors that could be hack locked/unlocked or even blown with REs
- by Retarn Dominus - at 2013.11.19 10:32:00
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92. Officer stomping - in Feedback/Requests [original thread]
Talos Vagheitan wrote: [quote=Text Grant][quote=Talos Vagheitan][quote=Text Grant] Basically, reduce Aim-Assist as weapon tier increases . [u] Not sure i like that. I spend SP in weapon skills so may character gets better regardless ...
- by Retarn Dominus - at 2013.11.19 10:21:00
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93. Officer stomping - in Feedback/Requests [original thread]
All's fair in Dust wars IMO. We get stomped but that just makes flatlining a proto even sweeter and makes us work harder as a team. Although i would like to know how scotty comes up with these match-ups.
- by Retarn Dominus - at 2013.11.18 15:58:00
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94. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
bumpy bump. Our Corp is steadily growing yay! So if you wanna sign up to a new fresh corp please apply.
- by Retarn Dominus - at 2013.11.18 15:20:00
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95. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
Bumpy bump bump.
- by Retarn Dominus - at 2013.11.16 14:12:00
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96. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
Hi Leeroy. Yep strengh in numbers and good teamwork is key. I'm not saying you won't get flatlined as much but you will have more fun doing so. No we don't have any requirements at the moment but we may have a min SP in the future once we have...
- by Retarn Dominus - at 2013.11.15 11:44:00
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97. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
as a side note: Being able to enter an enemies MCC via a dropship for a alt game mode would be cool. Adding a few rooms into the MCC would be sweet along with a vital point such as the enigine/shields room. Having to hack or blow locked bulkhea...
- by Retarn Dominus - at 2013.11.13 13:33:00
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98. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
A morning bump We are still recruiting and are looking for anyone wanting to have FUN. We are also looking into expanding our main game time so whatever time zone your in we wanna hear from ya. Our corp is steadily growing and we now have room ...
- by Retarn Dominus - at 2013.11.13 08:55:00
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99. H.A.R.V.E.S.T. A New Corp looking for Rookies and Pros - in Corporation Recruitment [original thread]
@ scrallin When in game press start to bring up your Neocom. Now click 'Corporation' then 'Search'. Type H.A.R.V.E.S.T. and you should see our corp appear. Click on our corp and hit 'apply to corp' From this point either the CEO or a Director will...
- by Retarn Dominus - at 2013.11.12 08:49:00
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100. Vehicle Locks - in Feedback/Requests [original thread]
Got my vote! + many likes
- by Retarn Dominus - at 2013.11.11 10:04:00
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