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81. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Killar-12 wrote: This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy Wait... We're using the po...
- by ResistanceGTA - at 2014.06.18 16:36:00
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82. Small blaster feedback - in Feedback/Requests [original thread]
CCP Logibro wrote: We're aware of the crosshair issues. Don't you think you should update it to say that it disappears no matter what vehicle it is on?
- by ResistanceGTA - at 2014.06.18 16:25:00
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83. [Suggestion] Reverse blaster changes! - in Feedback/Requests [original thread]
The dark cloud wrote: well previously it was too accurate and now we cant hit the broad side of a barn with the damn thing. As fun it is to empty a clip on a incubus its just horrid. Small rails work better vs infantry then the small blaster. O...
- by ResistanceGTA - at 2014.06.18 15:49:00
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84. [FEEDBACK] Small Blaster Turrets - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: It does. Well, I posted a link to your thread in the Known Issues, and tweeted the all seeing Logibro, so, hopefully it gets added to the list.
- by ResistanceGTA - at 2014.06.18 15:30:00
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85. Bravo shield fixes. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Yeah... This is kind of dumb. The news says that all shield modules have been improved, but my complex shield extenders are not. I am hoping it is an oversight. Rattati misspoke when he said all, he meant nearly a...
- by ResistanceGTA - at 2014.06.18 15:25:00
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86. [FEEDBACK] Small Blaster Turrets - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Okay, so I've been running around in a tank with two small blasters and a large rail for the last half hour or so, with two gunners using 'Phantasm' 20GJ Ion Cannons. Basically what they said was that there were two p...
- by ResistanceGTA - at 2014.06.18 15:18:00
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87. IDEA: Nerf The HMG - in Feedback/Requests [original thread]
xSivartx wrote: Nope, as not all the rounds hit at that range. Most might in still and crouched. But, what about slavery in the Americas in the 1640s? But, yea, you're not gonna be hitting too accurately at that range, usually. If I'm kil...
- by ResistanceGTA - at 2014.06.18 14:55:00
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88. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Echo 1991 wrote: ResistanceGTA wrote: Echo 1991 wrote: Scouts should have had 2 side arm slots. It would be nice to try it out but a lot of scouts would lose it if that happened. In the event that would ever happen... I'd like it. I've...
- by ResistanceGTA - at 2014.06.18 13:40:00
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89. Bravo shield fixes. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Didn't notice a single difference in my shields at all. That's my feedback. *slowly claps* Because you only use Complex Shield Extenders?
- by ResistanceGTA - at 2014.06.18 13:31:00
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90. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Echo 1991 wrote: Scouts should have had 2 side arm slots. It would be nice to try it out but a lot of scouts would lose it if that happened. In the event that would ever happen... I'd like it. I've been running my Nova Knives/Ion Pistol Comb...
- by ResistanceGTA - at 2014.06.18 13:07:00
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91. [feedback] I've spent the last two days playing with mlt starter... - in Feedback/Requests [original thread]
MINA Longstrike wrote: Apothecary Za'ki wrote: the only differance between MLT frontline and MLT medic for gallente is the injector.. so when starting out its better to just use MLT medic Gallente for extra points. Honestly I'd love to se...
- by ResistanceGTA - at 2014.06.17 21:16:00
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92. Where is the militia HMG? - in Feedback/Requests [original thread]
Can you give it kick like no other?
- by ResistanceGTA - at 2014.06.14 02:47:00
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93. Change the name already! - in Feedback/Requests [original thread]
CCP Rattati wrote: I-Shayz-I wrote: The basic answer to this is that there are so many places in the game where the name "Assault Rifle" is used, that trying to track down and find all of these instances (and then changing them in the code),...
- by ResistanceGTA - at 2014.06.13 01:53:00
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94. [Discussion] What would a Minmatar-like light AV Variant look like? - in Feedback/Requests [original thread]
I'll just say it... I like it. Though, I know talk long ago was the the MD was the Minmatar Light AV. This also sounds like something Rattati and co. could do within the current update parameters. Fox Gaden wrote: Minmitar Light AV Weapon:...
- by ResistanceGTA - at 2014.06.12 18:06:00
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95. Racial Starter Fittings - in Feedback/Requests [original thread]
As I didn't log into Protofits, I see 4 suits being invalid, and this is with you using standard weapons. Caldari Support is over by 6 CPU (not including the additional 4 CPU from the Militia RR). Minmitar Support is over by 23 CPU (not includin...
- by ResistanceGTA - at 2014.06.12 17:43:00
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96. Hotfix Bravo - Closed for Feedback... WTF? - in Feedback/Requests [original thread]
CCP Logibro wrote: The original threads can be found in the new (as of 5 minutes ago) Development Discussion Archives available here: https://forums.dust514.com/default.aspx?g=topics&f=1775 This was greatly needed. Might I suggest pla...
- by ResistanceGTA - at 2014.06.12 17:19:00
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97. Miltia tank nerf proposal... - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Due to experiences with militia tanks (just frames not turrets) I am proposing a bit of a nerf to them. This nerf being: The Sica having one high and no low slots. The Soma having one low and no high. I am proposing thi...
- by ResistanceGTA - at 2014.06.12 14:42:00
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98. Change the name already! - in Feedback/Requests [original thread]
Yea, we don't want to change the name because of having to change descriptions and skills and what not. Though calling it the Plasma Rifle seems to be Rattati's thing, as he labels it as such.
- by ResistanceGTA - at 2014.06.12 14:10:00
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99. [Request] Add Missing Items To Marketplace(s) - in Feedback/Requests [original thread]
Some Ferroscales, Reactives, Damps, Amps, and Precision Enhancers would be nice along with the suits and weapons. And a normalized pricing scheme would be great too. And by that, I mean let's make Modules not be a waste of LP.
- by ResistanceGTA - at 2014.06.12 13:23:00
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100. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
CCP Rattati wrote: It's not being abused, it's not really being used at all. Why does it cost CPU and why is it in my low slot, when I need PG for my low slot. Hey look guys, somebody gets it.
- by ResistanceGTA - at 2014.06.11 12:07:00
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