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21. Stupid decision to require Aurum to use chat function - in Feedback/Requests [original thread]
[quote=Zero Harpuia]The reason noone uses voice is either they don't know about it at all, don't know about pushtotalk, or gave up on it because they didn't know about the above. Also, who's going to buy UVTs when there's Teamspeak, Mumble, Skype,...
- by Reb El - at 2012.08.31 05:18:00
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22. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I agree with those asking for more color. Environments are visually unimpressive. More interesting skies would help also. Look how impressive this sky looks http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/deadsp...
- by Reb El - at 2012.08.31 04:41:00
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23. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Thanks and keep the feedback lcoming. Sounds like we are a small minority but I know most people wait for the bugs to be squashed before jumping on board a new controller platform like MOVE. Trust me folks, play The Shoot - cheesy but super FUN! ...
- by Reb El - at 2012.08.31 04:36:00
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24. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: Tony Calif wrote: Yup, but I think we're all agreed. Everyone should be welcomed warmly. That way we'll have more players to kill, and for bombardment from space. Everyone's happy. Less venom. now ur talking tony...
- by Reb El - at 2012.08.29 20:31:00
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25. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Yeah Booker I hear you: lets hope CCP does too. Didja notice how quickly everyone gave up on the MOVE system for shooters? IF they would fix the aiming issues it would soar above the DS controllers as the preferred method of playing. I think the d...
- by Reb El - at 2012.08.29 19:52:00
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26. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I am new to this particular game so I don't care what story elements you pick, it will all be new to those of us from PS3 world. But whatever maps you make, for goodness' sake try using a little COLOR! This is supposed to be a scifi space action s...
- by Reb El - at 2012.08.29 18:43:00
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27. Matchmaking extremely unbalanced. - in Feedback/Requests [original thread]
Yeah its always a noob shoot no matter what they try. New players, low ranks dont have squads, voice communication, etc and all get put on the same team. Happened in MAG all the time too.
- by Reb El - at 2012.08.29 18:36:00
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28. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
All good observations, and no intent to sound pompous LOL! I guess my final point was to indicate how WELL one could run and gun w the MOVE rifle IF they allowed a zero dead zone floating reticule. And to those who say the move is crap try playi...
- by Reb El - at 2012.08.29 04:00:00
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29. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
OK just like every shooter since MOVE came out, the devs loaded in a standard module and left it there. NOT good enough - when zoomed the MOVE system requires multliple inches of travel to adjust aiming reticule. That makes the zoom feature useles...
- by Reb El - at 2012.08.28 15:47:00
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