Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1041. [Redline] How about this as a temporary fix - in General Discussions [original thread]
Draxus Prime wrote: I like my poor python can't do anything against redline rail tanks I was having such a good day yesterday then four Pythons lost within two matches and I never did find those tanks. I now harass any tanks that dare approa...
- by Reav Hannari - at 2014.01.05 14:27:00
|
1042. [Redline] How about this as a temporary fix - in General Discussions [original thread]
Interesting idea. I must meditate upon this with a pot of coffee.
- by Reav Hannari - at 2014.01.05 14:23:00
|
1043. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Fire of Prometheus wrote: Is it just your regular neo assault suit or does it have some special camo? Nothing custom was created for this event. The event team had to pick from existing assets.
- by Reav Hannari - at 2014.01.05 14:04:00
|
1044. I just cant defend Dust anymore - in General Discussions [original thread]
Honestly, I'm happier with 1.7 than any other release. What's bugging you so much that you just can't take it anymore?
- by Reav Hannari - at 2014.01.05 01:49:00
|
1045. What do you guys think the Minmatar Precision Rifle will be like? - in General Discussions [original thread]
I think the current tactical sniper rifle is the Caldari off brand copy of the precision rifle.
- by Reav Hannari - at 2014.01.04 13:06:00
|
1046. FW ranking system - in Feedback/Requests [original thread]
So simple to implement. So easy to use the current ranks from EVE. I'm posting mine in my sig.
- by Reav Hannari - at 2014.01.04 12:52:00
|
1047. Eve question from a dust bunny - in General Discussions [original thread]
There are four damage types and resistance modules affect one or all of them. Ships have inherent resistances to each type and for shields, armor and hull. Skills can also affect resistance levels. The resistances have different balances for shiel...
- by Reav Hannari - at 2014.01.04 01:00:00
|
1048. Hey CCP, how about a way to kill Pilots..? - in General Discussions [original thread]
Aizen Intiki wrote: We're inside pods in DS's and HAV's, so no? Pods? First I've heard of them.
- by Reav Hannari - at 2014.01.03 19:45:00
|
1049. Hey CCP, how about a way to kill Pilots..? - in General Discussions [original thread]
Only if you change HAVs into convertibles so I shoot a missile down on the redline rail tank drivers too.
- by Reav Hannari - at 2014.01.03 19:41:00
|
1050. Forget Hatemail: Lovemail is the new thing. - in General Discussions [original thread]
I've sent some GG but no hate mail. Received one FU back but I don't recall receiving any other hate mail. It has to be pretty epic for me to send any form of GG anymore. Lately, mail has been mostly apologies and ISK for FW accidents.
- by Reav Hannari - at 2014.01.03 19:22:00
|
1051. "placeholder racial suits are a priotiry"- CPM, 8 months ago - in General Discussions [original thread]
You know they've mentioned recently that the missing racial suits are in testing and nearing release? They may also be waiting on some tech upgrade to the core game, gathering up content for a big release or releasing them all with a dropsuit skil...
- by Reav Hannari - at 2014.01.03 19:16:00
|
1052. Dev's Coffee Machine is Not Working As Intended - in General Discussions [original thread]
Ploo-Koon wrote: CCP Saberwing peed in it while they were gone since he had to work when they didn't. He gets Chinese New Year off. CCP Logibro will likely return the favor.
- by Reav Hannari - at 2014.01.03 19:05:00
|
1053. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
Skihids wrote: Reav Hannari wrote: For HAVs first person could work. I haven't tried it in LAVs. It will NOT work for Dropships. Those things are difficult enough to fly in third person view. First person is sort of useful in limited situati...
- by Reav Hannari - at 2014.01.03 15:09:00
|
1054. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: crazy space 1 wrote: CCP Saberwing wrote: Son-Of A-Gun wrote: Im bettin' middle o Feb or early March. We don't have the date nailed down just yet, but will let you guys know when we do. We've openly said a few ...
- by Reav Hannari - at 2014.01.03 12:45:00
|
1055. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
For HAVs first person could work. I haven't tried it in LAVs. It will NOT work for Dropships. Those things are difficult enough to fly in third person view. First person is sort of useful in limited situations. You'd need Oculus Rift and a full su...
- by Reav Hannari - at 2014.01.03 12:29:00
|
1056. [Defect] Looted Imperial Sentinal A-I does not appear in assets - in Technical Support/Bugs [original thread]
For some reason I expected it to appear under the normal dropsuit section in assets. I guess it makes sense that the assets also has a loyalty store section. Please move along. Nothing to see here. Just a confused player...
- by Reav Hannari - at 2014.01.03 12:14:00
|
1057. My First Dropship! - in General Discussions [original thread]
Let the Judge teach you http://m.youtube.com/playlist?list=PLE03F8kPr_F8fIUvy45e-D5CMYtDRAmeU
- by Reav Hannari - at 2014.01.03 06:10:00
|
1058. [Defect] Looted Imperial Sentinal A-I does not appear in assets - in Technical Support/Bugs [original thread]
I received one Imperial Sentinal A-I as FW loot. I can see it in the fitting window but it doesn't appear in assets. I know some items have done this in the past and have been fixed so I'm reporting this item specifically.
- by Reav Hannari - at 2014.01.03 04:22:00
|
1059. Fuel Injectors are in what Skill Tree? - in Rookie Training Grounds [original thread]
RED FARM wrote: Thanks never thought of checking out the market. I read your post earlier but was at work. I didn't want to pass on the incorrect information.
- by Reav Hannari - at 2014.01.03 02:55:00
|
1060. Fuel Injectors are in what Skill Tree? - in Rookie Training Grounds [original thread]
Find the item on the market. Hit "Show Info". You'll find a prerequisites tab that shows the skills necessary to use the item. In this case Vehicles Upgrades 1 and then Vehicle Core Upgrades 1 to 5 depending on the meta level of the module.
- by Reav Hannari - at 2014.01.03 02:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |