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61. [Request] Chat timestamps - in Feedback/Requests [original thread]
Well, this feature is quite self explanatory, its hard to determine when a corp mate send you message to "leave game" and other usefull stuff. On a side note, please make spacing between messages a bit tighter and/or smaller font. Perfectly, an op...
- by Radioship - at 2012.11.15 07:57:00
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62. "Killswitch" GEK-38 - in General Discussions [original thread]
Vrain Matari wrote: What you say is true damagewise, but the range and falloff are the best of any assault rifle, iirc. is there any info in-game that shows optimal / falloff ?
- by Radioship - at 2012.11.14 16:38:00
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63. [Request] debug info (monitor) - in Feedback/Requests [original thread]
Also ping statistics :)
- by Radioship - at 2012.11.14 11:51:00
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64. PODSIDE IS now over :( - in General Discussions [original thread]
Forbidden You don't have permission to access / on this server. How cute Atleast add more details, what app used to listen etc.
- by Radioship - at 2012.11.14 08:29:00
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65. SI and Imperfects CEOs! What did the 4 final matches cost you in ISK/AUR? - in General Discussions [original thread]
In EVE, one planet located in nullsec/wormhole net around 80-100m profit from resources (single planet, for single person), that requires daily actions (10-15mins a day). So i doubt that rewards for taking over planet for resources would net much ...
- by Radioship - at 2012.11.13 14:54:00
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66. A mini-guide to Empire Weaponry - in General Discussions [original thread]
Can someone please explain, why we are using (in general) this mix of gear? Assault suit is Caldari made, while Assault Rifle is made by Gallente. Everyone know that Gallente and Caldari are hated by each other and had wars before. As playing for ...
- by Radioship - at 2012.11.13 08:02:00
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67. Turrets reprised for CCP - in Feedback/Requests [original thread]
Well, every weapon is going to be imbalanced vs. infantry as long as they introduce damage based on target Signature Radius (Scan Profile), like they do in EVE. Well, ofc in real life everything is different, but this is nice and elegant solutio...
- by Radioship - at 2012.11.12 18:13:00
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68. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
Obi-wan Solo wrote: I am Fn pissed at getting killed instantly at respond. You want to **** me off. this is how you do it. And to the fn assholes that just wait at span points, really. is that fun? i am about a heartbeat away from telling what ...
- by Radioship - at 2012.11.09 10:22:00
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69. Insurance Contracts for Derpships, Tanks and suits. - in Feedback/Requests [original thread]
This is like insuring Super or Titan right ? :) Well, it will make them even more OP. Insurance is no go in DUST to be honest.
- by Radioship - at 2012.11.06 16:55:00
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70. Are you serious guys? - in General Discussions [original thread]
Bendtner92 wrote: Radioship wrote: If i remember correctly Singularity is a single cluster that doesn't different people by location. i.e. theres no US/EU servers, theres one single server for everyone. Also if you play at EU night, its most...
- by Radioship - at 2012.11.05 08:31:00
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71. Are you serious guys? - in General Discussions [original thread]
If i remember correctly Singularity is a single cluster that doesn't different people by location. i.e. theres no US/EU servers, theres one single server for everyone. Also if you play at EU night, its most likely you get people from US timezone.
- by Radioship - at 2012.11.05 08:25:00
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72. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
This community is full of 14y/o unemployed kids, who came from Halo/Mag/whatever. So sad they are "beta testers". I cba to explain fundamental stuff.
- by Radioship - at 2012.11.04 20:51:00
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73. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
Suggestion to this is quite simple, do a 85/15 or even 90/10, instead of 60/40 (as it is right now), making its good to play more matches for SP but pointless to farm, and remove cap. So avg. player will still get his 1m SP per week, while some jo...
- by Radioship - at 2012.11.04 20:35:00
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74. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
ICECREAMK1NG wrote: Name me another FPS game that penalises you for wanting to play and rank up your character, or skills, or get shinier toys. This whole, 7 yr thing, stupidly long skill tree with no option to respec and even dumber SP cap wi...
- by Radioship - at 2012.11.04 20:21:00
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75. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Request for IRC Access. ID: Radioship Thanks
- by Radioship - at 2012.11.03 22:55:00
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76. DUST Fitting Tool (pool) - in General Discussions [original thread]
Kaze Eyrou wrote: The heads-up I will give you though is that they are coming out with an official app for the Vita. The biggest thing I see that you can change and modify your fittings and upload them to the game (or at least, that's what I h...
- by Radioship - at 2012.11.03 14:11:00
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77. DUST Fitting Tool (pool) - in General Discussions [original thread]
As an option i can do similar on iPhone / Droid OS. Thanks for response, i am not looking for profit or something, just a useful tool for myself and everyone.
- by Radioship - at 2012.11.03 13:53:00
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78. DUST Fitting Tool (pool) - in General Discussions [original thread]
Hello everyone, i am about to develop DUST fitting tool, similar to EFT (Eve Fitting Tool). But i am not sure if its needed, need your opinions on this. Also, is it better to be WEB Based or APP Like (i.e. similar to EFT). I can use any programmin...
- by Radioship - at 2012.11.03 13:45:00
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79. SP cap - in General Discussions [original thread]
The dark cloud wrote: 512.000 SP active SP. More Questions arise: For what Time frame ? What about second week? When it does "resets"? What rate of Passive SP/hour ? If they are gona introduce SP Cap, theres should be a UI that indicates w...
- by Radioship - at 2012.11.03 13:38:00
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80. [BUG] Killed while climbing - can't respawn - in Technical Support/Bugs [original thread]
Theres a bug, if you get killed while climbing you cannot respawn. Shield/Armor are 0. Visuals that indicates that you are dead - present (less saturated screen) But standard buttons are not up (Square and Round for Respawn/Help) Pressing all butt...
- by Radioship - at 2012.11.02 19:52:00
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