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1. I never say (X) is overpowered... - in Feedback/Requests [original thread]
wow such lively conversation, i love it! ok ok, so maybe OP isn't the optimal word. perhaps i should say overUSED. or overINCENTIVISED. i definitely don't want the weapons flattened and all nerfed into blandness. and that's WHY the GEK troubles me...
- by RAS Actual - at 2013.02.12 22:40:00
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2. I never say (X) is overpowered... - in Feedback/Requests [original thread]
altina (if that is your REAL name.. ) that's my point. it should be lower ROF and lower range if it is going to be that powerful. ARs should conform to the paradigm they are assigned to. the TAC ARs should have more range than standard ARs. if the...
- by RAS Actual - at 2013.02.12 11:59:00
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3. I never say (X) is overpowered... - in Feedback/Requests [original thread]
also think about all these players using the GEK to grind out in pub matches, constantly getting comparatively more ISK and SP, being able to afford the proto guns quicker than people who play the game straight up by skill. do you really want a bu...
- by RAS Actual - at 2013.02.12 11:53:00
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4. I never say (X) is overpowered... - in Feedback/Requests [original thread]
i agree with you coleman that it's a slippery slope, and that's why i never (except now) make the OP argument. it's definitely situational. but all the weapons are supposed to be overpowering when engaged IN THEIR ELEMENT. the problem with the GEK...
- by RAS Actual - at 2013.02.12 11:49:00
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5. I never say (X) is overpowered... - in Feedback/Requests [original thread]
it's not damage i want nerfed. it's rate of fire. and if it's 'bullet latency' i want it addressed. hence the feedback. and though i agree with you about the 12 rounds per second, i have directly observed players tap tap single/double shot bursts ...
- by RAS Actual - at 2013.02.12 11:38:00
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6. I never say (X) is overpowered... - in Feedback/Requests [original thread]
irish i like the cut of your jib. you're offering solutions. i must disagree about the gun not being overpowered but i hear where you're coming from. to clarify, this is the setup i was running today that was losing 1v1 against the GEK which cau...
- by RAS Actual - at 2013.02.12 11:08:00
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7. I never say (X) is overpowered... - in Feedback/Requests [original thread]
i wasn't directing the GET GOOD at you personally, nor do i mean it in the demeaning usage so often employed in shooter forums. i literally meant it as players should be forced to take their environment and opposing players into consideration rath...
- by RAS Actual - at 2013.02.12 10:51:00
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8. I never say (X) is overpowered... - in Feedback/Requests [original thread]
also: [quote= It is normal that is going to be more powerful, and actually is the only gun that the Assault troops have, that can compete against the autocannon, force guns, shotguns, and so on. [/quote] the assault rifle is NOT supposed to com...
- by RAS Actual - at 2013.02.12 10:48:00
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9. I never say (X) is overpowered... - in Feedback/Requests [original thread]
i don't want to take it away from you, i just want its damage to be commensurate with the rest of the weapons in that tier. (x)Operation- lvl 3 + Weaponry- lvl 1 is NOTHING in terms of SP investment. i had to skill to use heavies, skill up my weap...
- by RAS Actual - at 2013.02.12 10:38:00
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10. I never say (X) is overpowered... - in Feedback/Requests [original thread]
ok i can see that as valid, but all in all, there are many instances where this weapon is obviously unbalanced. if it's lag/bullet latency, then a great solution is to reduce rate of fire. or better yet, keep the gun exactly as it is EXCEPT make i...
- by RAS Actual - at 2013.02.12 10:22:00
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11. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
if there WERE predictable bases from which enemies were pouring, THEN an ambush could be possible. random spawning if anything precludes the ability to ambush. for clarity, "ambushing" is the same as "camping" which in the case of "spawn camping" ...
- by RAS Actual - at 2013.02.12 10:18:00
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12. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
i don't mean to be combative but i think you're taking the title 'Ambush' too literally. It's called Ambush because CCP wanted to be a little more creative than calling it Team Deathmatch. there is no other 'ambush' factor to this game mode. to am...
- by RAS Actual - at 2013.02.12 10:15:00
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13. I never say (X) is overpowered... - in Feedback/Requests [original thread]
...but the GEK is overpowered. i hate whiners who just want everything dumbed down and 'balanced' (read: boring), and i know powerful platforms require creative and novel tactics to overcome. so i have made it a point to NEVER complain about a par...
- by RAS Actual - at 2013.02.12 10:09:00
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14. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
i'm sorry, help me understand. the point of ambush is that spawns are supposed to be a massive clusterf**k for everyone? and that somehow makes it not TDM? please elaborate. because one team, versus another team, without other objectives than dimi...
- by RAS Actual - at 2013.02.12 09:55:00
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15. today the server was VERY UNSTABLE - in Feedback/Requests [original thread]
i dc'd from dust due to internal error 4 times today. besides that, at least 8 games froze at the end of the round and kicked me straight to merc quarters. not to mention games were very laggy. something was up with the server today. doing a corp ...
- by RAS Actual - at 2013.02.12 09:50:00
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16. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
and how often does that happen? 1 in 20? 1 in 30? i played Ambush only today, grinding up for my last basic fitting (forge gun, tankbros beware), and i had noticed the large gaps in games before, but today really drove it home. something is very, ...
- by RAS Actual - at 2013.02.12 09:40:00
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17. Request: CCP, please standardize font size between Eve and Dust mails. - in Feedback/Requests [original thread]
nobody's had a problem with this, really? i can't believe it. IN ANY CASE, it's still a problem that needs to be addressed.
- by RAS Actual - at 2013.02.08 07:09:00
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18. Request: CCP, please standardize font size between Eve and Dust mails. - in Feedback/Requests [original thread]
I would also greatly appreciate some sense of a time table for addressing this problem, as it negatively effects my current gameplay, and would I not attempt to test cross-platform play in the meantime, which I consider my main job as a tester at ...
- by RAS Actual - at 2013.02.07 08:47:00
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19. Request: CCP, please standardize font size between Eve and Dust mails. - in Feedback/Requests [original thread]
I've posted several rants re: tiny font size being a game-breaking issue for CRT tv's, and a giant hassle for even 57" HDTVs, and thankfully, CCP addressed the issue by enlarging and capitalizing text across the board for Dust. That was a very hap...
- by RAS Actual - at 2013.02.07 08:41:00
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20. the kickball sound for shotguns. - in Feedback/Requests [original thread]
i miss it. terribly. it's a small point, i know, but it was really really really really REALLY satisfying. please bring it back. pwetty pwease. it was such a nice small touch that really distinguished it from the rest of the weapons, and this game...
- by RAS Actual - at 2013.02.03 10:20:00
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