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201. How Will they Gank Us? - in General Discussions [original thread]
Sobriety Denied wrote: yea and some eve overload will pick up the fragments of an infiltrated corp and refund them if good dust mercs become an asset to eve players the war decs in eve work like this all the time some corp gets wiped out but t...
- by Quill Killian - at 2013.01.31 01:51:00
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202. PSA: My Dear Blueberries GÇö Yes, It's Safe to Jump From the MCC ... - in General Discussions [original thread]
... so long as you remember to decelerate to avoid cratering (which I did once, during the closed-beta days). I've witnessed, on more than one occasion, fellow blueberries staying aboard the MCC and, in some instances, even trying to snipe from i...
- by Quill Killian - at 2013.01.30 21:20:00
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203. stats should have been wiped for open beta? - in General Discussions [original thread]
Let's wipe everyone's stats, ISK and SP everytime a new player joins the beta! That way, we're all on even ground and no one can complain!
- by Quill Killian - at 2013.01.30 21:10:00
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204. Loving dust but wheres the secret hidden menu option that makes it look nice? - in General Discussions [original thread]
Donshu Tisurenda wrote: Bojo The Mighty wrote: Looks fine on my end-1080p I did however switch over to 720p while rotating wires, and boy it was bad. I can switch to 1080? :o My TV is set for 1080 and my PS3 is set for 1080 I thought ...
- by Quill Killian - at 2013.01.30 20:24:00
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205. Curious About Repairing Vehicles and Installations ... - in General Discussions [original thread]
Arramakaian Eka wrote: I believe WP bonus from repping vehicles was taken out due to abuse. That was true during a certain period of the closed beta, but I was under the impression that that had been removed once the overall issue of "repair...
- by Quill Killian - at 2013.01.29 09:10:00
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206. Curious About Repairing Vehicles and Installations ... - in General Discussions [original thread]
Repe Susi wrote: Militia triage tool does not repair installations/vehicles. You need to have it skilled up to lvl x (I don't remember if it's 2 or 3) True, but I'm primarily using the Fractal A7 repair tool. That thing is sweet, too, keepin...
- by Quill Killian - at 2013.01.29 09:09:00
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207. Curious About Repairing Vehicles and Installations ... - in General Discussions [original thread]
Dr Debo Galaxy wrote: I've notice when repping people it is a constant repair. The health line goes up steadily. When repping vehicles and turrets and the like it goes up in sections. Also I believe there has to be a basic amount of armor repai...
- by Quill Killian - at 2013.01.29 09:07:00
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208. Curious About Repairing Vehicles and Installations ... - in General Discussions [original thread]
Everyone: ... I've noticed that when I repair the armor on other players, one receives either a +25, +30 or +35, depending on the tactical situation the player whose armor you're keeping intact is in. Yet, when I direct my energies toward vehicl...
- by Quill Killian - at 2013.01.29 08:01:00
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209. Skill Point Change Tears - in General Discussions [original thread]
CCP isn't done tweaking the SP system GÇö according to the note, the solution they're implementing now is temporary in nature, with a more permanent one to follow. As for the solution, well, to me it seems the limit is a wee bit low ... but, that...
- by Quill Killian - at 2013.01.29 06:55:00
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210. Why does nobody revive? - in General Discussions [original thread]
If you see my name on your team in a match, rest assured that I will do my best to not only revive you, but to also repair the remainder of your armor that isn't restored by the revival. There are a few exceptions to that rule: One, if you're und...
- by Quill Killian - at 2013.01.27 09:43:00
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211. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
You can nerf all of our weapons, CCP, but you can NEVER TAKE OUR ROCKS AND STICKS AWAY FROM US! *bonk* Ouch!
- by Quill Killian - at 2013.01.26 05:41:00
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212. Didn't Dust514 enter open beta a few days ago? - in General Discussions [original thread]
There was a closed beta for many months before the open beta arrived. A number of players participated in it, and odds are those are the players who might, on occasion, be "talking down" to the newer players.
- by Quill Killian - at 2013.01.26 05:32:00
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213. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Chibi Andy wrote: sometimes i think the "triage is nearby" message is buggy, reason being, the logi's will be on the ass end of the map but the message will pop up. like when im playing as a logi and i see a downed squadmate or blueberry, the s...
- by Quill Killian - at 2013.01.25 10:41:00
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214. picky but it is annoying. - in General Discussions [original thread]
Kalante Schiffer wrote: When you get killed it takes for ever to spawn sometimes, the screen fades black and all that, but i feel like sometimes the fading goes more slower than usual and as i watch this happening i find myself tapping the butt...
- by Quill Killian - at 2013.01.25 08:59:00
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215. In game accolades. - in General Discussions [original thread]
Goldhawk 1: It's possible that, in time, CCP will expand the end-game statistics screen beyond the current KDR and war points totals to include such things as assists, logibro numbers (ex. number of revives, number of armor repair points, spawns,...
- by Quill Killian - at 2013.01.25 07:56:00
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216. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Skihids wrote: Mostly I try to revive blue dots, but sometimes I'm too busy keeping my Heavy squad mate alive with a continuous repair stream to stop and take the time. Sometimes the guy with the needle is otherwise occupied and may be quite a...
- by Quill Killian - at 2013.01.24 21:45:00
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217. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
The dark cloud wrote: This is why we need team deployment. Im not accepting "blueberrys" as competent members from my team. Just stupid beyond believe. The trailer sayd that i can make a army so then i want to be aible to deploy a army and that...
- by Quill Killian - at 2013.01.24 21:44:00
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218. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Klank Klank wrote: Go to the suggestion forum and create a suggestion that they add a mechanism to help us know when a triage is nearby I see what you did there. In all seriousness, though, a "meters to xx" indicator would be incredibly us...
- by Quill Killian - at 2013.01.24 21:41:00
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219. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Sgt Kirk wrote: ChribbaX wrote: With all new mercs running around they probably are not sure what either means or how to revive yet. /c I'm thinking the same, I'm actually giving The New Bluedots a break for a while. As cute as they are, ...
- by Quill Killian - at 2013.01.24 21:39:00
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220. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Reout Karaal wrote: Quill Killian wrote: Sinboto Simmons wrote: ^tis why you run with a balenced squad Hmm. I was under the impression that any old logibro on the battlefield could see a "downed teammate" syringe. But, yes, balanced sq...
- by Quill Killian - at 2013.01.24 21:38:00
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